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What’s Up With All the Aerials?

Maybe I missed something, but they are everywhere now. I’ve noticed majority of them going for their attempted nonsensical jetpack rocket trick shots like in BF2015. When did this become a thing? It’s definitely annoying, but at least the class gets used now.

Have I just not been paying attention or are they finally back up to par? Seems like they get picked over enforcers now
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Replies

  • Yeah, they got a ninja buff recently I think. Primary blaster damage increase (at least for the clone aerial), you can sprint with the rocket launcher now, and I think the rocket launcher had a significant buff as well.
    Janina Gavankar/Iden Versio Fan
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  • Lee1981
    1766 posts Member
    WildSpace wrote: »
    Maybe I missed something, but they are everywhere now. I’ve noticed majority of them going for their attempted nonsensical jetpack rocket trick shots like in BF2015. When did this become a thing? It’s definitely annoying, but at least the class gets used now.

    Have I just not been paying attention or are they finally back up to par? Seems like they get picked over enforcers now
    I was thinking exactly the same thing
  • Zyder
    342 posts Member
    I used them a lot in the HU event. Now I'm 23 with aerials.
  • jonci
    937 posts Member
    Think its people using XP 1.5 etc to level them up n get them out of the way, i know i have been.
  • They are perfect on the wide open spaces of geonosis
  • Empire_TW wrote: »
    Yeah, they got a ninja buff recently I think. Primary blaster damage increase (at least for the clone aerial), you can sprint with the rocket launcher now, and I think the rocket launcher had a significant buff as well.

    the clown jet trooper's gun is ridiculous. Does like 50 damage a shot. Comparable damage output to Han or Leia blasters.
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    Founding member and commissar in chief of the Church of Janina. PSN: HanGerrelShot1st
  • Empire_TW wrote: »
    Yeah, they got a ninja buff recently I think. Primary blaster damage increase (at least for the clone aerial), you can sprint with the rocket launcher now, and I think the rocket launcher had a significant buff as well.

    the clown jet trooper's gun is ridiculous. Does like 50 damage a shot. Comparable damage output to Han or Leia blasters.

    It did around 40 something damage from the very start of the game. Finally people started to realize it's power, so maybe we'll get buff to FO and imp one, 'cause they're utter garbage
  • Probably one of the last classes that players level and with the 1.5XP event, they were everywhere.
  • Empire_TW wrote: »
    Yeah, they got a ninja buff recently I think. Primary blaster damage increase (at least for the clone aerial), you can sprint with the rocket launcher now, and I think the rocket launcher had a significant buff as well.

    the clown jet trooper's gun is ridiculous. Does like 50 damage a shot. Comparable damage output to Han or Leia blasters.

    Not to mention this blasters recoil is one of the easiest to manage.
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  • Empire_TW wrote: »
    Yeah, they got a ninja buff recently I think. Primary blaster damage increase (at least for the clone aerial), you can sprint with the rocket launcher now, and I think the rocket launcher had a significant buff as well.

    the clown jet trooper's gun is ridiculous. Does like 50 damage a shot. Comparable damage output to Han or Leia blasters.

    This plus they stay off radar and can hero hunt because their death now only counts as 20. They're a cancer right now for sure.
  • Empire_TW wrote: »
    Yeah, they got a ninja buff recently I think. Primary blaster damage increase (at least for the clone aerial), you can sprint with the rocket launcher now, and I think the rocket launcher had a significant buff as well.

    the clown jet trooper's gun is ridiculous. Does like 50 damage a shot. Comparable damage output to Han or Leia blasters.

    This plus they stay off radar and can hero hunt because their death now only counts as 20. They're a cancer right now for sure.

    Yeah, GA has been heavy with the kamakazie aerials during the event, not sure what it's like now though.
    Janina Gavankar/Iden Versio Fan
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  • Also I've seen more than one aerial timed challenge lately. I was just ignoring one yesterday, actually.
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  • Clone201
    3628 posts Member
    edited January 2
    Empire_TW wrote: »
    Yeah, they got a ninja buff recently I think. Primary blaster damage increase (at least for the clone aerial), you can sprint with the rocket launcher now, and I think the rocket launcher had a significant buff as well.

    the clown jet trooper's gun is ridiculous. Does like 50 damage a shot. Comparable damage output to Han or Leia blasters.


    The clone aerial is basically using a DT-29 from Battlefront 2015 (the fastest TTK gun against infantry in that game), but without the 6-shot reload and better accuracy when sustaining its fire, hence better range, and less damage drop-off.

