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What Do You Want to See for Star Wars Battlefront 2 in 2020?

Starmasui73146
1994 posts Member
edited December 2019
O.T. Content for 'Co-Op" and "Instant Action":
(1.) maps
(2.) A.I. heroes and Villains

A.I. Content for "Co-Op" and "Instant Action":
(3.) Destroyer Droids
(4.) Star Fighters

Weapons:
(5.) (hopefully) Imperial Special E-11 with stun setting


"The Rise of Skywalker" content for 2020:
(6.) a new heroine Zorii Bliss (arguably one of the coolest looking characters in the whole dang franchise)
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(7.) A new villain? How about this guy from The Knights of Ren?
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They could just be like regular men accept experts with their weapon of choice. We have plenty of force users.

Second place choice would be the guy with the gun mounted to his arm.
The Knights of Ren
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According to the Star Wars: The Rise of Skywalker Visual Dictionary, all members of the Knights of Ren are Force-sensitive - but only to a low level. Their current members are:

Vicrul, who sees himself as the harvester, the reaper of the fallen, and the targeter of souls. He grows in the dark side with every life he takes, and has a nascent and uncontrolled ability to generate fear in his prey.
Cardo, a destructive warrior who uses hefty arm cannon packs, vented plasma bolt launchers, and flamethrowers. He is the Knights' armorer, and is obsessed with weapon modification.
Ushar believes in testing his victims; if they plead for mercy, then they receive a slow and painful death. His signature weapon is a blunt-ended war club that drives kinetic energy into a concussion field generator.
Trudgen collects trophies from his fallen conquests, adding to his weapons and armor with every victory. His patchwork helmet incorporates elements from a Death Trooper he defeated at some point, and his signature weapon is a powerful vibrocleaver.
Kuruk is something of a loner, and typically operates as the Knights of Ren's pilot. He's predominantly a sniper.
Ap'lek is a master manipulator and strategist, who likes to use smoke to conceal his approach and uses the Force to peer through the smoke screens. He carries an ancient Mandalorian executioner's ax.

For more info go here: https://screenrant.com/knights-ren-origin-names-location-star-wars/ But warning there are spoilers for the new movie, only go to the site if you have seen "The Rise of Skywalker".

(8.) a new vehicle (tons of new vehicles were introduced)
(9.) a new weapons, (hopefully) one of them while be the Rebel Stun Gun (Leia uses it in "The Last Jedi") finally

(10.) new ships for "Starfighter Assault" and "Arcade" (like The Ghost style ship seen in "The Rise of Skywalker" and in "Rogue One")

All or Most Glitches Fixed
More Menu Options in "Instant Action"

Hopeful Future Content in 2020:
"The Mandalorian"
(1.) IG-11

(2.) Mando


(3.) villain?
(4.) villain?
(5.) a new weapon, Jawa Ion stun gun

Shocks humans (like Mando) and immobilizes droids (like R2-D2)


Hopeful "Star Wars Rebels" content
(1.) a new hero Sabine Wren (giving us a much needed jetpack counter to Bobba Fett)


(2.) a new villain Grand Admiral Thrawn


(3.) a new starship "The Ghost" 😀 (yeah I mentioned it twice)


Hopeful Retro Content:
(1.) the hero Nien Nunb

(2.) the villain Dengar

(3.) the heroine Jan Erso


(4.) the villain Director Krennic

Watch at 4:52


For All Game Modes (yes that includes "Extraction") and Offline
(5.) the map Sorosuub Refinery, Sullust

(6.) the map Sorosuub Pipelines, Sullust

(7.) the map Bespin City

(8.) the map Carbon Freezing Chamber, Bespin



Hopeful Clone Wars Content
(1.) hero Padme Amidala

(2.) villain Jango Fett (jetpack user)

(3.) maps Utapau


(4.) maps Mustafar

(5.) maps Mageddo

(6.) maps Coruscant



Additional Hopeful 2020 Content
(1.) Maz Kanata (jetpack user/ balancing it out...2 jetpacks against 2 jetpacks)

(2.) Retro Content (part 2) "Instant Action" Offline modes:

a.) "Conquest" = in menus the option for playing under "Conquest Style" rules: i.e. - Spawn only on CPs you capture. If you lose all CPs you have no where to spawn in. If enemy captures all CPs you have 30 seconds to capture a CP or the enemy instantly wins.

b.) "Cargo" = 2 flag Capture the Flag with A.I.

