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I can't believe you guys let Anakin ruin this game for this long

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  • brienj
    665 posts Member
    ID_8615 wrote: »
    The Development trend of the last 6-7 updates shows they are on a "One Up Ego" trend, where they want to out-do whatever was done in the past. More power because that's what teenage boys want - quick kills to inflate their snowflake egos quickly.

    They are not developing the game any more---that would require competence in Game Development. Those hoping for a balanced game, a return to a shooter game, where objectives matter, teamwork matters, skill matters --- might as well invest in White Star Lines, and boy do they have a pretty boat for you to sail on as a new shareholder!

    The ONLY way they can fix GA/CS now is to separate out the heroes & villains and give them their own separate objectives to accomplish in the GA/CS scenarios. Allow heroes & villains to do heroic (& villainy) work to do. Let them be distinct classes and do distinct things. Why is Bossk, a bounty hunter, engaged in the middle of a war? That's not a bounty hunter's calling. Aside from a few scenes in Star Wars, you do not see jedi participating in the grunt wars, they are tasked with higher, profound objectives.

    But, no.. we'll get Snips or Windu next with 4 or 5 star cards and 2,000 HPs, a jump of 4 km, a S00p3r |<00L R4D saber throw for 500 damage. So objectives in GA are even more worthless than they already are.

    I wish we'd get Mace Windu, that would be awesome, but I agree they would probably go overboard on his abilities and such, if they did add him. Instead of adding an iconic hero like Windu though, I'm pretty sure they are going to add some worthless heroes that I've never heard of before, like Ahsoka, and give them the super duper abilities as well. I think that may actually be the turning point where I finally uninstall the game from my Xbox and move on with my life. I haven't done it yet with Anakin, because at least Anakin and the Skywalker family, is what Star Wars is completely based on. I'll deal with his abilities and hold out hope that they'll finally fix him. I won't hold out for a broken Ahsoka, or even having Ahsoka added before Windu though.
  • It's pretty amazing to see almost this whole forum in agreement - 45 people agree (and only 5 seem like a super OP character)
  • Yes its frustrating when you have a clearly superior team in CS and just cant get past anakin on the last objective time and time again. Ultimately, players just quit and you end up losing.
  • I really hate to call DICE incompetent, but I really don't know how else to describe them when it comes to hero balancing.

    Exactly.

    I think DICE is overall such a nice studio & they get the huge chance to work on such a big name as Star Wars and **** it up soooo bad.
    Make Maul great again.
  • I really hate to call DICE incompetent, but I really don't know how else to describe them when it comes to hero balancing.

    They are incompetent. They’d rather make one hero OP then addressing the weaker heroes like Luke.
    You guys are gonna make me rich......
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  • KresusFIN
    2515 posts Member
    Deckard112 wrote: »
    I really hate to call DICE incompetent, but I really don't know how else to describe them when it comes to hero balancing.

    Exactly.

    I think DICE is overall such a nice studio & they get the huge chance to work on such a big name as Star Wars and **** it up soooo bad.

    Dice has done a good job with this game all things considered. Games a lot better now than it was at launch

    Well... You say that, but....

    *Glances over at BP reductions, dodge roll nerfs, unnecessary nerfs to individual heroes, (Bias) Enabling 4-saber comps ( /bias ), no separate balancing for GA and HvV (Anakin in GA lol), EoR MM, forgetting the game is called !Battlefront! * Just to name a few off the top of my head :D

    Progression is ok tho.
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    The fact is that if you're running it's because you suck, and the game shouldn't pander to players who suck.

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  • Clone201
    3645 posts Member
    KresusFIN wrote: »
    Deckard112 wrote: »
    I really hate to call DICE incompetent, but I really don't know how else to describe them when it comes to hero balancing.

    Exactly.

    I think DICE is overall such a nice studio & they get the huge chance to work on such a big name as Star Wars and **** it up soooo bad.

