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Community Transmission
December CC

Heroes are no longer the priority. Add content for troopers.

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Replies

  • ID_8615
    793 posts Member
    skincarver wrote: »
    ID_8615 wrote: »
    Any one else getting Choke'd by Maul through solid rock walls?

    Wasn’t so fortunate yet.

    But I’ve finally experienced what you guys call I believe saber tracking, this magnetic saber thing...

    Wow. Just wow.
    Getting sucked back in front of the hero like in a vortex, when you’re actually well clear of the strike... 😑

    I’ve heard many complaints about this on the forum, IMO devs should really consider removing this

    It is unavoidable... It is your .. destiny.. .


    No skill necessary. Just mash buttons as fast as possible and opponents around you will automatically die.
    Sooner or later you'll hear "don't get up on my account" and just die.

    I think we need a new All Time Low thread.
  • ID_8615 wrote: »
    skincarver wrote: »
    ID_8615 wrote: »
    Any one else getting Choke'd by Maul through solid rock walls?

    Wasn’t so fortunate yet.

    But I’ve finally experienced what you guys call I believe saber tracking, this magnetic saber thing...

    Wow. Just wow.
    Getting sucked back in front of the hero like in a vortex, when you’re actually well clear of the strike... 😑

    I’ve heard many complaints about this on the forum, IMO devs should really consider removing this

    It is unavoidable... It is your .. destiny.. .


    No skill necessary. Just mash buttons as fast as possible and opponents around you will automatically die.
    Sooner or later you'll hear "don't get up on my account" and just die.

    I think we need a new All Time Low thread.

    From an infantrys pov it kinda is at an all time low.

    With all the stuff going on during a game I would really like more options in equipping my trooper.

    I understand that the restrictions within the classes make sense to balance them amongst themselves, which they are-
    But with the additions to the game we are way past balancing infantry.

    Weapons should be reworked, some nerfs reverted. Ion shot should be toggled on and off upon need [edit:] or the damage reduction against non-vehicles should be decreased.

    Starcards should be reworked.
    Every class should have an anti-hero tool like the stinger.
    Left/right restrictions of cards should be lifted.

    A focused feedback: troopers
    is needed

    Perhaps F8RGE gives this some thought during his vacation 🏖
  • TheScape wrote: »
    Hey, they already added Clone Customization, where's the Droid Customization?

    The Default skins for each class could be the usual B1:
    bfe93ca0a78bd18a57cdd239af9cf675.jpg

    With an OOM skin(Rare):
    OOM_command_droid.jpg

    A Security Droid Skin(Rare):
    OOM_security_droid.jpg

    Blue Battle Droid/R2-D2 Squad(Rare):
    500px-OOM10-Counterattack.png

    The Spire Battle Droid Garrison from Son of Dathomir Comic(Rare or Epic):
    star-wars-darth-maul-son-of-dathomir-page-4.jpg
    Look at bottom of image

    The current Heavy Appearance(Rare or Epic):
    Heavybattledroid.jpg

    Geonosis Battle Droids(Rare):
    B01J7JNHO0.jpg

    Also, we need weapons. Here's an idea to add weapons:
    https://battlefront-forums.ea.com/discussion/140811/weapon-idea

    Aren't the OOM and Security droid skins the current Officer and Specialist defaults?

    Yes, the concept I have in mind would change the default for all droid classes to the normal beige/sand-color.
    Where's the offline content?
    ehwmyfbp0dvm.gif
  • Ppong_Man12
    2825 posts Member
    skincarver wrote: »
    ID_8615 wrote: »
    skincarver wrote: »
    ID_8615 wrote: »
    Any one else getting Choke'd by Maul through solid rock walls?

    Wasn’t so fortunate yet.

    But I’ve finally experienced what you guys call I believe saber tracking, this magnetic saber thing...

    Wow. Just wow.
    Getting sucked back in front of the hero like in a vortex, when you’re actually well clear of the strike... 😑

    I’ve heard many complaints about this on the forum, IMO devs should really consider removing this

    It is unavoidable... It is your .. destiny.. .


    No skill necessary. Just mash buttons as fast as possible and opponents around you will automatically die.
    Sooner or later you'll hear "don't get up on my account" and just die.