1.) maps Rebel Depot Tatooine

2.) maps Imperial Hangar Sullust

3.) maps Rebel Hangar Hoth

4.) maps Imperial Bunker Endor


c.) "*Galactic Conquest" = conquer the galaxy one planet at a time
*Things that need to return.
1.) The ability for the Deathstar to blow up a planet, watch at 16:08 (yeah I know he cuts it out...oh well...bummer).

2.) The space battles while journeying between planets. Thus internal conquering of cruisers while external conquering is occurring on both ships, the fastest to accomplish this wins the battle (oh and we are fighting A.I. of course).

3.) The ability to jump in ship turrets.
4.) The ability to take off and land ship.
5.) More then one A.I. passenger allowed in all vehicles and star fighters and such (like the LAAT) that can have more then one passenger.
6.) A.I. ability to mount LAAT cannons (we can get in them too) or fly LAAT

Geonosis Options:
1.) A.I. Hailfire droid (we can be them too if droids)

2.) A.I. OG-9 Homing Spider Droid (we can be them too if droids)

3.) "Stationary" LR-1K Sonic Cannon (for droids)
https://battlefront.fandom.com/wiki/LR1K_Sonic_Cannon
“There is always hope.”
Post edited by Starmasui73146 on

Replies

  • Hutt contracts for items like we had in the previous battlefront.
  • I want to see SWBF2 not crashing to desktop before and after matches anymore.
    I have daily trouble with this for 1-2 month from now on, but I know team mates crashing almost every match, a lot of the time during start. There is a big bug with this game and if I look back to bugs, EA tend to fix a lot of them only after several months or a year. This should be done first of all, because playing for a lot of players is not normal at the moment.
    This fix should be done instantly.
    Thx.
  • In December all eras for Co op and CS and the new map also available in GA as well as CS. For 2020 would love to see a rogue one update with scarif, jyn and krennic back
  • I want darth bane reaven Ashoka white sabers and being able to choose lightsaber colour and more skins but Jedi and sith from the darth bane era
  • I would love a kotor update
  • Definetely more content for COOP, because I really cant find anyone to play this game in my region, only in coop and that's only in the more busy hours, when lots of ppl are playing. As such, so far I didnt find one game to play except coop and heroes versus villains in one week playing the game.
    The game will probably die in my region if there is nothing more to coop but a few missions of the same mode of defending and attacking with only confederation vs clones.
    What about heroes vs villains? Starships? Take the base like in old battlefronts and instant action (singleplayer)? What about creating your own hosted mission for 4 players (choosing faction, mode and planet)?
  • O.T. Content for 'Co-Op" and "Instant Action":
    (1.) maps
    (2.) A.I. heroes and Villains

    A.I. Content for "Co-Op" and "Instant Action":
    (3.) Destroyer Droids
    (4.) Star Fighters

    Weapons:
    (5.) (hopefully) Imperial Special E-11 with stun setting


    "The Rise of Skywalker" content:
    (5.) a new hero (assuming she's a hero) Zorri Bliss (hopefully)


    (6.) a new villain?
    (7.) a new vehicle (possibly)
    (8.) a new weapon, (hopefully) Rebel Stun Gun (Leia uses it in "The Last Jedi")


    All or Most Glitches Fixed
    More Menu Options in "Instant Action"

    Hopeful Future Content in 2020:
    "The Mandalorian"
    (1.) IG-11

    (2.) Mando


    (3.) villain?
    (4.) villain?
    (5.) a new weapon, Jawa Ion stun gun

    Shocks humans (like Mando) and immobilizes droids (like R2-D2)


    Hopeful "Star Wars Rebels" content
    (1.) a new hero Sabine Wren (giving us a much needed jetpack counter to Bobba Fett)


