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Wow I miss my r5. Love the droids (r type only).
Going to play some 2015 now. I want to find my r5 and put it in a place to make those stormtroopers mad.
2. nerf roll (at least on pc), the invicibility frames on the normal trooper are ridiculous.
3. blocking, either you stop blocking because of environment (and get the places where you get stucked fixed) or blocking force powers from the back.
4. buff many troopers star cards, so many of them are never used, only heroes are getting balance changes nowadays
5. no random patterns on weapons but copy the bf V system for the default assault weapon cr2, all the heavy weapons, se-44c and give default weapons attachments too
6. Bonus: Allow us to spawn on points in cs, choose if we spawn either left or right side on ga, squad spawn in hvv.
Never tell me the odds. - Han Solo
Camping in the selection screen for a hero should be addressed in all modes.
Extraction maps are needed for quality of life improvement in the best mode created.
2) Blocking with a lightsaber sometimes doesn't block at all
3) Low credit values even if you're the top player
4) Star Cards not working as intended
5) Laggy video clips mid game in HvV with lightsaber sounds and on Capital Supremacy
6) Change hero emotes back to original
2) Not enough skins for some characters without reason. 100% certain Luke and Obiwan and others have at least 3 or more skins each.
3) Not nearly enough maps for extraction. This mode is incredible, but the tiny amount of maps makes it hard to play for a long time.
4) No new weapons. Seriously? Weren’t new weapons advertised in the original announcements for the game?
5) No new reinforcements for eras other than clone wars. I don’t understand this. We’re about to get a third exclusive reinforcement for the clone wars, meanwhile Wookiees continue to be the only reinforcements to show up in OT and ST?
Don't bypass the profanity filter there's zero need for it ~Rtas
- Obi-Wans defensive rush needs to be faster
- luke force powers need a damage increase to heroes
- wookie warriors need to be limited to kashykk
Well. If you want Quality of Life, then here is some Quality of Life feedback.
Let's deal with loadouts/presets and client-side skins.
This is an example of how loadouts could work : depending on maps. They could rather depend on gamemodes, or any other option but the point is mostly to have several presets available. To quickly have something matching the game mode, or map. And in those presets, star cards, weapons, and skins. Now the reason I see it depending on maps is because it could be mixed with a client-side skin option.
You would get into a "Planet Customization" menu. For each Planet, you could choose a Preset that will be selected by default, at the beginning of a match on this planet. Changing at the last minute all the Star Cards and skins is indeed getting old. The "Players" preset there, represents the current function. All players would be shown with the skins they selected for their characters, like today.
You can choose to modify a Preset (except "Players") or select it right away to make it Default through the "Default" button.
If you choose to modify a Preset, you would get into a menu where you can show how each Hero and Trooper (including Reinforcements althought not displayed in the model) class looks in your preset. Clicking on "Personalize" is actually where you'd get to chose the loadouts for each class, for each faction. And for each Hero of course.
You'll be able to select your unlocked WEAPONS, CARDS, EMOTES, VICTORY POSES and SKINS FOR THIS PARTICULAR PLANET, PARTICULAR CLASS/HERO AND PARTICULAR FACTION.
You can see a toggle that would let you apply your appearance for this faction's class or hero to every other player on your client. For this particular planet. Here comes the client-base skins. Here comes the way to break free from immersion, while allowing immersion for those interested in it !
I feel like a broken record these days.
Most blaster heroes can’t stand against anybody holding a lightsaber and their abilities often result in death or are without impact especially lando
Key iconic skins are still missing ex: Luke Bespin ANH Han Solo red robe Sidious Rotj boba Old Ben along with a lack of any options for non clone troopers which is starting to become unacceptable
An option to search games by era seems like it should have been included from the beginning
While I absolutely love all the TCW content the OT needs some love rn too. Not saying ditch one for the other. But balance the two. I’m fine with having a bit less PT content for some Stormtrooper skins or new maps or CS OT maps
I’ll add a sixth. BLASTERS. The blaster game play is incredibly stale and boring along with star card usage. I haven’t changed my A and B load outs for my troopers in months because there aren’t other effective cards. Same with the blasters.