    I think we need a new All Time Low thread.

    From an infantrys pov it kinda is at an all time low.

    With all the stuff going on during a game I would really like more options in equipping my trooper.

    I understand that the restrictions within the classes make sense to balance them amongst themselves, which they are-
    But with the additions to the game we are way past balancing infantry.

    Weapons should be reworked, some nerfs reverted. Ion shot should be toggled on and off upon need [edit:] or the damage reduction against non-vehicles should be decreased.

    Starcards should be reworked.
    Every class should have an anti-hero tool like the stinger.
    Left/right restrictions of cards should be lifted.

    A focused feedback: troopers
    is needed

    Perhaps F8RGE gives this some thought during his vacation 🏖

    Agree, work with what we already have I guess.
  • UrbanGlitch
    3374 posts Member
    skincarver wrote: »
    ID_8615 wrote: »
    skincarver wrote: »
    ID_8615 wrote: »
    Any one else getting Choke'd by Maul through solid rock walls?

    Wasn’t so fortunate yet.

    But I’ve finally experienced what you guys call I believe saber tracking, this magnetic saber thing...

    Wow. Just wow.
    Getting sucked back in front of the hero like in a vortex, when you’re actually well clear of the strike... 😑

    I’ve heard many complaints about this on the forum, IMO devs should really consider removing this

    It is unavoidable... It is your .. destiny.. .


    No skill necessary. Just mash buttons as fast as possible and opponents around you will automatically die.
    Sooner or later you'll hear "don't get up on my account" and just die.

    I think we need a new All Time Low thread.

    From an infantrys pov it kinda is at an all time low.

    With all the stuff going on during a game I would really like more options in equipping my trooper.

    I understand that the restrictions within the classes make sense to balance them amongst themselves, which they are-
    But with the additions to the game we are way past balancing infantry.

    Weapons should be reworked, some nerfs reverted. Ion shot should be toggled on and off upon need [edit:] or the damage reduction against non-vehicles should be decreased.

    Starcards should be reworked.
    Every class should have an anti-hero tool like the stinger.
    Left/right restrictions of cards should be lifted.

    A focused feedback: troopers
    is needed

    Perhaps F8RGE gives this some thought during his vacation 🏖

    I think it’s time to just revert back to BF15 with no base 4 classes
  • There are several options. Drop the class system or open up a new customizable trooper slot. Drop the card restrictions and rework cards and weapons.
    Too few viable options for the large modes; with all the additions to the battlefield the troopers guns are underperforming in their nerfed state. Especially ion weaponry needs a good look at.

    Inspired by ID_8615 I thought about doing stats of my deaths, but I’m ultimately too lazy: just a fraction of my deaths is by the hand of other troopers. It’s mostly heroes, reinforcements or tanks.

    It’s so much fun to die (with one interruption) 6 times in a row to the same Darth Maul who was roaming my spawn points and farming infantry. What a nice person.

    Something has to happen, and I would beg the devs to urgently look at the weapons we have and make them better again. How many guns that were good/op aren’t used by anyone anymore?
  • You know this translates into "we are too lazy to play bf1 and can't handle video game heroes killing us so please ez please lose money helping us get gud" Sad!

    No, try again

    Okay it translates into "we are EA, we are a business, your ideas won't make us money, not everyone's a trooper fanatic, most ppl love unique heroes tanks etc" ez

    Heroes and tanks don’t make them money either, nothing does really.....soooooo......?

    You must be joking-Doomfist
  • Disboy
    184 posts Member
    As an HvV main I would like to point out there are more troopers skins than hero skins, but yea hero’s do get the spotlight.
  • Disboy wrote: »
    As an HvV main I would like to point out there are more troopers skins than hero skins, but yea hero’s do get the spotlight.

    There are a lot of clone skins to be precise, not so much for the other factions - but that’s besides the point. Have all the hero skins you want.

    But it’s time to focus on some real trooper content other than skins.
    Time for more trooper content. Extraction and Strike maps, JPC without the JP, attachments for default blasters, new weapons.