    Dice has done a good job with this game all things considered. Games a lot better now than it was at launch

    Well... You say that, but....

    *Glances over at BP reductions, dodge roll nerfs, unnecessary nerfs to individual heroes, (Bias) Enabling 4-saber comps ( /bias ), no separate balancing for GA and HvV (Anakin in GA lol), EoR MM, forgetting the game is called !Battlefront! * Just to name a few off the top of my head :D

    Progression is ok tho.

    Top that off with how bugs and broken stuff since release (or since when) don't get fixed and new bugs are created every new patch...
    Man! Could this game get any more broken?
  • Palpatines lightning was intended and he got kill switched, yet anakin nothing
  • KresusFIN wrote: »
    Deckard112 wrote: »
    I really hate to call DICE incompetent, but I really don't know how else to describe them when it comes to hero balancing.

    Exactly.

    I think DICE is overall such a nice studio & they get the huge chance to work on such a big name as Star Wars and **** it up soooo bad.

    Dice has done a good job with this game all things considered. Games a lot better now than it was at launch

    Well... You say that, but....

    *Glances over at BP reductions, dodge roll nerfs, unnecessary nerfs to individual heroes, (Bias) Enabling 4-saber comps ( /bias ), no separate balancing for GA and HvV (Anakin in GA lol), EoR MM, forgetting the game is called !Battlefront! * Just to name a few off the top of my head :D

    Progression is ok tho.

    If the game had all the content it had now would've been better received.

    If it could have, it would have. But it didnt.
    ''The difference between a fall and a sacrifice is sometimes difficult, but I feel he understood that difference, more than anyone knew. The galaxy would have fallen if he had not gone to war. Perhaps he became the Dark Lord out of necessity to prevent a greater evil''
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  • Palpatines lightning was intended and he got kill switched, yet anakin nothing

    No it wasn't. His lightening went through walls & it stayed until the patch months later. Palpatine was kill switched because his lightening curved & he easily burned through the blocks of saber heroes & did insane damage to blaster heroes.
  • bfloo
    14544 posts Member
    Palpatines lightning was intended and he got kill switched, yet anakin nothing

    No it wasn't. His lightening went through walls & it stayed until the patch months later. Palpatine was kill switched because his lightening curved & he easily burned through the blocks of saber heroes & did insane damage to blaster heroes.

    I thought it was the zapping people 50m+ away.
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  • bfloo wrote: »
    Palpatines lightning was intended and he got kill switched, yet anakin nothing

    No it wasn't. His lightening went through walls & it stayed until the patch months later. Palpatine was kill switched because his lightening curved & he easily burned through the blocks of saber heroes & did insane damage to blaster heroes.

    I thought it was the zapping people 50m+ away.

    Oh yeahhhhh it was,huh
  • GarthRevan wrote: »
    MC_XIX wrote: »
    Please explain to me why a character this overpowered was allowed to remain in a game and ruin nearly every match for this amount of time.

    Palpatine, who was never as broken as Anakin, was kill switched less than 24 hours after his lightning got a little out of hand. But he never had 1000hp, 90% damage reduction, two room clearing abilities, the highest damage output or the best combo abilities.

    Anakin has single handedly ruined this game for me. I'm sick to death of seeing everyone rush to pick him ASAP. I have not played a single match since he was released where someone has NOT picked him!!!

    He should have been kill switched an hour after his initial ridiculous state. Gradually slightly nerfing him over 2 months was not the solution. He should have been removed and then re-released when he was not 4X better than all the other heroes.

    I just have to vent my frustration because it needs to be made clear that this character has completely destroyed every mode he's playable in.