2. Finn needs to be able to roll faster and to walk faster to keep up with team when main power is activated, Finn Blaster and pistol damage should be slightly increased.
3. Leia Flash bomb should be at least as strong as officer class one, leia shield should allow regen while staying inside like BF1
4. Make all reinforcements/aerials and infiltrators open to all eras for Blast and GA
5. Deathtroopers are too strong in 1v1 against wookies, buff wookies, medium-range bowcaster damage is non-existent, furious bowcaster is only effective very close and only if you aim perfectly. bowcaster is very inaccurate, sometimes it takes 1 shot to kill one infantry sometimes it takes 4 shots.
Don't chose there people of the foro because there ideas of people are so personallys and injust, just because i'm the person of possesive the solutions for everything, in this game. This ideas are logicalls and just.
I am loving the communication from the devs this week, keep it up
2. Fix the 90% damage exploit for Vader, it makes him completely invincible.
3. Aim Drift. Nuff said.
4. Fix abilities not working like Frenzy and Luke’s Force Push.
5. Bring a bunch of new skins for the dark side.
2. I don’t play HvV, but when I heard the whole “remove the target system” request from those that do play it, I always thought they were just talking about not showing the “hero target” on the screen or mini map like an objective marker. It makes them too easy to find. I thought it would have been better to just have the announcer say who the target is and make the enemies hunt them down. I didn’t think the remove target system request meant hero TDM mode either.
3. Allow players to make a couple of saved loadouts to choose from quickly like BF2015. This would allow players to change star card abilities quickly from previous game modes so they don’t get stuck with their HvV loadouts when they play those heroes in GA or CS.
4. Add map selectors to GA, HvV, Blast, and Strike.
5. Prevent hero stealing between CS phases.
6. I know you said no new content here, but Extraction needs more maps.
7. More Extraction maps.
8. More Extraction maps.
9. More Extraction maps.
10. More Extraction maps, please and thank you.
I believe this happens when you get hit in the middle of choosing your emote (on the giant wheel that fills up the entire screen). It would be better if you could just emote by hitting any of the directions on the D-pad, and only display the wheel in the Collections menu, where you choose which emote goes on which direction.
^Maximum the Hormone - Alien^
(Sorta like an insane Japanese SOAD, but w/ 3 vocalists and slap bass)
Gamertag: Billkwando PSN: Billkwando YouTube: Billkwando
Find me in HvV, pushing people off of stuff and watching them fall, like a cat.
Vaders for choke doesn't need a buff. Wait until hok are passive & run both choke cards.
2. Extraction Maps (i.e., R2D2 extraction from DS1; Han extraction from Carbonite Freezing Chamber; port Sullust SoroSuub maps);
3. Rogue One representation (Scarif, Jeddha);
4. Iconic hero skins for Luke (Tatooine Farmer / Bespin / X-wing Pilot), Old Ben (Alec Guinness), and Chewie with C3PO;
5. Other eras for Capital Supremacy.
Chewy's slam needs to break block!!!!! So Han's shoulder charge breaks block but Chewy's grounds slam that shakes the ground can be blocked??? Also I agree with his nowcaster being sporadic damage wise...
Okay then, my replacement point 1 is to let abilities that used to break through blocks to break through blocks once again.
Never forget
2. Not enough maps
3. Private matches
4. Hero abilities not working
5. Customization for the OT
But you have made a note of the Extraction map requests, right?
I was going to put more Star Fighter Assault maps as number 1. Anyway, here are my top issues and quality of life changes:
1 match private and matchmaking with ELO,
2 revisit the BP system .Uprix of the special units in the home and BP officer to the baisse. enlever le hero radar.
Get your hero free and unblockable UNIQUEMENT for those targeted ones and non-BP cultivators
3 balanced the arms,
and then return to the house certain competence of the hero and the anciennes of the cartels available for the day .nerf A280 / TL50 / SE44C / NT242 / A280CFE.