    Spoken like a poet.
  • Ppong_Man12
    2825 posts Member
    edited July 10
    Quite a good video on Battlefront, posting it because it sums up (about 7min 30sec mark) the aspects that stop me from reinstalling the game, in particular shooter/infantry gameplay complexity (or lack thereof) and map design.



    I completely get how popular the heroes are but looking to the future of Battlefront I think both ground pounders and the crutch lords can all agree that we all want this series to be a massive success.

    As it is from my perspective it isn't the Heroes that put me off this particular game, it's just how uninspiring and simplistic the core Infantry gameplay is.
    Investing in more infantry based shooter mechanics and modes will bring in a huge section of the gaming community, just look at the size of franchises like Battlefield, CoD etc. Please note I don't want to turn Battlefront into CoD, this game has it's own identity, but Infantry/Shooter experience is a large part of that identity and it's really not good enough.

    This isn't about taking content away from heroes, it's about keeping infantry content on par with Heroes to provide a better all round experience to appeal to even more players. The more people that engage with Battlefront the more Dice can reinvest into the game in terms of content for both Hero and Infantry, we all win.

    Agree, I’m also not put off by the heroes and actually they play well, smooth and fluid. There’s just wat to many of them at one time with no downtime. That said the infantry plays just the opposite imo, it’s slow, clunky, not tight or smooth like he last game, and ttk is outrageous. It just feels 2nd rate compared to the last game and other shooters imo.

    It’s also not just the bad gunplay and bad movement, there’s the issue of modes, there’s really no good small modes and the game has bad balance issues. Then add to that no priivate matches and nothing that has any real replay value and it just feels flat. Infantry definitely needs a makeover and this game needs to get back to being a shooter imo.

    I believe a more skillbased, more competitive infantry type game will bring back an entire playerbase that’s missing from this game. That includes the 99.9% of everyone I played with on bf15 that left this game over a year ago.
    Post edited by Ppong_Man12 on
  • We definitely need a trooper/reinforcement based mode. Don’t know why but the last few weeks the hero spam, premades, and bad matchmaking feel like they’re at all time highs imo. Hope the infantry weekend mode is in the August update/roadmap. 
  • Keepin the thread alive!

    this guy is banned more than me.
  • Time for more trooper content. Extraction and Strike maps, JPC without the JP, attachments for default blasters, new weapons.
    This. All of this. 
    PSN: BucksawBoushh
  • Keepin the thread alive!

    this guy is banned more than me.
    I miss Relmets.
  • BucksawBoushh
    5744 posts Member
    edited July 27
    Keepin the thread alive!

    this guy is banned more than me.
    I miss Relmets.
    They don’t like character and personality on these forums. 
    PSN: BucksawBoushh
  • Keepin the thread alive!

    this guy is banned more than me.
    I miss Relmets.
    Hopefully he’s allowed back before bf3 or next gen systems. 
  • Keepin the thread alive!

    this guy is banned more than me.
    I miss Relmets.
    They don’t like character and personality on these forums. 
    Obviously.
  • Xerogon
    524 posts Member
    This game needs no emphasis on trooper-exclusive content.
    Hero main no doubt, this is a trooper thread, theres more than enough hero threads to go around. 
  • Keepin the thread alive!

    this guy is banned more than me.
    I miss Relmets.
    They don’t like character and personality on these forums. 
    It does seem that way doesn’t it.
  • More guns and a hero free weekend is needed. Cleanse the glitchy palette 
  • rollind24
    5955 posts Member
    I can’t help but feeling defeated at this point. I really see absolutely no point in posting anything here any more, it’s an illusion of participation. If the gamers were listened to we would have had a different game by now.

    Seems there’s a constant influx of new heroplayers to the forum, while there’s a (partially involuntary) exodus of infantry players. Good for you, Dice 👍🏻

    So, apparently last months survey showed not enough requests for weapons to make it into the top 4 requests, and I haven’t had much hope for an infantry mode anyways.
    What do the players want? More heroes and reinforcements to further the imbalance in this game.