    (2.) a new villain Grand Admiral Thrawn


    (3.) a new starship "The Ghost"


    Hopeful Retro Content:
    (1.) the hero Nien Nunb


    (2.) the villain Dengar

    (3.) the heroine Jan Erso


    (4.) the villain Director Krennic

    Watch at 4:52


    For All Game Modes and Offline
    (5.) the map Sorosuub Refinery, Sullust

    (6.) the map Sorosuub Pipelines, Sullust

    (7.) the map Bespin City

    (8.) the map Carbon Freezing Chamber, Bespin



    Hopeful Clone Wars Content
    (1.) hero Padme Amidala

    (2.) villain Jango Fett (jetpack user)

    (3.) maps Utapau


    (4.) maps Mustafar

    (5.) maps Mageddo

    (6.) maps Coruscant



    Additional Hopeful 2020 Content
    (1.) Maz Kanata (jetpack user/ balancing it out...2 jetpacks against 2 jetpacks)

    (2.) Retro Content (part 2) "Instant Action" Offline modes:

    a.) "Conquest" = in menus the option for playing under "Conquest Style" rules: i.e. - Spawn only on CPs you capture. If you lose all CPs you have no where to spawn in. If enemy captures all CPs you have 30 seconds to capture a CP or the enemy instantly wins.

    b.) "Cargo" = 2 flag Capture the Flag with A.I.
    (3.) maps Rebel Depot Tatooine

    (4.) maps Imperial Hangar Sullust

    (5.) maps Rebel Hangar Hoth

    (6.) maps Imperial Bunker Endor


    c.) "*Galactic Conquest" = conquer the galaxy one planet at a time
    *Things that need to return.
    a.) The ability for the Deathstar to blow up a planet, watch at 16:08 (yeah I know he cuts it out...oh well...bummer).

    b.) The space battles while journeying between planets. Thus internal conquering of cruisers while external conquering is occurring on both ships, the fastest to accomplish this wins the battle (oh and we are fighting A.I. of course).

    c.) The ability to jump in ship turrets.
    d.) The ability to take off and land ship.
    e.) More then one A.I. passenger allowed in all vehicles and star fighters and such (like the LAAT) that can have more then one passenger.
    f.) A.I. ability to mount LAAT cannons (we can get in them too) or fly LAAT

    Geonosis Options:
    h.) A.I. Hailfire droid (we can be them too if droids)

    i.) A.I. OG-9 Homing Spider Droid (we can be them too if droids)

    j.) "Stationary" LR-1K Sonic Cannon (for droids)
    https://battlefront.fandom.com/wiki/LR1K_Sonic_Cannon


    Anything besides Anakin.
  • Awesome!

  • Batman20 wrote: »
    In December all eras for Co-Op and CS and the new map also available in GA as well as CS. For 2020 would love to see a Rogue One update with scarif, jyn and krennic back

    Here, here.
    Marcel wrote: »
    Definetely more content for COOP, because I really cant find anyone to play this game in my region, only in coop and that's only in the more busy hours, when lots of ppl are playing. As such, so far I didnt find one game to play except coop and heroes versus villains in one week playing the game.
    The game will probably die in my region if there is nothing more to coop but a few missions of the same mode of defending and attacking with only confederation vs clones.
    What about heroes vs villains? Starships? Take the base like in old battlefronts and instant action (singleplayer)? What about creating your own hosted mission for 4 players (choosing faction, mode and planet)?

    The Co-Op and Instant Action OT and ST era maps arrive in 2 weeks. Fun ideas by the way.
    “There is always hope.”
  • Darth maul bionic leg appearance
  • We need bespin city map back from 2015 for OT CS would be perfect for that
  • Starmasui73146
    1994 posts Member
    edited December 2019
    Batman20 wrote: »
    We need bespin city map back from 2015 for OT CS would be perfect for that

    Your on fire, outstanding ideas. Bespin City is a nostalgic map that is sorely missed. We definitely need that to return and it would work for so many modes.

