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Clone Commando Community Transmission
September Community Calendar

CIS Light walker concept

Ferrius
54 posts Member
Since DICE now finaly adding AAT counter for the Republic, in the future, i'd like that in the same way CIS will get their own AT-RT like vehicle, and oh boy, there are plenty to choose from:
Spider droid - mostly will be busy sniping and crawling around the map with meh speeds
Crab droid - maybe not as fast like RT, but move in any direction with the same speed, but having 2 recticels for each gun and pincers to just push away some clones
Tri-droid - tall, precise and will be a better pick, since RT is quite tall with glaring weakspot, so this one have too - the middle of the neck between blasters and walker platform, also promoting pin-point accuracy like RT.
To the other news: most of the copmanies shares worth, that were specialising in construcing power converters are plummeting due to the closure of several stations that had been distributing them troughout the galaxy. Market analytics indicates that all of them were closed because of an apperant lack of demand for them on the galaxy market.
 

Replies

  • Crab droid would be awesome!!

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  • Ferrius
    54 posts Member
    Crab droid would be awesome!!

    I love them too, having small critter running around and blasting clones, insighting primal fear in them is an amazing concept, but it doesnt realy in the same way might be interesting, if hi's pincers will turn out to be quite powerfull.
    To the other news: most of the copmanies shares worth, that were specialising in construcing power converters are plummeting due to the closure of several stations that had been distributing them troughout the galaxy. Market analytics indicates that all of them were closed because of an apperant lack of demand for them on the galaxy market.
     
  • Crab Droid all the way, however they are pretty fast if you watch Episode 3 when they come in on Utapau
  • Lyc4n
    1135 posts Member
    edited July 19
    100% would be down for a crab droid, the droideka was great fun and a great addition to the game, crab droids would be amazing aswell im sure. However i do think that the crab droid could be another droideka in the sense of the enforcer class rather than a vehicle, i cant imagine holding square and a droid jumping out of the crab droid😂. Im sure they could make this feel very unique, maybe the left ability could be an ability to climb up walls and attack from unexpected angles, this could really switch up the gameplay in the game. If they went for an infiltrator class instead, they could also the right ability as a pinsir attack. the middle would be some form of a scan ability. They would have a normal short-miduim range blaster aswell. But this should be pretty weak, make it the first troop to be heavily based on mainly being melee, two shot kill to any infantry with normal melee, one shot kill with the pinsir ability. Uses the climbing ability to apear out of nowhere and kill you. 

    This addition could be just as fun if not more than the droideka, then add clone commandos to infiltrator and clone flametroopers to enforcer to round it out.
  • tommytom64
    1087 posts Member
    I definitely would like to play as these vehicles, they would be awesome and unique. Would also like to see the larger droid vehicles from Geonosis playable as well, the homing spider droid and hailfire droid.
  • Lyc4n
    1135 posts Member
    I wouldnt consider the crab droid a vehicle because no one pilots or drives it. But i guess it depends on how DICE would want to do it. Really hope it gets implemented.
  • Ferrius
    54 posts Member
    Lyc4n said:
    I wouldnt consider the crab droid a vehicle because no one pilots or drives it. But i guess it depends on how DICE would want to do it. Really hope it gets implemented.
    So as the vulture droids. They way they spawn in battlefront doesnt breack that immersion of being naturaly made killer of metal. tommytom64 said:
    I definitely would like to play as these vehicles, they would be awesome and unique. Would also like to see the larger droid vehicles from Geonosis playable as well, the homing spider droid and hailfire droid.
    Yes, although i though about macking A-DSD as pilotable artilary for CIS - it will have half of TE health, but when enters artilary mode, his front will be able to stand his ground very easily, leaving sides vulnerable and its back still will be extremly vulnerable, as in RC. Its already have couple more abbilities too - shockwave and scan and slam with tiny rockets.
    To the other news: most of the copmanies shares worth, that were specialising in construcing power converters are plummeting due to the closure of several stations that had been distributing them troughout the galaxy. Market analytics indicates that all of them were closed because of an apperant lack of demand for them on the galaxy market.
     
  • Ferrius
    54 posts Member
    As for OG-9 Spider droid, well, yeah, i'm down with it too and A-DSD basicly. Both are quite amazing.
    For Homing Spider droid, we can have theese abbilities:
    Laser pules - pinpoint accurate, but not way too far reaching laser, perfect for taking out vehicle supports of TE-s
    Tactical Support - same as TE
    Heatsink - removes overheat from blaster dish for 15 seconds
    To the other news: most of the copmanies shares worth, that were specialising in construcing power converters are plummeting due to the closure of several stations that had been distributing them troughout the galaxy. Market analytics indicates that all of them were closed because of an apperant lack of demand for them on the galaxy market.
     