    What a great playerbase, that lives for spamming high tier units to farm weaker ones.
    I bet the constant kill-bings let herobrains endorphins flow, while my gaming sessions are regularly cut short due to constant tag-team-hero deaths 🤮
    Dodge nerf, saberlocks- killing infantry with one-button-kill mechanics is a real achievement.
    Next round of nerfs most likely to vehicles and stinger pistols for ruining hero players experience. We can’t let that happen.

    Infantry not Star Wars-y enough?
    This game is not Battlefront-y enough, and you’re doing not much to fix it, Dice.

    Your hero indulgence ruined what could have been the ultimate SW game for a wide spectrum of gamers.
    Yep


    #infantrylivesmatter
  • Every match starts so well, but then, after just a few minutes the heroes arrive. You basically suffer through the first phase if it’s GA (if the map is designed that way, think Kashyyyk, Hoth, etc.), but usually the next phase is a lockdown fest that basically only the heroes control. You can’t even make a good push because of that. I really don’t care if this triggers them, but ever since Anakin is in the game GA became an abomination. Even a braindead Anakin user can sit back behind a wall and wait for cooldown (I’d love to see their faces if the AOE skill, I don’t even know the name of that would only recharge based on recieved damage rather than time). You have maybe 2 entrances to go in, both controlled by heroes. It’s boring.

    None of us expects a perfect layout for something like Turning Point, I would absolutely play on badly desingned maps to test it out, give feedback about the cap points to improve it. Or even just GA w/o heroes. Please, make it happen. I hate to say it but if Battlefront 3 happens, and it doesn’t include a proper trooper mode at launch, I’m out. They basically told us that they took inspiration from Battlefield games during development. Clearly, it had nothing to do with infantry.
  • Game is designed by hero players for hero players. 
    Yeah, I believe so too.
    I just don’t understand why we lost all those game modes from the previous game, that many players still have fond memories of.
    All the weapons, all the customization... I just don’t get it.

    I don’t “accept“ the lootbox fiasco as an excuse, these things should‘ve been in this game day one.
    Hell i would love to see all the big maps from 2015 too with Turning Point coming back.
  • II_JumPeR_II
    288 posts Member
    edited July 30
    LinearSky said:
    Every match starts so well, but then, after just a few minutes the heroes arrive. You basically suffer through the first phase if it’s GA (if the map is designed that way, think Kashyyyk, Hoth, etc.), but usually the next phase is a lockdown fest that basically only the heroes control. You can’t even make a good push because of that. I really don’t care if this triggers them, but ever since Anakin is in the game GA became an abomination. Even a braindead Anakin user can sit back behind a wall and wait for cooldown (I’d love to see their faces if the AOE skill, I don’t even know the name of that would only recharge based on recieved damage rather than time). You have maybe 2 entrances to go in, both controlled by heroes. It’s boring.

    None of us expects a perfect layout for something like Turning Point, I would absolutely play on badly desingned maps to test it out, give feedback about the cap points to improve it. Or even just GA w/o heroes. Please, make it happen. I hate to say it but if Battlefront 3 happens, and it doesn’t include a proper trooper mode at launch, I’m out. They basically told us that they took inspiration from Battlefield games during development. Clearly, it had nothing to do with infantry.
    I dont think they ever said that they took inspiration from Battlefield. They said they dont wanna copy Battlefield (which was a very bad idea).
    And with the current struggles at DICE im not going to buy any game from them anymore. Battlefront 2 is a mess and Battlefield V is even worse...
    They lost waaaay too much key talent... I would rather see Disney/Lucas opening a new Dev Studio for Battlefront and let someone work on this franchise that cares about its name and intention (it was never about heroes, never)

    Hell i rather take a Battlefield or Call of Duty with Star Wars Skin over the current mediocre game at any day.

    Funny enough the cancelled Star Wars First Assault was basicly CoD: Star Wars...

    Another thing i would love to see is a 1st person only mode/server.. would elminate the corner peaking.
  • Rest In Peace OP, Rest In Peace
  • ID_8615
    793 posts Member
    The past few weeks, I've been off the forums - as @skincarver pointed out - our collective trooper voices are not being heard (or ignored ... or both).