    Though they're not innately overpowered, they very much seem so when in damage output compared to the other aerials, especially in comparison to the First Order and Galactic Empire variants, one of which needs a large buff. They're the easiest Aerial to use in the game, even more so than the B2-RP despite the large health boost in my experience.
    Man! Could this game get any more broken?
  • Empire_TW wrote: »
    Empire_TW wrote: »
    Yeah, they got a ninja buff recently I think. Primary blaster damage increase (at least for the clone aerial), you can sprint with the rocket launcher now, and I think the rocket launcher had a significant buff as well.

    the clown jet trooper's gun is ridiculous. Does like 50 damage a shot. Comparable damage output to Han or Leia blasters.

    This plus they stay off radar and can hero hunt because their death now only counts as 20. They're a cancer right now for sure.

    Yeah, GA has been heavy with the kamakazie aerials during the event, not sure what it's like now though.
    Pretty much the same.
    y422a8u1vt95.jpeg


    I didn’t realize they got a stealth buff. That definitely explains their prevelance lately.
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  • I played several matches of blast today, and it was basically an aerial spam fest. Even on indoor maps like starkiller base. Felt almost like Bf2015 again (unfortunately). Up until now aerials where rarely used (which I personally liked). But today was just no fun having to face half a dozen aerials.
  • Versatti
    1869 posts Member
    ross42899 wrote: »
    I played several matches of blast today, and it was basically an aerial spam fest. Even on indoor maps like starkiller base. Felt almost like Bf2015 again (unfortunately). Up until now aerials where rarely used (which I personally liked). But today was just no fun having to face half a dozen aerials.

    It’s been like that now for most of December. At first I thought they’d up’d the amount allowable per side but then I don’t recall if there was ever a cap?
  • Oh please, now we have the hero camping scrubs complaining about Jumptroopers. Can’t handle playing someone on the same level and not being a lowly trooper. We need an old timers mode or something for the guys that can’t keep up. This game already has more crutches than a nursing home.

    Funny this didn’t come about until we got a map with no choke points to cut down the spam.
    Don’t know what you’re on about. Pretty sure none of that is even relevant to this discussion
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  • Empire_TW wrote: »
    Yeah, they got a ninja buff recently I think. Primary blaster damage increase (at least for the clone aerial), you can sprint with the rocket launcher now, and I think the rocket launcher had a significant buff as well.

    the clown jet trooper's gun is ridiculous. Does like 50 damage a shot. Comparable damage output to Han or Leia blasters.

    This plus they stay off radar and can hero hunt because their death now only counts as 20. They're a cancer right now for sure.

    Yeah they're pretty devastating against any saber, Bossks, Palps or even Boba if his rockets are on cooldown. Even if you lose the 1v1 (which is perfectly winnable if you hit your rocket + quick burst of pistol headshots) you can simply spawn another and keep going kamikaze every 20 seconds or so until you chip them to death.

    It's just silly how much their primaries vary in strength, though. Republic has a better blaster than almost if not all the heroes, droid's is pretty good and it also gets 360 health, Rebels both have a good midrange blaster, and the Imperial and FO one isn't much better than a default heavy/officer weapon.
    61tgj36mc1n9.png

    Founding member and commissar in chief of the Church of Janina. PSN: HanGerrelShot1st
  • Clone Aerial has the best blaster in the game.
    PSN: BucksawBoushh
  • WildSpace wrote: »
    Empire_TW wrote: »
    Empire_TW wrote: »
    Yeah, they got a ninja buff recently I think. Primary blaster damage increase (at least for the clone aerial), you can sprint with the rocket launcher now, and I think the rocket launcher had a significant buff as well.

    the clown jet trooper's gun is ridiculous. Does like 50 damage a shot. Comparable damage output to Han or Leia blasters.

    This plus they stay off radar and can hero hunt because their death now only counts as 20. They're a cancer right now for sure.

    Yeah, GA has been heavy with the kamakazie aerials during the event, not sure what it's like now though.
    Pretty much the same.
    y422a8u1vt95.jpeg


    I didn’t realize they got a stealth buff. That definitely explains their prevelance lately.

    Before the unlimited power event, there would be maybe 1 overly annoying aerial player within my regular play session (3-4 hours) during the event it was one every game. Haven't played since the unlimited power event but it would not surprise me if they are still as frequent because it is possible people may have found out how good they were during the event.
    Empire_TW wrote: »
    Yeah, they got a ninja buff recently I think. Primary blaster damage increase (at least for the clone aerial), you can sprint with the rocket launcher now, and I think the rocket launcher had a significant buff as well.

    the clown jet trooper's gun is ridiculous. Does like 50 damage a shot. Comparable damage output to Han or Leia blasters.

