


Heroic might should do less damage the farther away you are
Keep the ability to 1 shot heros but, make it so the farther away you are the less damage you take. If youre near the edge of the radius you take maybe 250 damage, if you are right in anakins face you are instantly killed(fully charged), if you are halfway from him 400 damage. That should solve everyone's issue.
4
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Replies
I'm the arbiter of consumer satisfaction
You don’t half talk some rubbish
Well boba does 640 damage with cards, bossk can take 800 health with 1 move. That's 2 1 hit kill abilities right there. Think of it like a bomb though the closer people are to the blast radius the deadlier the outcome
You can blocking.
As much as I dislike aimboting sabers and ragdolling abilities, he's a bit right. Damage of many saber heroes is a bit on the low side compared to many blaster heroes. I believe it would be beneficial for both sides if more sabers would be designed like Dooku and Grievous
This
350 dmg mid distance
150dmg at the edge of the radius
Take away his 1 hit kill move & he's just powerful op just strong
XBL- JsOnMyFett 13
Until that happens it’s hard to tell how good he is without it
He's pretty good had a game I didn't use it at all really
that would make way too much sense
Small tweaking his Heroic Might (and LOS bug) should be enough.
Right now, Ani glitches very often, from not able to use any of the abilities or swing, to plain frozen, to very, very just stop blocking altogether (something introduced by Dooku but I've noticed more often with Ani, probably because I'm constantly launching forward trying to take all of them at once
You want OP? look at Grievous, months after release he's a LS killing machine, I keep using it to wreak LS is not even funny... well it actually is