    I found some solace in that when I can place Extraction, I tend to enjoy that more than GA now.  Even with 2 maps, I don't seem to tire of the episodes.  Extraction is about the only place one can be free of Aerials as well (even though they are offered, only in the final phase do they find a spot to go vertical... otherwise, they are stuck in the enclosed spaces).

    Still not sure why the Rebels are extracting Ion Blasters from Jabba's palace.  Feels like it should be Captain Solo's Carbonite corpse.

    Blast is kinda boring.  Especially when it's often lop-sided; you'll have groups of players who are obviously hooked up with one another and can verbally communicate to coordinate with one another versus those without.  Same is true for HvV play.  Being able to group up .. allows one to gang up.  And in 4-v-4 or 8-v-8 play, that's a huge advantage for one side over the other.

    In GA / CS, it's not as impactful, but it certainly does influence the battle.

    ... still waiting for Order 66 to come down the wire, so we can turn on our saber-overlords in GA.
  • rollind24 said:
    I can’t help but feeling defeated at this point. I really see absolutely no point in posting anything here any more, it’s an illusion of participation. If the gamers were listened to we would have had a different game by now.

    Seems there’s a constant influx of new heroplayers to the forum, while there’s a (partially involuntary) exodus of infantry players. Good for you, Dice 👍🏻

    So, apparently last months survey showed not enough requests for weapons to make it into the top 4 requests, and I haven’t had much hope for an infantry mode anyways.
    What do the players want? More heroes and reinforcements to further the imbalance in this game.

    What a great playerbase, that lives for spamming high tier units to farm weaker ones.
    I bet the constant kill-bings let herobrains endorphins flow, while my gaming sessions are regularly cut short due to constant tag-team-hero deaths 🤮
    Dodge nerf, saberlocks- killing infantry with one-button-kill mechanics is a real achievement.
    Next round of nerfs most likely to vehicles and stinger pistols for ruining hero players experience. We can’t let that happen.

    Infantry not Star Wars-y enough?
    This game is not Battlefront-y enough, and you’re doing not much to fix it, Dice.

    Your hero indulgence ruined what could have been the ultimate SW game for a wide spectrum of gamers.
    Yep


    Agree, far to many casuals and 1st timers being catered to and not gamers imo. People only want heroes, and not just any heroes, light saber heroes. The only reason they want infantry is to have a weaker unit that’s easy to farm.

    Just look at the games history, anytime a valid weapon or anything that resembles a modern shooter is put in the nerf cries come pouring in immediately. Basically if anything threatens the saber hero crowd or bad/new players it’s nerf time.

    Again, it’s basically anything that kills a hero or has a normal ttk around here gets the attention of the nerf police. Look at the past blurgg, or the es heavy, or older specialists, and now we’re getting calls for vehicle nerfs because they kill or can run over heroes.

    Thing is they actually do want infantry just in a weak, slow, clunky, with minimal gunplay and a low skill ceiling. Notice how most hero mains don’t want a mode like HU to be permanent, that’s because it’s balanced and they can’t farm weaker infantry. This game ino barely qualifies as a shooter and it’s not a good one other that the StarWars skin. 

    We have minimal calls for cargo, dropzone, a high skill curve, more weapons, competitive gameplay, private matches, better gunplay, stats( oh and by the way for the anti kd/stat guys, now we have scrub Kamikazes that suck running around subsideing with no penalty), but the top items are all basic things that modern shooters should have imo. 

    Anything and everything revolves around heroes, in particular saber heroes, and how they’re affected. Even blaster heroes take a back seat to sabers, so low level infantry has no chance imo. I’ll say again, I’m hoping for a bf3 announcement soon and hope they go back to making battlefront a shooter. 
    I only continue to play because it is Star Wars
  • UrbanGlitch
    3374 posts Member
    edited July 30
    [deleted]
    Post edited by UrbanGlitch on
  • Ppong_Man12
    2825 posts Member
    edited July 30
    Same here, it’s starwars, it’s 3rd person, and I hope some hang around long enough to maybe influence gameplay in a battlefront 3 if one is announced. 
  • ID_8615
    793 posts Member
    I'm hanging around... I still enjoy playing BF2015 & BF2017 when I need a Star Wars hit.
    I just doubt we'll ever see an effort put in to trooper play now, or in the next 2 years.

