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Witness the untapped potential of the starblasters arsenal
I'm all for dual wielding friend
- smoke bombs
- guns on a swivel with shields that can be placed anywhere
- 50-75% off rocket troops permanently
2 - port in Endor, or both Endor levels from BF1. Both were a ton of fun and have fighting in the trees.
- add them to GA/Ewok hunt/Blast.
- add the current Endor level to Ewok hunt. Turn off all lights and power in the bases.
- The Ewoks can power down the lights as an objective.
3 - after 30-60 days replace the port in’s with another level from BF1
Ahsoka, Rex, Padme, Cody, Mace
Bane, Thrawn, Ventress, Jango, Savage
Ahsoka, Rex, Padme, Cody, Mace
Bane, Thrawn, Ventress, Jango, Savage
I understand you. Star Wars, like no other source material, has the deepest of depths.
Weeeeee
Ahsoka, Rex, Padme, Cody, Mace
Bane, Thrawn, Ventress, Jango, Savage
I agree. No one cares about troopers. I want to play as Mace Windu, Jango Fett, asajj ventress. Add more maps. More heroes Dice.
lol, I've wen't up against you as well 'devastator', your nothing special either pal, and if your even half as good as your buddy here I don't think I'd have much trouble with him as well. Let's not start with the jokes tonight and the googled fancy words.
Oh, now you're a fan boy?
Just take the L, dude. You aren't getting out of this by pretending it wasn't you.
Infantry-play is what's used on competitive FPS tournaments. Those tournaments are the most competitive and balanced environments out there. Example: Halo Championship Series CTF match
I’ve posted plenty of worthwhile and well thought out threads. Your posts are simply toxic, negative and never worth much more than a quick Google search for the right GIF. Keep spewing garbage and you’ll keep getting GIF’s. It must suck being so angry all the time.
I hope you’re not saying Battlefront 2015 had better gunplay/mechanics etc... that games gunplay was terrible and skill less. Being good in BF2015 was like saying you were pro at using a printer
Battlefront has a unique sandbox. Other FPS games don't offer a similar experience.
I'm afraid not, Banana. First of all, I seldom if ever play HvV, and if I do I'm always top 5 and the same can generally be said in GA, I don't get wrekt unless I'm playing solo against a full team and I'm stuck with the scrubs, and even then I'll still take MVP, so it's a win in my book.
2nd, you can even ask @Rivershark56 and even, dare I say it, @dash. That's not my account, nice try though on getting your little zinger in. It was a valiant effort, but a failed attempt. Sorry to burst your bubble.
Battlefront II is not a competitive title, an infantry focus isn't going to magically change that or make the game better, again, outside of fundamental overhaul. Which is not happening in a remotely timely manner.
And you call what we have now any better? everybody still running the exact same build except now it's near universal with nearly 0 diversity. Yes, knock the jet pack bacta guard combat all you wan't. It still took more skill to pull off than anything this games trooper play has to offer. All that's changed is the ttk has dramatically increased and a lot of counterplay has been removed. I'm sorry, but 2015 had better trooper play than this game hands down without a doubt. If that was like using a printer then BF2017 is like hammering a nail, and many scrubs here fail at even that.
Quite the opposite in my experiance, the only short lived part of them was that they were on a timer however that was easy to refill, I'm willing to go as far as saying Maul's dash attack in old BF2 was better than Maul as a whole in this game. Yeah most of the heroes were carbon copies of each other but that is mostly because old BF2 was made mostly to cash in on Revenge of the Sith. Heroes were one of the only major new features of that game was a significant selling point of it. Like it or not Heroes (not only in the EA era) are a signifcant part of battlefront.
They were gimmicky designed but the Jedi style characters were indeed a god mode, they were agile, had powerful saber throw attacks, and could spam dash attacks. Vader and Palpatine weren't good because they were slow, Boba and Jango were just glorified jet troopers, and Leia and Han just had award pistols.
Stun based gameplay is garbage and any HvV/dedicated hero player will tell you that.
It is as if
I very much dislike you but I do agree with what you said about BF15 vs. BF2 gunplay.
I beg to differ sir, you mean the heroes of bf2 I think. And yes, the skill gap was greater by miles in 15 compared to bf2.
Depends how you played it. Competitive private matches with rules and loadout restrictions required skill.
You hate infantry-play. You've consistently disrespected infantry players on this thread. Why should anyone trust you on competitiveness and gunplay? It's clearly not your forte.
[I'm sorry, but 2015 had better trooper play than this game hands down without a doubt. If that was like using a printer then BF2017 is like hammering a nail, and many scrubs here fail at even that.
By miles.
I have Hero player friends and I have Infantry player friends. Now I don't always agree with my hero player friends and I don't always agree with my infantry player friends but I get along with everyone and I cannot fathom how untrue the claims that either party is "ruining the game".
To the Infantry players:
It is not the hero players fault that the devs are dumping all their resources into new heroes, ask any hero player and they will tell you they want balancing and bug fixing.
