How Space Combat Should Have Been in SWBF II
Video pieced together showing flashy gameplay from Star Wars Rebel Galaxy. Unfortunately, the project was never approved. Nice graphics and uncluttered HUD.
https://youtube.com/watch?v=83MAR5H5fAQ
https://youtube.com/watch?v=83MAR5H5fAQ
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DICE could fix that by making more open, non-linear starfighter maps with capital ships flying about. Make them feel like actual cruisers rather than just objectives.
Xbox One GT: Atreus215
And the graphics are awesome.
So its all GA and HVV with the odd match of Extraction or Ewok hunt for me.
Im hoping conquest meshes the best parts of SFA with GA so we can unite the two communities in one server. But i dont see it involving too much starfighter combat. There isnt enough people who seem to play SFA anymore. The few times i do play i struggle to find a game.
As for people who spawn in the sky on GA... most fly like its the first time theyve been in a cockpit and have no sense of what to shoot at. Most try to farm the ai if there are any.
Only map its pretty much impossible to wreck in the sky is if youre the imperials on Hoth and thats only because the rebels can and pretty much do always have 1 a wing. 1 xwing. 1 y wing and a snow speeder and the imperials get an interceptor a tie and a bomber. Plus unless any of your wingmen are good you have no chance. I can engage 2 maybe 3 people in the sky. Ill get one of them and maybe get one of the others to crash by flying creatively. But with all 4 youre just a sitting duck.
But yeah sfa is dead mate. So fingers crossed conquest features good starfighter combat.
Concepts for potential maps:
https://battlefront-forums.ea.com/discussion/126706/a-list-of-maps-they-could-add-to-this-game-spoiler-alert-its-a-long-list#latest
I think the reason why there's so few playing SA right now is because Obi-wan was released not too long ago. Some players may still be trying to get his star cards maxed out in HvV.
As much fun as SA is, I am just glad there's more of a balance between GA and SA in this game, because space combat killed SWTOR. Too many players would join queues for space combat instead of warzones.
If it's anything like flying in War Thunder, I think I'll pass. It took me hours to figure out how to get my flaps just right for take-off w.o crashing. When you finally managed to get the bird in the sky, players were met with the "pilot knocked out" message. I guess all planes in WW II were aces and had super accurate bullets.
Actually, I am waiting for Star Citizen but that's not going to happen anytime soon LOL.