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November Community Calendar

Community Transmission - Capital Supremacy

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F8RGE
914 posts EA Community Manager
edited March 22
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INCOMING TRANSMISSION
A command post has been lost, but not the battle

Along side the announcement of more content from the Clone Wars coming to Star Wars™ Battlefront II at EA Play 2018 was the confirmation that a new, large scale game mode would also be arriving.

We know that this is a topic that many of you have waited patiently to hear more about and we’re incredibly excited to be here today to go in depth with all the details.

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The goal for Capital Supremacy is to win the planetary battle, gain access to the opposing teams Capital Ship and destroy it.

When you first deploy into a game of Capital Supremacy, you will begin planet-side. From here you will have to take control of several Command Posts that are scattered around the planet. Which Command Post you go after is entirely up to you.

Choose carefully because while you’re off capturing a Command Post the opposing team will also be doing the same. The choice between attack vs defend is one that you and your team are going to have to make.

As you capture Command Posts your team will gain reinforcements. Once you have the required number, your transport ships will arrive. When this happens you will have a short amount of time to make your way to the transports.

After boarding the transports, your team will begin the assault upon the opposing team’s Capital Ship. From here, you will have to set multiple timed charges across the ship. Should you be successful in destroying the Capital Ship, the game will end and your team will be designated as the winners.

If you make it onto the enemy Capital Ship but fail to destroy it, the battle will return to the surface of the planet where you will repeat the process and attempt to capture Command Posts. From here, you will once again need to gain the necessary reinforcements needed to launch the assault onto the Capital Ships.

The match ends when a Capital Ship has been destroyed.a25gsp42u3ht.png


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Capital Supremacy is not like any game mode that’s currently available within Star Wars Battlefront II; it comes with its own rules and gameplay style.

In terms of player count, Capital Supremacy will be a 20 v 20 game mode, meaning up to 40 player-controlled units at any one time can take part. In addition to this, there will be 12v12 AI-controlled units during the planetary phase of the battle. We made the decision to include AI because we wanted to capture the scale of the Clone Wars while not diminishing your odds of playing the iconic heroes. This is similar to how we use AI within Starfighter Assault to add to scale and the feeling of heroism as you cut through them.

This means that when the battle is taking place within the ground phase, there will be two teams of 32 engaged in combat. When the battle escalates to one of the Capital Ships, this will be lowered to 20v20.

There will be 5 Command Posts to capture, all of which start in a neutral state. Command posts are placed throughout the planetary surface and can be captured in any order. Holding the majority of Command Posts progresses your teams’ attack on the enemy Capital Ship by earning tickets.

Once a team has earned enough tickets, their transports will arrive. For every person that reaches the transport in time, that team will receive extra tickets for their attack upon the enemy Capital Ship.

The attack on a Capital Ship occurs in two sub-phases. The attacking team have to override one of two doors and from there they will have to plant a device to destroy critical ship systems. While the defenders can interact to stop the timer from progressing, they are unable to reset it, so every second counts. Once the timer is complete and both power generators have been destroyed, the game is over.

The attacking team only has a limited amount of tickets during their assault upon the Capital Ship. Should this ticket count reach zero before they’ve destroyed the critical systems, the combat will return to the planetary surface.

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The Republic Attack Cruiser, or otherwise known as the Venator-class Star Destroyer, was built for one purpose: ship-to-ship combat.

Key areas on the Venator are the Cargo Bay and the Reactor Core.

Those fighting for the Trade Federation will be defending a Separatist Dreadnought. This Providence-class destroyer was used heavily during the Clone Wars and was one of the biggest ships in the Separatist fleet. Large enough to hold a blockade almost by itself, the dreadnought’s power is to be feared.

Both the Droid deployment bay and Cooling Vent room will be areas of interest while onboard the dreadnought.

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Capital Supremacy will be a Clone Wars experience, meaning all the heroes and reinforcements available will be those from that era. This is the perfect opportunity to take control of our two new reinforcements, the dual wielding ARC Trooper and the vibrosword wielding BX-series Commando Droid.

Light Side Heroes
  • Obi-Wan Kenobi
  • Anakin Skywalker
  • Yoda
  • Chewbacca

Dark Side Heroes
  • General Grievous
  • Count Dooku
  • Darth Maul
  • Bossk

At launch, Capital Supremacy will be available upon Geonosis. This isn’t the Geonosis that you know from Galactic Assault or Heroes vs Villains, either. Our goal was to make an environment that was created specifically with the gameplay of Capital Supremacy in mind.

We can’t wait for Capital Supremacy to launch and are currently counting down the days until March 26th. We’ll see you onboard your capital ship.
Post edited by F8RGE on

Replies

  • Liz4rD
    1121 posts Member
    Will any other map be added in a near future @F8RGE ?
  • This sounds so great! I love how it could technically go forever, how awesome!