It is not the hero player's fault that Extraction and Strike have been completely neglected
It is not the hero players fault that Blast is a mode dedicated to dying to wookiees over and over again
It is not the hero players fault GA is ruined every month with heroes unleashed
It is not the hero players fault that there are no new blasters
It is not the hero players fault that regular Cargo isn't in this game
To the Hero Players
It is not the infantry players fault that the target system is still here
It is not the infantry players fault that the developers are wasting time on the biggest non-issue in gaming history (the appearance of the clone officer).
It is not the infantry players fault that they are also wasting time fixing meager clone skins
It is not the infantry players fault there aren't more maps
It is not the infantry players fault that this game is filled with bugs and balancing issues.
To both Infantry and Hero Players
If you think either of you is getting the shaft when it comes to developer's attention and getting what you want out of this game, how do you think the starfighter assault players feel? They've been getting absolutely nothing, not even balance tweaks.
It is not the hero players making this game about heroes and hero play isn't suffering because of the infantry players.
Why are we getting more heroes?
Because the Clone Wars fans want every single cartoon character added to this game in the form of a hero.
Why are there bugs and balancing issues?
Because it is clear the developers don't know how to fix them and appeasing the Clone Wars fans is more important.
Why aren't they just porting maps that so both troopers and hero players can benefit from fresh maps?
Because of the crowd, they are clearly listening to, if it is not clone wars it is not good.
Why isn't the target system being removed and regular cargo being added? Both of which would be easy to do.
Because they are probably busy making Clone Officer armor and fixing the Clone skins.
I think we all know what is currently holding this game back, and I can tell you that it is neither the Hero players or the infantry players.
Blame the crowd that made so much noise that put us down this path.
Funny how Clone Wars fans hated the Han Solo season simply for existing yet that was the last time most of the player base got something at the same time.
Infantry players got Extraction
Hero players got Hero Showdown (not exactly liked but at least it was something).
Both Hero and infantry players got 2 new maps to play on
Starfighter players got a new hero ship (hardly anything but still something)
I think it's fairly inane, as well.
And yes, it seems the added content isn't so much troopers vs heroes as one particular era vs everything else.
Solo season for instance brought back Extraction. It just died out because all the maps they could've ported over to keep it fresh are from the "wrong" era.
This.
I've said more than once that this game is like 3 games in one. You have your trooper game, your hero game (which I think of like a fighting game, shooties aside) and your flying game (though SA is woefully neglected, it's still super fun and well done, for the most part). I enjoy all of them.
^Maximum the Hormone - Alien^
(Sorta like an insane Japanese SOAD, but w/ 3 vocalists and slap bass)
Gamertag: Billkwando PSN: Billkwando YouTube: Billkwando
Find me in HvV, pushing people off of stuff and watching them fall, like a cat.
Doesn't extraction have enforcers though? It's fine if it does, but that doesn't fit the infantry-only mode we've requested.
We don't know much about the supposed CQ mode. It may include a bunch of heroes
You know what? I think you’re right. That’s pretty much a lock.
My hope is that is takes the form of the advice given by those testing it. A hybrid mode, with a higher player count preferably, heroes wouldn’t affect/dominate that mode entirely, and more trooper and multiple objectives at once oriented/focused.
That’s what I would love to play.
Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest
"When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
Licensed REALTOR®
Truth.
Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest
"When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
Licensed REALTOR®
Yeah. And I’m expecting an open battleground without choke point spam. That in itself will mitigate hero domination.
@AbyssWatch3r don't lecture anybody on forum conduct when your primary contribution has been an incessant stream of insecurity-drenched blabbering about your battlefront prowess. This thread isn't for you to convince us, (or yourself presumably) about how great you are at the game. Get a grip.
That being said, the rest of you herolords need dismantling. Be advised this post is going to be a tower so if reading is a bit above your paygrade click away.
Addressing misconceptions:
I'm not saying that troopers should get more than heroes overall or that troopers DESERVE to get a full year of content while heroes get nothing. As we have already agreed the DICE content machine is crippled and not firing on all cylinders. Now if in 2019 they can provide heroes, weapons/equipment, and maps in a reasonable fashion then this thread isn't important. But why would I expect them to do that after seeing how things have been going? I'm making my assumptions based on the idea that if they work on another set of heroes, it will be the majority of content for 2019, along with maybe a map. Now if they are only capable of doing one or the other, then surely you can agree that heroes are not the priority for 2019? And I've seen people saying SA players can make the same case, and I agree, they can. I'm making the case for troopers. This isn't about hating heroes or hero players, and some of you need to stop pretending it is for the sake of your arguments.
And other people come back to play as troopers. They don't need to stop making heroes, they just need to make sure not to prioritize them, ESPECIALLY when they have failed to deliver on other content.
@Jimmy89 You're in a thread with plenty of other people who care about troopers, and there's a reference to another thread (SAMulticore's infantry cargo thread) with 22 pages of support. Saying something like this only serves to make you look silly.
