Anakin too powerful, okay ... but then Vader must be too
I come back to what I said "Anakin kills the game", I still think it is a character too powerful to see monstrous level of damage. But if the devellopeurs want to start making a "Hard" game, I would ask for a good balance to put the same amount of damage that Anakin can do to "Darth Vader". It does not charm me that heroes dominate all the others but at least there will be a "TRUE" equality compared to other **** seem to think. So put the same amount of damage inflicting on Anakin Darth Vader, similarly for the abilities -> increase their damage and incidentally a 4th ability of the same power as the "retribution" of Anakin, we could call "Dark Side" an ability that absorbs the vitality of its opponents and gives it a pass of invincibility during the temp of the ability (ie 3 / 4HP or the whole life of the soldiers and 1 / 2HP or all the life of the heroes), or so " Hate "can be a massive strangulation of any enemies in the vicinity whose damage increases as time goes on and that damage is inflicted all this with a reduction of damage from the hero (ha ba **** like "retribution"). It seems to me to be most honest with 2 watches in each team (although Vador has much more reason to be a monster than this fragile Anakin).
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