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Can StarFighters be added to Capital Supremacy and More?

Hello I was wondering if starfighters can be added to Capital Supremacy? I notice most of everyone is playing Capital Supremacy most of the time and it is popular then Galactic Assault. if you all can add extra stuff on there it would be more fun to play these large non-liner maps. I do know you can play as a hero, class, infitr, light vehicle, AAT but what about some heavy vehicles besides AAT and what about starfighters? and ofcourse other people's topics like having an AT-TE? and I know its not GA but not to copy GA. but to make CS kinda like GA... like turning GA into CS but CS would be different than GA cuz its liner than non-liner from CS. and then Capital Supremacy could be like Battlefield V with the game mode of capturing command posts and giving you the ability to explore and strategy with your friends against your opponents. turning that large star wars map(s) into a big battlefield version would make Capital Supremacy more better than GA. but also add all the vehicles for that each era for CS so it feels like your actually really playing a awesome star wars game of your dreams like in your the movies!!! Immerse Yourself feeling like your in the battlefield but with "Laser's" in a star wars universe... but yeah think about adding starfighters in Capital Supremacy? Thanks

Replies

  • CS is a small mode.

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  • -1 please no. Itd be more fun if EA allowed starfighters to land inside the ships and take them out THAT way, just like in the original battlefront II. Starfighters would be OP on this small mode. Not needed.
    -EatThatPie
  • Cyro
    162 posts Member
    we dont need starfighters in this mode because theres little to NO cover at all! they would just farm kill after kill after kill.
  • Was actually expecting starfighters to be in CS!
    Like ground-space assault... so there should be some overlap of ground-to-air, and air-to-space battles.

    So maybe on top of the current default objective of gaining reinforcements through capturing zones, there can also be some space battles by destroying some capital ship parts or reinforcement transports.

    For ground-to-air battles, maybe... have a time limit (1min?) to allow starfighters to enter the atmosphere to strafe run like in GA.
    - And to be 'fair' to ground forces, have the game announce like 'INCOMING STARFIGHTERS!!!' and the ants below can try and take cover. Haha.
    - Heroes can have 50% damage reduction for starfighters, and if they are close enough, their abilities can do double damage (or some other balanced multiple) to starfighters?
    - If starfighters don't leave the atmosphere after the time is up, then they'll get automatically shot down by the capital ships!

    May the Force be with you.
  • Was actually expecting starfighters to be in CS!
    Like ground-space assault... so there should be some overlap of ground-to-air, and air-to-space battles.

    So maybe on top of the current default objective of gaining reinforcements through capturing zones, there can also be some space battles by destroying some capital ship parts or reinforcement transports.

    For ground-to-air battles, maybe... have a time limit (1min?) to allow starfighters to enter the atmosphere to strafe run like in GA.

    This is like what everyone was expecting, that there was a constant air(or space) battle and then a constant land battle on the ground. After getting a large amount of reinforcements, gunships spawn and players can fly them up into the hangers of the capital ships, manually taking out their turrets and shields. So theres none of those cinematic montage movies in between the changes, but actual player involvement.

    This was the glorious idea of Battlefront III, a sequel to the classic. Its a shame they got shut down only a month before its release, and now, because of EA/DICE we will never see this come to reality.

    Honestly though, Capital Supremacy is pretty fun just the way it is.

    -EatThatPie
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