Stating your opinion as fact is not an argument. And it's not a good look, either. You go on to say that infantry gameplay is stale due to limited builds/customization, yet here you are vehemently railing against people who are trying to expand potential infantry builds and customization. Claiming that there is no feasible solution and that a major overhaul is required for infantry gameplay to be worth it is a lazy excuse you tell yourself because you want to have a valid reason for wanting more heroes beyond "I like them more." Weapons, and furthermore trooper equipment/abilities, are at the core of the trooper play, and that is where the potential for improving trooper gameplay is.
Telling me to go to other infantry games for my Star Wars trooper fix is like me telling you to go to For Honor for your lightsaber fix. The same way you don't have another place to play as Vader and Yoda in a (proclaimed) AAA PS4 setting, I don't have another place to play as stormtroopers and rebels. Looks like this argument backfired on you.
The fact that your appreciation for the franchise is ankle-deep is your problem, not ours. And it's not an argument.
People can and do say the same things about 2017front. There is no point in saying either game is skill-less when you can clearly find good and bad players in both.
I sure wish us trooper players got a full set of weapons or an actual trooper mode while we were being ignored, the same way the herolords got 4 heroes
@Empire_TW the point about clown wars pandering is interesting though
Again, this is all assuming the devs will be incapable of delivering on both aspects. I will be more than happy to be proven wrong by them, I just don't have faith.
Agreed, it's their fault but the case for troopers needs to be made regardless. Sorry herolords, get angry with DICE, not me.
@Ppong_Man12 LOL right? I'm getting golden age forum vibes. Now we just need Cesar and Trooper to come help make the case for our infantry boys
This is key. Any mode with tiered units is not a true trooper mode. Some of us like a level playing field. Four classes, no enforcers, no aerials.
Glad to know I can flare up your stomach problems with some words. Will be useful for future encounters.
We won't yield to them
Oh and by the way, before you herolords inevitably lash out at me with your unbridled lust for lightsabers and the force please be considerate and quote only the part of this post you are replying to. It's a doozy and the thread is cluttered enough.
Yeah except the arcade level easy mode which is Blasters. They were so ridiculously easy to shoot it wasn’t even funny.
You didn’t even need to ADS to slaughter people across the map. Recoils was practically nil. Overall trooper play was more bland than this iteration. So if you think it took skill to shoot compared to BF17 it’s no wonder you guys are haters.
The only plus I’d say is it was a little less buggy.
I don't understand this ADS = more skilled meme
All that the things you mentioned do is change the pace of the game. A faster paced game isn't a less skilled game. You still needed to have good aim, and more so than this game you needed to be maneuverable.
I'm not trying to be mean but all of your 2015front criticisms just seem like generic talking points made by people who don't really know what they're saying.
I found BF2 to require much more precision than the first. Just because you’re a BF15 fanboy doesn’t mean I don’t know what I’m talking about.
+1
There's a huge skill gap with hip-firing. Bungie improved hip-firing on Destiny 2 to increase the skill gap.
Hip-firing is still possible on BF17. In fact, I almost exclusively hip-fire. The A280-CFE is particularly great for hip-firing. Not sure what @Phantom_A320 is going on about.
Agreed
Well I can't say I follow but you seem adamant about it so let's agree to disagree
The "herolords" did get 4 heroes
Finn and Phasma who were probably mostly done before launch, Grievous where there are many signs that he was being worked on prior to launch, and Obi-Wan who is mostly a joke. I'm sure Hero players would have been more than happy to not have the overpowered mess that is Grievous or the pile of worthlessness that is Obi-Wan. Phasma is also a meme of a hero and not a match of HvV goes by where a joke about Finn's inability to fight most heroes isn't said.
I'm just saying that it's not like the Hero people are getting all the attention or are the reason that infantry play is given the shaft. Yeah, it is dumb that they can't make regular cargo but it is also dumb that the devs disregarded the remove target system threads or for reasons unknown refuse to fix exploit spots on maps. The hero combat in this game is utter trash aswell. In a way, you came across as blaming the hero players for them focusing the game like this
Heroes aren't the priority, Clone Wars content is.
I don't know a single hero player I play with that wants either of those two nor care for more heroes at all considering how they seem to have given up on fixing hero glitches. The heroes players I know would gladly a history where Phasma, Finn, Grievous, and Obi-Wan do not happen just for that effort to have gone into the game is better balanced and less buggy.
My point was that everyone but Clone Wars fans are getting the shaft.
Again: You hate infantry-play. You've consistently disrespected infantry players on this thread. Why should anyone trust you on competitiveness and gunplay? It's clearly not your forte. You're forte is casual button-mashing and requesting nerfs to heroes which crush you on HvV. Stick to that. You're clueless when it comes to infantry.
Infantry players won't take you seriously. You've expressed distaste for infantry-play. Leave the BF15 vs BF17 infantry debate to people who actually care about infantry.
As I said before I will be happy to be proven wrong by the devs, and see plenty of content rolling out, but as long as I believe it's only one or the other I'm going to advocate for troopers on the grounds that heroes have had some new additions.