  • Well technically,
    the CIS doesn't have true vehicles, indeed Crab droids and dwarf spider droids could be great to have as playable reinforcement, what is that tri-droid?
    If they are the ones from the Mygeeto scene, I'm afraid they are too tall to be a player fully controlled reinforcement.

    CIS Artillery could use of the Droid Gunship too.

    I am pretty hopeful that Dice will bring all logical element into the game faction wise and gameplay-wise without us having to hint at them, but I'm afraid again that if we ever don't see them coming before the end of the live service they will put the blame on us for not suggesting to add these contents.
  • Lyc4n
    1135 posts Member
    Any content is welcome contwnt in my eyes, as long as its unique and brings something special, yh i get what you mean by all droid vehicles being like that and i guess your right but equally crab droids side would make them fit as infantry easily. Other forms of unique gameplay would be great aswell.
  • Ferrius
    54 posts Member
    Lionbite said:
    Well technically,
    the CIS doesn't have true vehicles, indeed Crab droids and dwarf spider droids could be great to have as playable reinforcement, what is that tri-droid?
    If they are the ones from the Mygeeto scene, I'm afraid they are too tall to be a player fully controlled reinforcement.

    CIS Artillery could use of the Droid Gunship too.

    I am pretty hopeful that Dice will bring all logical element into the game faction wise and gameplay-wise without us having to hint at them, but I'm afraid again that if we ever don't see them coming before the end of the live service they will put the blame on us for not suggesting to add these contents.
    On Utapau there are small tri-droids, like the one shown in fan-made Mygeeto transmission for Battlefront 2
    To the other news: most of the copmanies shares worth, that were specialising in construcing power converters are plummeting due to the closure of several stations that had been distributing them troughout the galaxy. Market analytics indicates that all of them were closed because of an apperant lack of demand for them on the galaxy market.
     
  • Ferrius
    54 posts Member
    I'v looked several times about crab droid, and it seems that in the movie is actualy have half of SBD height and not particiluarly suitable as a ligh walker, more like, some other class, so Tri-Droid is still more preferable, as its roughly have the similiar chrarasteristics to AT-RT, exept since it wouldnt be able to sprint, should have a bit more armour and 360 turret. 
    To the other news: most of the copmanies shares worth, that were specialising in construcing power converters are plummeting due to the closure of several stations that had been distributing them troughout the galaxy. Market analytics indicates that all of them were closed because of an apperant lack of demand for them on the galaxy market.
     
  • Ferrius
    54 posts Member
    P.S. In PS2 game "Revenge of the Sith" and Clone Wars show, they were noticable larger.
    To the other news: most of the copmanies shares worth, that were specialising in construcing power converters are plummeting due to the closure of several stations that had been distributing them troughout the galaxy. Market analytics indicates that all of them were closed because of an apperant lack of demand for them on the galaxy market.
     
  • the dwarf spider droid is the best suitor, especially since the model is already in game
  • Ferrius
    54 posts Member
    the dwarf spider droid is the best suitor, especially since the model is already in game
    Yeah, well, its quite slow and will be basicly like droideka from older battlefront, but always on the legs, most likely
    To the other news: most of the copmanies shares worth, that were specialising in construcing power converters are plummeting due to the closure of several stations that had been distributing them troughout the galaxy. Market analytics indicates that all of them were closed because of an apperant lack of demand for them on the galaxy market.
     
  • Ferrius said:
    I'v looked several times about crab droid, and it seems that in the movie is actualy have half of SBD height and not particiluarly suitable as a ligh walker, more like, some other class, so Tri-Droid is still more preferable, as its roughly have the similiar chrarasteristics to AT-RT, exept since it wouldnt be able to sprint, should have a bit more armour and 360 turret. 
    The crab droid was manufactured in different sizes ;) you seen the small ones in the movie 's Utapau scene, there some biggers, big as a Tx-130/ CAAB tanks.
  • Lionbite said:
    Ferrius said:
    I'v looked several times about crab droid, and it seems that in the movie is actualy have half of SBD height and not particiluarly suitable as a ligh walker, more like, some other class, so Tri-Droid is still more preferable, as its roughly have the similiar chrarasteristics to AT-RT, exept since it wouldnt be able to sprint, should have a bit more armour and 360 turret. 
    The crab droid was manufactured in different sizes ;) you seen the small ones in the movie 's Utapau scene, there some biggers, big as a Tx-130/ CAAB tanks.
    Ah, then hell yeah, ill take one of those saber tank sized, with extra legs preferably, i find 4 legged TCW show ones less protected and stable.
    To the other news: most of the copmanies shares worth, that were specialising in construcing power converters are plummeting due to the closure of several stations that had been distributing them troughout the galaxy. Market analytics indicates that all of them were closed because of an apperant lack of demand for them on the galaxy market.
     