    But..

    Will this be playable on arcade aswell please? Been waiting for a decent offline mode since launch.
  • I read the announcement on the website as well. It sounds great! My expectations have actually been exceeded as I figured the ships would be parked on the ground. Glad to see the inclusion of AI troops to bolster the action as well. Era-specific heroes is a nice touch too!
  • Draco_RSA
    498 posts Member
    edited March 22
    Exactly what I was afraid of, [removed] only maps and heroes. Anakin needs to be fixed as well before this mode goes live.
    Post edited by IIPrest0nII on
  • Fine. I'll play this game again.

    Until the one map gets boring like in Extraction.

    Then, more time for napping.

    Hey you'll get a day of fun... and a day to nap. DICE/Sweden the developers that just keep on giving
  • Draxin
    248 posts Member
    Words cannot express what I'm feeling right now.
    Hi.
  • IIPrest0nII
    4799 posts SWBF Senior Moderator
    @TyB2000

    Your comment was edited, please don't swear.
    Star Wars Battlefront Community Forums Moderator
  • Setrhy
    21 posts Member
    Okay, I have some doubts about the new game mode but I will wait for it to come out and test it for myself.

    BUT WAIT!!!!!! Where is the CT of the lightsaber? Please please!! don't tell that will be delayed....
    Do not make me wait a month for this please, the lightsaber combat is one of the most important mechanics of the game, and you guys, for some reason take too long for improve this.

    Definitely if you delay this one month longer it may be because of a change in the "architecture" of the saber system because it would not make sense to extend this anymore, Hopefully not....
    General Grievous...
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    Sounds like loads of fun! This mode sounds like it could actually last a long time as opposed to GA where it's usually over in 20-10 minutes. As long as more maps are added I'm happy! The era lock on heroes is also a nice touch. Nobody will be playing GA though if they have this as an option, which shows how much fixing GA needs right now.
    Heroes are born on the battlefront... especially if you play the objective.
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  • TheScape
    2262 posts Member
    As someone on Twitter pointed out, this isn't just 1 Geonosis map.
    It's 1 big, new Geonosis map with 2 extra Capital Ships which hopefully are properly big and could ve considered maps in themselves.

    It is also said that the mode will launch with 1 map, so very good chances more will come.

    No use in being angry or toxic, be happy we got a large, intricate mode.

    Considering the objective there seems to be to open a door and plant an explosive in two key areas... They will probably be as big as a Strike map / GA phase.
    May your heart be your guiding key.
  • So one map? This just for a few days or permentally Till future updates
  • Llunots wrote: »
    Is it going to be available on Arcade??

    No it's a multiplayer mode.
  • DK_Bastian wrote: »
    when was it we would get news about the lightsaber changes??

    They said Monday and maybe already this weekend.
  • Can’t wait for the Galactic Civil war version that features characters Anakin Obi Wan Yoda Chewie
  • Can't wait for this game mode to come out! Looking forward to playing it!
  • AzorAhai
    1370 posts Member
    Heck yeah!

    I can't wait!

    Now, I'm anxiously awaiting the announcement of Scarif coming in the early Summer!
  • Kylo91
    87 posts Member
    edited March 22
    This is the best community transmission I've ever read this deserves to be for arcade
  • Great. So 1 map only. You couldn't give us at least 2 to start with? Oh no of course not, we gotta space those out, give you one per month (if that). Sigh.

    At least you got the era specific heroes down.
  • Setrhy wrote: »
    Okay, I have some doubts about the new game mode but I will wait for it to come out and test it for myself.

    BUT WAIT!!!!!! Where is the CT of the lightsaber? Please please!! don't tell that will be delayed....
    Do not make me wait a month for this please, the lightsaber combat is one of the most important mechanics of the game, and you guys, for some reason take too long for improve this.

    Definitely if you delay this one month longer it may be because of a change in the "architecture" of the saber system because it would not make sense to extend this anymore, Hopefully not....

    Where's that lightsaber CT indeed.
    Heroes are born on the battlefront... especially if you play the objective.
    kui7ctmgyzll.png
  • Thank you! It looks fabulous :)
  • Wait so do we get Coruscant for this map
    feel the force Sombering Jace
  • Setrhy wrote: »
    Okay, I have some doubts about the new game mode but I will wait for it to come out and test it for myself.

    BUT WAIT!!!!!! Where is the CT of the lightsaber? Please please!! don't tell that will be delayed....
    Do not make me wait a month for this please, the lightsaber combat is one of the most important mechanics of the game, and you guys, for some reason take too long for improve this.

    Definitely if you delay this one month longer it may be because of a change in the "architecture" of the saber system because it would not make sense to extend this anymore, Hopefully not....

    Monday, but possibly this weekend. The CT is still on.
This discussion has been closed.