4 pre-emptions PSN (10 minutes) for those who are rude-quit abusively.
5 Reduces the maximum number of special units in the blast 3 in just times (2 jets pack / 2 execution / 2infiltré)
Quality of Life change: Frustrating bug edition: When playing as an Officer, often I will use R1 or L1 for a special ability, and it makes the noise, but nothing happens. Many times I have died because I threw the flash grenade, but when I hit the button again to detonate the flashy bits, I realise the grenade was never thrown and only now am I throwing it. That's bad and hard to predict when it will happen. R1 Example: My Officer will say, "Turret deployed." But nothing happened. I have to hit the button multiple times to deploy the turret (even if it's just a flat floor).
In my opinion, simply addressing current issues isn't enough, this game needs more trooper content, esp with there not being a new Battlefront 3 for Rise of Skywalker. I am just stunned that the 2015 game's best bits are nowhere to be found. WA has been consolidated into Hoth and Endor. Boo. HvV has been completely re-worked, twice. Hiss. Anakin. Boo and Hiss. (edited for grammar)
2) Objectives bugs in Strike. Unable to disable bombs and package appears at original location despite being picked up.
3) Lack of new maps for Extraction and Strike.
4) Hero abilities such as chewie Charge Slam being disrupted and put on cool down due to being hit by a light saber. Either don't let it interrupt him or don't put the abilities on Cool down.
5) QOL: I'd like to see custom star card hands that I can assign and easily switch to for each mode I play.
Bonus: Blocking should not block force abilities from behind.
• Star card loadouts
- having to switch cards depending if I’m playing HvV, HS or Ga / Cs is very annoying
• Emotes not working while moving
- really annoying, especially considering nobody asked for this
• useless ability & star cards
- Leia’s shield & flashbang, Lando’s smoke grenade, for example.
- Phasmas card about killing 5 ppl with her staffs, Anakins cards for his PS, etc
•private matches
I hope my list doesn't get lost in the fog but here goes, just in case you get to read this.
1. Make player outlines for Scan abilities more prominent, like they were in 2015. Or at least make them consistent. They often don't work at all, especially the vehicle scans.
2. More love given to other eras. I get it: the Clone Wars is rich with content, but I'd like to be able to play as more than just droids and clones 60% of the time.
3. Lack of skins is an issue. Nothing new.
4. Lightsaber stagger is almost game-breaking. It's very irritating when I try to use an ability and it's canceled out by a standard saber swing.
5. New weapons, as promised from the beginning. Perhaps a reintroduction of Hutt Contracts, like in 2015.
Join me, and together we will rule the Galaxy!
2. Bad matchmaking/team balancing, sometimes the only change is the best player on the worst team gets switched to the best team for even more of a steamroll.
3. Increase BP across the board to reduce spamming, it should be a privilege to dominate in a chicken walker, they shouldn't be so so cheap the same player can spam one after the other, same goes for heroes, enforcers, infiltrators, speeders etc.
4. Focus more on trooper combat, they shouldn't just be a means to gain something more op.
5. Saber combat, what a joke, stop rewarding the spammers, magnetic saber tracking needs reducing, dodging need to work again, stun lock needs reducing.
-More weapons
-Better weapon balance (Looking at you Blurrg-1120)
-Hero free gamemode
-Hero spam in GA
When is that? Btw. I'm only running one of them, because i will run "there is no escape".
If we are talking about what we have now then I would say
1. Server lag
2. Lightsaber lock
3. Hero abilities not working properly
4. Matchmaking imbalance
5. BP need to be increased for all heroes to reduce hero spam
The lack of content affects the quality of life of your game man.
Edit: also happens when being a Baattle Droid Officer.
Also, have not played as Vader for a while, but on H vs V his lightsabre throw rarely connected with anyone. It was more like what Maul's throw was previously like. Can anyone confirm whether that was just me playing badly?
I'm guessing august. His force choke won't need to be buffed though it's already stronger than anakins choke with both cards & you fall at his for 2 follow up hits. The saber throw would be good but i was going for a all 3 abilities 1 shot type of thing
2, not able to use abilities when getting staggered by lightsabers.( Ex: Han Solo should be able to throw or detonate bomb when getting hit).