    Could not agree anymore. You totally nailed it. Tried it after the "nerf". But the nerf of Anakin is just ridiculous.
    Wanted to play the (too weak by far anyway) Commando Droid a little bit - bang Anakin instakills you. Playing Bossk, Palp, Iden - pulled, knocked down by heroic might - BANG dead. Try a trooper - BANG instakilled. Try a rocket droid or jet trooper to escape - ohh nooo - Anakin pulls you BANG - instakilled. Try an officer to blind him ? No problem he uses heroic might while blinded, takes no damage and BANG instakills the entire room. Oh you have taken the objective - BANG -- Retribution wipes out the room - instakilled. Oh you finally killed him while your team lost a 100.000 battlepoints in enforcers, commandos, villains etc .... OH yeah another just spawned in to take another 30 tickets of your team.

    I actually almost killed Ani with the commando droid's vibrosword and then a teammate finished him off.
    Heroes are born on the battlefront... especially if you play the objective.
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  • ID_8615
    553 posts Member
    I actually almost killed Ani with the commando droid's vibrosword and then a teammate finished him off.

    Player incompetence is not the remedy to poor game design.
  • theleebryan
    454 posts Member
    edited April 13
    Slamming buttons that don’t work, broken hero’s, broken force powers… honestly these devs should be held to task. Amateur.
    Post edited by theleebryan on
  • DoctachCJ wrote: »
    Telling you man, I didn't have a ton of faith in Dice to begin with. but this is insane, he shouldn't have even been released in this condition to begin with. How as a dev team, not only when creating his abilities, but also supposedly "testing" them not see that this was going to break the game? I really want them to explain why they thought having 4 abilities with cc was a good idea, along with huge hp, great range on his abilities along with insane damage. I legit want answers to these questions. I took a looong break from this game and only recently picked it up for the CW content only to see that it's still a broken mess with probably too many bugs to fix. I worry about the lack of foresight of this dev team than probably any bug in this game. I'm not even sure Anakin can be balanced without a rework or the removal of retribution or just nerfing him through the floor. (which I don't want) I want him to be strong, but this is nuts.

    I agree wholeheartedly with everything you just said. I can't even begin to fathom how the devs thought that it was acceptable.
  • MC_XIX wrote: »
    Please explain to me why a character this overpowered was allowed to remain in a game and ruin nearly every match for this amount of time.

    Palpatine, who was never as broken as Anakin, was kill switched less than 24 hours after his lightning got a little out of hand. But he never had 1000hp, 90% damage reduction, two room clearing abilities, the highest damage output or the best combo abilities.

    Anakin has single handedly ruined this game for me. I'm sick to death of seeing everyone rush to pick him ASAP. I have not played a single match since he was released where someone has NOT picked him!!!

    He should have been kill switched an hour after his initial ridiculous state. Gradually slightly nerfing him over 2 months was not the solution. He should have been removed and then re-released when he was not 4X better than all the other heroes.

    I just have to vent my frustration because it needs to be made clear that this character has completely destroyed every mode he's playable in.

    He has made far too many games of GA,CS a tedious bind, he destroys a good teams progress with ease, even in the hands of moderate players. (Those whom know how the game works) He can skip in and use his poweres to clear an objective and skip away with minimal damage taken with ease. He is only truly hurt in the hands of poor/niave or very over confident players hands who have little or no situational awareness.

    Yes. I've killed a dozen or so low health anakins as an officer or rocket droid. But that doesn't mean he isn't a wrecking ball either.
  • RyanK388
    1464 posts Member
    Anakin is as powerful as he is because of developers looked at the concept saw/thought about how cool it was, and ran with it.
    what’s done is done
    Best things we can do now is complain and hope some changes are made or keep peddling on the matter how steep the hill gets because Anakin, until they announce changes for him will remain how he is

    All we can do is talk about what tactics we can use to bring him down or counter him
  • GenxDarchi wrote: »
    How better to attract new players than with a character that requires absolutely no skill set at all?

    But also drives off the new players when they get dominated by another player

    Exactly.

    Players fail to realise that these games are supposed to be multiplayer. Not one player getting off at being pseudo invincible at the rest of the poor saps expense.