    Awesome!
    Thanks. 😎
    If you have any thing to add to the list go for it.
    Post edited by Starmasui73146 on
    “There is always hope.”
  • Starmasui73146
    1994 posts Member
    edited December 2019
    Personally I'm lovin' Co-Op a lot. I very much want to see it available Offline, though even if it be in a somewhat lesser capacity. It is so much fun and I like the CP near the arch on Felucia, "Instant Action" does not have it there.

    All's they need to do is assign 3 A.I. to assist me and give them kick tail combat skills.

    P.S. - I already know this is possible because I was alone in Co-Op when one guy left at start. My A.I. friendlies and I managed to rally and win on Jakku as The First Order so it can be done.
    Post edited by Starmasui73146 on
    “There is always hope.”
  • I know it may be just a little bit too much, but I want all the characters from Galaxy Of Heroes
    Captain Rex is better than Commander Cody
  • Shran
    87 posts Member
    edited December 2019
    I want to see all maps of BF1 (plus dlcs), a steady "capture the flag" mode, skins of old Luke, Leia, Han, ... also Jyn Erso and *everything* in every mode - multiplayer and single, arcade, instant action. Also I hope to see the knights of Ren and Snoke.

    Maybe also Mace Windu and Qui Gon Jin, Ki Adi Mundi and Ayla Secura.
  • Galactic Conquest.
  • Trench run.
  • Padmeami
    13 posts Member
    edited December 2019
    Padme Amidala, Qui Gon Jin, Ahsoka, Ventress, and possibly Jango Fett & Aayla secura. As well as skins for every hero and villain.
  • Photo Mode please for Xbox same one as Fallen Order and features could be switch faction and keep hero in that position while you get another and bring it in to the paused frame and you can play as many people as you want.
  • ChumChumPorky
    165 posts Member
    edited December 2019
    I'm going to list a few of the changes improvements and additions I still believe there needs to be.
    1. I'm sure this is the plan anyway but we do need all eras added to Capital Supremacy.
    2. I believe for at least some maps just to make it interesting space battles in starfighters needs to be the second stage/add starfighters to the ground stage.
    3. I think we need Heroes and Villiains such as Savage Opress, Ventress, Sabine, Ahsoka, Mace Windu, Qui Gon, Padme, Jango, Poe, and Hux, maybe the Second Sister and Cal Kestis as well.
    4. When you do Capital Supremacy for Starkiller Base, have it so the second stage is the Resistance needs to destroy Starkiller Base, When you do the Death Star for Capital Supremacy add the Trench Run as the second stage, the First Order and The Empire have to destroy one of their capital ships from the outside.
    5. We really need more weapons for the standard 4 classes, buff the first weapons and stop them from rotating so the resistance could use the clone blasters etc.
    6. A little change and I think it would be incredible is when you have music on "Continuous" have it so it only plays music from the era you're currently playing on and when you obtain a hero or villain their intro music or just their music is played continuously while you're playing as said hero or villain.
    7. Droideka's seriously need a buff in my opinion the drop off in damage range is way to severe.
    8. When you do the original trilogy for Capital Supremacy, please add Scarif with Jyn Erso and Director Krennic.
    9. Private matches so 2 friends could do 1v1 hero showdown if they wish to.
    10. I think heroes and villains need more skins like Old Luke, Old Kenobi, Hooded Maul, Metallic Legs Maul, Hooded Rey, Old Leia, Old Lando, maybe Hooded Vader pre-suit, I think they all also need more emotes.
    11. I think we need more racial skins for the standard 4 classes and I also don't think they should be locked to a specific type of class so for example you could have an assault twi'lek.
  • As much OT and ST content as for the PT.
  • Maybe for the next generation of battlefront, proper gadgets, ammo, and conquest mode, as well as more complex and multi-seat vehicles.

