


We need Card & Player Builds
Why is this not implemented yet? It is a great idea and people won't have to change all cards and weapons for heroes or troopers in all the matches.
The best example is the Heavy Class:
Heavy class is the most versatile player IMO. Sometimes you need the shield and sometimes you need the sentinel, or maybe change another card for getting the Ion Launcher (especially in Geonosis or Crait hangar). So with the Card & Player build you could change your layout in just 1 click, and not change your weapons or cards one by one, even your skin.
Maybe adding 3 builds per class is good for all. Assault large map? Build with maybe A280. Assault short map? (ie. Death Star II) Assault with CR2 and maybe healing cards and grenade. Need to destroy the AT-TE? Build with Ion Turret and Supercharged Sentinel for the Heavy.
And same for the Heroes. Finn is a good example, he is a GA player since his cards are supposed to help teammates (if X card affects 2 or more players, it increase Y). So people will have 2 builds, one for HvV and another for GA, and another maybe for Hero Showdown or another strategy with the same character.
This is a cool way to customize your character layout depending on the map, the strategy, the side... I use to play Heavy 212th with last weapon and shield, but sometimes I need to change all my cards to destroy vehicles for helping my team. With just 1 click, you will have another build, with your skin equiped, your cards selected and maybe other weapons, instead of doing all things one by one.
I hope you guys like this idea ^^
The best example is the Heavy Class:
Heavy class is the most versatile player IMO. Sometimes you need the shield and sometimes you need the sentinel, or maybe change another card for getting the Ion Launcher (especially in Geonosis or Crait hangar). So with the Card & Player build you could change your layout in just 1 click, and not change your weapons or cards one by one, even your skin.
Maybe adding 3 builds per class is good for all. Assault large map? Build with maybe A280. Assault short map? (ie. Death Star II) Assault with CR2 and maybe healing cards and grenade. Need to destroy the AT-TE? Build with Ion Turret and Supercharged Sentinel for the Heavy.
And same for the Heroes. Finn is a good example, he is a GA player since his cards are supposed to help teammates (if X card affects 2 or more players, it increase Y). So people will have 2 builds, one for HvV and another for GA, and another maybe for Hero Showdown or another strategy with the same character.
This is a cool way to customize your character layout depending on the map, the strategy, the side... I use to play Heavy 212th with last weapon and shield, but sometimes I need to change all my cards to destroy vehicles for helping my team. With just 1 click, you will have another build, with your skin equiped, your cards selected and maybe other weapons, instead of doing all things one by one.
I hope you guys like this idea ^^
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Replies
Concepts for potential maps:
https://battlefront-forums.ea.com/discussion/126706/a-list-of-maps-they-could-add-to-this-game-spoiler-alert-its-a-long-list#latest
Having to constantly change cards depending on the mode, is pretty annoying, & would be remedied by this option.
@f8rge
So this was in Battelfront I? Damn, why they don't port it?
Having to go through and equip HOK cards for all heros before a GA session just in case one of them becomes available is a real pain in the rear.
Editing hero cards when the hero becomes available is a loser move. They'll be gone by the time you are finished.
Yeh. We didn't have classes but you could save multiple presets. Great wee feature when it was added.
This! You should be able to select your hero and then your loadout with no problems, not changing cards just before picking it, because the hero will be picked by another player (and if it's Anakin, you will not even smell him xD)
Leia Improvements
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PSN / Twitter: PlayersPurity
I will not stop complaining until DICE update Leia's Hoth skin's sideburns and add some for Rey!!
Would be nice to have two load outs/setups for each hero, and at least two for each Trooper class.
XBL- JsOnMyFett 13
Thanks ^^
that's the point, I think it is a pretty good idea and at least dev should take a look (if they are not too busy reading reddit)
And also is so slow how to use an emote
That game we have now is how it’s gonna stay
well if devs truly care they will add content requested by the community
You think by adding new cards, loadouts weapons for nothing is a good idea?
So then why are they still supporting this game? Do you think if the abandon this game and in few years they make Battlefront III the community, us, are going to trust them?
What makes you think bf3 is going to happen after the disaster this game has been?
Your very naive if you think they are just gonna keep releasing new content some of you demand for no profit, it’s not how business works lad
Xbox G-tag
That Specialist rework was disappointing.
that's why I'm filling this comment section xD. It truly needs Build Card System. More players will play variety in their classes.
Xbox G-tag
That Specialist rework was disappointing.
lots of people complaining and no one giving positive feedback or good ideas
The only thing I switch around is my Impact Grenade (replace with Ion Torpedo) when there's vehicle trouble. Multiple build hands would be much appreciated.
where is that post? How can they say no to one thing that benefits the game?
THIS!! This is what we need. Maybe some cards works better for HvV and others for GA or CS (in case of Heroes) and maybe some cards works better for troopers in certain maps. An option for quickly selecting those cards (as you say, own-predefined card builds) would be a great adittion.
Who else here has jumped into a GA/CS match, got a hero, only to see it’s too late and you have your HvV card setup on.
This needs to happen Dice!
XBL- JsOnMyFett 13
Yeah because game impacting properly blinking heroes and hero sleepware are a priority around here. 🤢🤮
Also don’t you remember F8RGE said making $ is not a priority for DICE. Just what EA share holders and the people at Disney want to hear. 🤨
Card builds, like stats and a trooper only mode, should have been available to the community at launch. Have fun with 145 clone skins, EH and JPC though. 🤪
Stay tuned for the June edition of yet more of that money making DICE specialty called “hero balancing”.
Agree, we already had that, just another fail for bf2 imo.
Edit: Okay didn’t think about Hero’s. Yes, hero classes would be helpful! I’m thinking of troopers haha
Same reason Jyn and Krenic, and all of the Rogue One content aren’t in the game. DICE don’t care. Lol.
Someone earlier brought up money as well.
Solo released, we got solo content, clone wars got a new season coming out soon (thank god. CW was dope and the finale was so lackluster imo.) we got CW content.
All of it paid DLC. They want the mun muns.
And I guarantee the counter argument from DICE on this is something like “well each class effectively functions as a loadout on it’s own. We felt that giving you multiple loadouts per class would have been incredibly redundant and needlessly frustrating for the players”