    This plus they stay off radar and can hero hunt because their death now only counts as 20. They're a cancer right now for sure.

    Yeah they're pretty devastating against any saber, Bossks, Palps or even Boba if his rockets are on cooldown. Even if you lose the 1v1 (which is perfectly winnable if you hit your rocket + quick burst of pistol headshots) you can simply spawn another and keep going kamikaze every 20 seconds or so until you chip them to death.

    It's just silly how much their primaries vary in strength, though. Republic has a better blaster than almost if not all the heroes, droid's is pretty good and it also gets 360 health, Rebels both have a good midrange blaster, and the Imperial and FO one isn't much better than a default heavy/officer weapon.

    The clown aerials probably got buffed to go along with Geonosis so them not having an enforcer wouldn't be so bad.
    Janina Gavankar/Iden Versio Fan
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    PSN: Empire_TW. Twitter: Empire_TW. Youtube: Empire_TW.
  • Aerial troops were deadly from day one of the game - just ridiculous recharge times on the jetpack. And they don't have any real protection or scanning capability (can't help the team or themselves). Just fly / hide / die like Boba without a scanner.
    They should be able to cycle between 3 different weapons like other troopers (the S-5 for rooftop sniping - my pick, or any of the sniping rifles with night vision IMO)
    *disrupters and stun weapons will end them fast*
  • Clone Aerial has the best blaster in the game.

    Yes. B2 Droid is my favorite simply because of the health and the gun is decent
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  • jonci
    937 posts Member
    wait till triple xp i am gonna spam them like crazy
  • Afrom3istwr
    891 posts Member
    edited January 3
    Oh please, now we have the hero camping scrubs complaining about Jumptroopers. Can’t handle playing someone on the same level and not being a lowly trooper. We need an old timers mode or something for the guys that can’t keep up. This game already has more crutches than a nursing home.

    Funny this didn’t come about until we got a map with no choke points to cut down the spam.

    Funny how you throw the training wheels bit at people complaing that a reinforcement can jet pack and flank a hero, who's ALWAYS on radar, while the jetpack trooper remains off. Those are some massive training wheels for scrubs.

    Then when said scrub cheesing the aerial is killed by a hero, they now count the same for HOK as an infantry trooper, yet another training wheel. No need to worry about that hero continuously kicking your ars, after two or three attempts, that hero will go down.
  • Old_fella_1963
    4697 posts Member
    edited January 3
    Oh please, now we have the hero camping scrubs complaining about Jumptroopers. Can’t handle playing someone on the same level and not being a lowly trooper. We need an old timers mode or something for the guys that can’t keep up. This game already has more crutches than a nursing home.

    Funny this didn’t come about until we got a map with no choke points to cut down the spam.

    ^This .... they are the best things to hunt the hero tryhards with and with the usual lag they are hard to hit and damage
  • ross42899 wrote: »
    I played several matches of blast today, and it was basically an aerial spam fest. Even on indoor maps like starkiller base. Felt almost like Bf2015 again (unfortunately). Up until now aerials where rarely used (which I personally liked). But today was just no fun having to face half a dozen aerials.
    Yup. This.
  • I keep getting the "High Ground" timed challenge where you have to play them for 5 minutes. With the in game pop up letting you know that you have completed the challenge not working, the progression not always tracking correctly, and the post match screen being at least one game behind when showing your progress, I've been playing them more than I usually do.

    Though I'm not one for the jumping trick shots. I pretty much play them like regular infantry and use their jetpacks for faster mobility.
  • because its xp weekends and such and since nobody touches them they decide to try to level him up the fastest way possible
    cause everything you read on the internet is true...
  • Not gonna lie, I've been dunking on people with rockets nonstop since the last event.
  • AzorAhai
    1271 posts Member
    I don't play Blast or Strike very often, but I have killed a lot more aerials than usual in Extraction the last few days.

  • There not hard to kill, you just can’t be a unaware zombie which unfortunately most are. They’re a great hero equalizer, problem is the hero boys are hatin. These guys are no where near non skilled WW-Yoda spam boys imo.
  • I don't mind getting flanked, that's the nature of jetpack. Gotta be aware. I don't mind getting killed with the rockets, that's the nature of rockets.

    What bugs me is A.) their basic blaster is ridiculously overpowered, and B.) THERE ARE SO MANY OF THEM. And if you take one out, another just pops in to take its place.

    They need to be limited to like 2 per side. And I wouldn't say no to taking their basic blasters off God Mode.
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