    The way it plays out is that the game frustrates more than it elates.
  • I love DICE, and respect their legacy of great strategic shooter games. I've gotten hundreds of hours of fun out of this game, which unlike it's predecessor isn't just eye candy but strategically fun. I also like the hero integration and think they aren't any different from tanks or helicopters in games like Battlefield.

    I just can't abide with how much of a joke Anakin is, and how they let that abomination continue. It undermines the need for strategy when you can't take points because Anakin makes it impossible. It also makes it unfun to play with him when a merely competent Anakin makes winning easy.

    BTW, I'd love to see Ahsoka. I wish we had Rex or Kody as heroes. Clone Wars was an amazing series and an important part of the canon imho.
  • RyanK388
    1464 posts Member
    It is such a rush when I burst into a room and kill 17 players at once with Retribution that whole anger Force Crush Anakin does sucking out the life of troopers and maybe some Villains if I was lucky, and WHAMPOOFMH everyone’s dead, I turn around and see the carnage, that’s just an awesome feeling. When playing is the chosen one it’s always a high time for me everything else is just weak and wimpy


    Which is how I imagine most players defending the abuse that Manakin can do on the battlefront and pretend everything else is fine, it’s fine.

    I really did get a rush on Endor during the last phase was an awesome feeling when.

    I don’t usually get, it’s not normal to get high, I guess when playing a game I know that sounds bad or wrong but that’s how the brain works. Such a rush
  • RyanK388 wrote: »
    It is such a rush when I burst into a room and kill 17 players at once with Retribution that whole anger Force Crush Anakin does sucking out the life of troopers and maybe some Villains if I was lucky, and WHAMPOOFMH everyone’s dead, I turn around and see the carnage, that’s just an awesome feeling. When playing is the chosen one it’s always a high time for me everything else is just weak and wimpy


    Which is how I imagine most players defending the abuse that Manakin can do on the battlefront and pretend everything else is fine, it’s fine.

    I really did get a rush on Endor during the last phase was an awesome feeling when.

    I don’t usually get, it’s not normal to get high, I guess when playing a game I know that sounds bad or wrong but that’s how the brain works. Such a rush

    Murder and violent assault also give rushes. But on reflection one realizes that the harm they cause outweigh the benefits of the feeling of a rush.

    (not equating them to retribution, but still. . . )
  • Munedawg wrote: »
    I love DICE, and respect their legacy of great strategic shooter games. I've gotten hundreds of hours of fun out of this game, which unlike it's predecessor isn't just eye candy but strategically fun. I also like the hero integration and think they aren't any different from tanks or helicopters in games like Battlefield.

    I just can't abide with how much of a joke Anakin is, and how they let that abomination continue. It undermines the need for strategy when you can't take points because Anakin makes it impossible. It also makes it unfun to play with him when a merely competent Anakin makes winning easy.

    BTW, I'd love to see Ahsoka. I wish we had Rex or Kody as heroes. Clone Wars was an amazing series and an important part of the canon imho.

    I loooove Ahsoka but I would really want to get Rex as a character in this game.
  • I think the incoming nerfs will address the insta kill combo on most heroes, it's only missing an ability to dodge retributions force choke, or a way to escape it for villains. Outside of that Anakin is the standard every hero should be at. Revert the nerfs to Vader and rey, in hindsight they were stupid and unnecessary. Buff the entirety of the old cast, chewbacca has been unplayable in GA since launch. These issues need to be addressed as well, it's not solely about nerfing anakin.
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  • I think the incoming nerfs will address the insta kill combo on most heroes, it's only missing an ability to dodge retributions force choke, or a way to escape it for villains. Outside of that Anakin is the standard every hero should be at. Revert the nerfs to Vader and rey, in hindsight they were stupid and unnecessary. Buff the entirety of the old cast, chewbacca has been unplayable in GA since launch. These issues need to be addressed as well, it's not solely about nerfing anakin.

    This accept for the rey part. Don't won't 2 jedi with rmt
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