    DICE are just not in to furthering Trooper play.  It's not sexy if it cannot come with superb sound and graphics.  I can imagine the alarm clocks of the DICE Dev Team ringing with the sound of a saber stroke through the middle of some base-4 player.

    Have you noticed DICE reduced damage output from vehicles?  Particularly towards heroes?  It's nearly impossible to run over a hero and do damage now.

    DICE love themselves some heroes.  It's only a matter of time before the stinger pistol and trip mine damage is reduced for heroes.

    Heroes, heroes, and more heroes.  That's all DICE want to hear about, that's all they will ever see in the Reddit and EA forums.
  • I’d like to know when the weekend event for GA without heroes is happening. 
  • I’d like to know when the weekend event for GA without heroes is happening. 
    The way I read it when last mentioned, it isn’t even sure if we will get such a weekend event
  • I’d like to know when the weekend event for GA without heroes is happening. 
    The way I read it when last mentioned, it isn’t even sure if we will get such a weekend event
    Keeping this thread going should hopefully help persuade them… eventually.… maybe
  • Cane_danko
    1265 posts Member
    So, something i noticed recently since i been on my starfighter assault binge... if you play as starfighters then you never have to deal with heroes. Until you get kicked out the cockpit on some maps. 
  • rollind24 said:
    I can’t help but feeling defeated at this point. I really see absolutely no point in posting anything here any more, it’s an illusion of participation. If the gamers were listened to we would have had a different game by now.

    Seems there’s a constant influx of new heroplayers to the forum, while there’s a (partially involuntary) exodus of infantry players. Good for you, Dice 👍🏻

    So, apparently last months survey showed not enough requests for weapons to make it into the top 4 requests, and I haven’t had much hope for an infantry mode anyways.
    What do the players want? More heroes and reinforcements to further the imbalance in this game.

    What a great playerbase, that lives for spamming high tier units to farm weaker ones.
    I bet the constant kill-bings let herobrains endorphins flow, while my gaming sessions are regularly cut short due to constant tag-team-hero deaths 🤮
    Dodge nerf, saberlocks- killing infantry with one-button-kill mechanics is a real achievement.
    Next round of nerfs most likely to vehicles and stinger pistols for ruining hero players experience. We can’t let that happen.

    Infantry not Star Wars-y enough?
    This game is not Battlefront-y enough, and you’re doing not much to fix it, Dice.

    Your hero indulgence ruined what could have been the ultimate SW game for a wide spectrum of gamers.
    Yep


    Agree, far to many casuals and 1st timers being catered to and not gamers imo. People only want heroes, and not just any heroes, light saber heroes. The only reason they want infantry is to have a weaker unit that’s easy to farm.

    Just look at the games history, anytime a valid weapon or anything that resembles a modern shooter is put in the nerf cries come pouring in immediately. Basically if anything threatens the saber hero crowd or bad/new players it’s nerf time.

    Again, it’s basically anything that kills a hero or has a normal ttk around here gets the attention of the nerf police. Look at the past blurgg, or the es heavy, or older specialists, and now we’re getting calls for vehicle nerfs because they kill or can run over heroes.

    Thing is they actually do want infantry just in a weak, slow, clunky, with minimal gunplay and a low skill ceiling. Notice how most hero mains don’t want a mode like HU to be permanent, that’s because it’s balanced and they can’t farm weaker infantry. This game ino barely qualifies as a shooter and it’s not a good one other that the StarWars skin. 

    We have minimal calls for cargo, dropzone, a high skill curve, more weapons, competitive gameplay, private matches, better gunplay, stats( oh and by the way for the anti kd/stat guys, now we have scrub Kamikazes that suck running around subsideing with no penalty), but the top items are all basic things that modern shooters should have imo. 

    Anything and everything revolves around heroes, in particular saber heroes, and how they’re affected. Even blaster heroes take a back seat to sabers, so low level infantry has no chance imo. I’ll say again, I’m hoping for a bf3 announcement soon and hope they go back to making battlefront a shooter. 
    I only continue to play because it is Star Wars
    Im not going to waste my time on a mediocre game just because it has Star Wars in the name.
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