  • Ferrius said:
    the dwarf spider droid is the best suitor, especially since the model is already in game
    Yeah, well, its quite slow and will be basicly like droideka from older battlefront, but always on the legs, most likely
    their slowness could be helped with increased health and damage output and maybe being able to climb walls and big rocks
  • Ferrius
    54 posts Member
    edited August 3

    It will be amwfuly difficult to work into the game, there isnt much places for it to climb anyway, and on naboo, spider droid will  be ganged relentlesly. I dont say that i dont like spider droid, its just i feel that light walker for CIS shouldnt be like TX-130 compared to AAT, where the latter have 1 of its abbilities made basicly useless from the start, for example.

    Post edited by Ferrius on
    To the other news: most of the copmanies shares worth, that were specialising in construcing power converters are plummeting due to the closure of several stations that had been distributing them troughout the galaxy. Market analytics indicates that all of them were closed because of an apperant lack of demand for them on the galaxy market.
     
  • Ferrius said:

    It will be amwfuly difficult to work into the game, there isnt much places for it to climb anyway, and on naboo, spider droid will  be ganged relentlesly. I dont say that i dont like spider droid, its just i feel that light walker for CIS shouldnt be like TX-130 compared to AAT, where the latter have 1 of its abbilities made basicly useless from the start, for example.

    your quoting bugged mate

    the droideka was also difficult to work in game but they still managed it
    in naboo there would be a lot of places for it to climb, so it could stay on the side of the building and such. geonosis it could climb those rock pillars, kashyyyk its buildings, trees and turbo tanks. kamino, it wont be there just like the AT RT. 

    here is how i thought its abilities could work:

    1) Scan: scan a large area enough to give it time to move somewhere useful but not too long, plus it has a slow cooldown
    2) Repair: self explanatory, it repairs itself. long cooldown
    3) Canon overload: Canon deal massive AoE damage as opposed to the regular "fast" firing mode

    it would be a slow moving target but it could climb the enviroment to set ambushes and good defensive spots, given its large profile it wouldnt be totally able to be unreachable with a blaster
  • Ferrius said:

    It will be amwfuly difficult to work into the game, there isnt much places for it to climb anyway, and on naboo, spider droid will  be ganged relentlesly. I dont say that i dont like spider droid, its just i feel that light walker for CIS shouldnt be like TX-130 compared to AAT, where the latter have 1 of its abbilities made basicly useless from the start, for example.

    your quoting bugged mate

    the droideka was also difficult to work in game but they still managed it
    in naboo there would be a lot of places for it to climb, so it could stay on the side of the building and such. geonosis it could climb those rock pillars, kashyyyk its buildings, trees and turbo tanks. kamino, it wont be there just like the AT RT. 

    here is how i thought its abilities could work:

    1) Scan: scan a large area enough to give it time to move somewhere useful but not too long, plus it has a slow cooldown
    2) Repair: self explanatory, it repairs itself. long cooldown
    3) Canon overload: Canon deal massive AoE damage as opposed to the regular "fast" firing mode

    it would be a slow moving target but it could climb the enviroment to set ambushes and good defensive spots, given its large profile it wouldnt be totally able to be unreachable with a blaster
    Thats actualy pretty neat, but to program their climbing will take some time, if not the same at to make droideka properly roll around. We'v seen them on the invasion of Kashyyk, but i'm still unsure if they can be animated to move fast enough and keep up the pace with the rest of the droids, but thats a nitpick. What we will have basicly is a sniper vehicle, as its rate of fire werent realy fast in the movie, so they should have a proper scope then.
    To the other news: most of the copmanies shares worth, that were specialising in construcing power converters are plummeting due to the closure of several stations that had been distributing them troughout the galaxy. Market analytics indicates that all of them were closed because of an apperant lack of demand for them on the galaxy market.
     
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