3, lightsaber hit box tracking..( getting hit even though you dogde or jumped out of the way).
4, lightsaber users blocking hits from the back or blocking two or more lightsaber users at the same time.( Shouldn't be able to block 2 or more saber users at the same time, blocking each person individually is fine).
5,Boba fett's air recovery and speed are too quick.
2. Evaluation and rework of star cards. Add where needed and discard ones that are of little to no use.
3. Skins. Everybody loves shiny new stuff. I would like perhaps a chrome grievous personally but I know there's tons of more accurate options.
4. Guns. At least two more per basic classes.
5. Variety. Small modes can be created from existing large maps. Tho I do like seeing new places too. I'm looking forward to felucia. Hopefully that trend of new planets continues.
That might be true on your local server, but it's far from universal. In over a year, I've only seen lag once (not counting the Starfighter Assault rubberbanding issue) and it was so strange I recorded it.
^Maximum the Hormone - Alien^
(Sorta like an insane Japanese SOAD, but w/ 3 vocalists and slap bass)
Gamertag: Billkwando PSN: Billkwando YouTube: Billkwando
Find me in HvV, pushing people off of stuff and watching them fall, like a cat.
2. Let me roll OUT of mobility-restricting abilities (sharpshooter/combat shield/overload/etc). I should be able to exit these animations with a roll, instead of having to manually turn them off before I can do anything.
3. Let me activate abilities mid-roll. Might be a controversial one for some people but I'd like to see it. Particularly annoying with the specialist's shield, as it already can't seem to keep up with the visual animation (clearly activating the shield but getting killed through it for the first split second anyways). This would also help blaster heroes in HvV, as their abilities are often the best way for them to push off saberspammers but activation is constantly interrupted by glowbats.
4.Remove reinforcements from blast, and create an LS vs DS reinforcements mode, or FFA. Troopers need at least one game mode to escape tiered-unit gameplay, and there should be a mode to consistently play the specific reinforcements you'd like to use without having to hope to be in the correct era/on the right team. A reinforcement exclusive mode also makes all of your era/faction-restrictive reinforcement additions like the droideka more valuable.
5. Let me customize my button layout for abilities. I never understood why they're locked in place.
Are new Extraction Maps new content? Existing maps that can be re-purposed are not new content in my tiny brain, please confirm otherwise. Thanks
Ok issues.
1. Still lag issues. Smooth gameplay is still always top priority.
2. Grievous needs major work. The dance is fun n all but he's very glitchy.
3. Terrain smoothed out. I get hung up on the dumbest stuff sometimes.
4. Dashes through UA should go away. That's one move that should actually cause stagger.
5. Passionate strike is kinda useless. I feel like it should be a true block breaker. Including UA.
2. Allow heroes to be chosen in-between scene switches in CS
3. Bring back Targeting system
4. Bring back Targeting system
5. Bring back Targeting system
2. General grievous the unbalanced. Needs in nerfe abilities.
3. ARC is useless and weak, slow, with a very long delay in restoring health. Need to improve star maps and health regeneration, as well as automatic firing mode with 2 pistols at the click of the left mouse button.
4. Star map for restoring the health of the hero for murder to remove, and effect the restoration of health to make the passive and the same for all heroes.
5. Remake the pumping system with the exception of the mechanics of star cards. To alter the appearance of clones 212 of the battalion, in particular officer phase 2 (to remove the backpack to make 91 recon corps).
Don't bypass the profanity filter ~Rtas
2. Bossks grenades. surely he should take damage when firing at his own feet.
3. Emotes cancelling on move.
4. SPAWN TIMER! Please get rid of this or at most 5 seconds.
5. Not being able to select my battleground. For us players who don’t get 4 hrs a day to play, it would be just great to actually be able to play the level I’d like to play and not to be dictated too.
Ta-ra for now.
Or would appreciate if Arcade granted EXP and had modes which mirror multiplayer versions accurately.
*Edited for specification.