    For this Battlefront, more co-op content, more modes for more maps, more GA content, more vehicles for the Rebel and Resistance faction, two-person co-op large-scale game modes, and so on.
  • i would like to have more split screen content. My wife and i want action in split screen mode just arcade is boring. We want some Missions.
  • This might end up getting long. but comes from a place of love and experience

    Hero suggestions at end

    EXPANDED WEAPON USAGE:
    The idea would follow something like any COD or Battlefield 3 (last one i played).
    a multitude of weapons that have a few attachments to alter how the weapon works.
    also have weapons determine abilities along with equipment. Star cards take me out of the immersion. As a flat arcade game it works but I imagine I'm not the only one to have said this. but a reskinned version of BF3 would have been nearly 100% acceptable when this was announced.

    minor side note:
    fix camera swap.
    clearly right now is a right handed shooter
    when camera swap to other side. make gun swap too so that weird angles don't limit the pew pew.

    equalize the Era's
    more relavant with jetpack troopers and enforcers who have various weapons dependent on era.
    give them a loadout based on the jet pack class. make them adhere to a weight restriction or points.
    got big gun ok, not bringing lots of equipment. small gun lots of equipment.

    everybody should have a pistol, not a heavy one but just something to switch to. honestly original battle front worked well with ammo system on primary and secondary pistol being recharge/overheat
    grenades should be available to everybody. limited amount is what makes it important to choose and not to spam

    Assaults:
    Middle range rifles.
    Plenty of em in star wars
    Second access to SMG's and shotguns
    perhaps a signature gun style of having underbarrels that range from grenade, flamethrower to just a grappnel.

    Assault Equipment:
    Scan dart is fine but should mark up enemies for everybody not just the player
    Give the assault the Forward shield and let him run into fire
    grenades should be used by all. a universal equipment (see above)
    good boots = a burst of running slightly faster. (decrease carry weight by taking up a slot reserved for equipment)
    Breaching launcher: has various types of explosives. either straight big boom, acid launcher or a tank buster which could double as a blow a hole in a wall/door (little AOE more direct damage)

    (i get the idea that star cards are essentially a short hand for equipment brought, but BF3 had a much better customization and system that FELT better)

    Heavy:
    GIVE HIM HEAVY GUNS (new mini gun reinforcement is fun where the hell has it been before?)
    LMGS, miniguns, chest mounted flak guns<--(arc trooper grievous intro Genndy version)
    dude doesn't feel like a heavy he feels like just a trooper.
    second access to shotguns maybe charge beams

    Equipment
    Small bunker deploy?
    Energy refresh (ammo box)
    missle turret works

    Officer:
    probably shouldn't be a thing.
    should probably be a vehicle expert/gearhead
    weapons could fall in line of being carbine like. lots of burst fires and such.
    secondary access to heavy pistols and shotguns
    Signature gun could be something weird like a arc caster that shoots out chain lightning or bring a full on flamethrower.


    Specialist:
    long range is find works well.
    secondary access to shotguns and smgs
    signature weapon type being a continuous laser

    equipment
    motion sensor mark people up for everybody
    tripmine is good idea
    shock tripmine?
    thermal goggles are neat but i feel like the maps never really let these work
    goggles/target marker?(i see this similar notion from new spy class)

    Enforcers:
    riot shield?
    Melee weapon? (come on wookie with a Ryk blade would be sick) ( or a TR-8R trooper)
    could become a huge tank and help smaller troops to take out jedi/sith besdie surround and detonate

    side note:
    Fix the bowcaster....
    thing is not a shotgun.
    its literally a plasma crossbow. pin people to the ground **** explodes.
    not divert weapon damage to three bolts and make it impossible to hit with

    Jetpack troopers:
    maybe dont give them rpgs?
    also everybody should hover. (new jetpack first order trooper good idea)
    also give them access to all weapon types but make them cost points. or have weight. so that when you play a Jetpack you need to consider how much you weigh. that way each flying trooper can be different and unique per player. not era.

    Infiltrator:
    weapon loadout. similiar to all of the above mentioned.
    this is a fairly new class and is mostly good. just give it more to work with.
    having a universal scan all is neat. passively hidden also good.
    not all of this is critique.

    Hover vehicles:
    very clunky to steer with especially the speeders, too much hover bobbing off the terrain
    aiming feels almost impossible. can the camera be pulled back and up?
    feel like the best way to fight a tank is to just run up to it and shoot point blank as a trooper.
    do the tank have a damage reduction from standard blaster fire? if no maybe they should.

    No artillery?
    i see the At At and the AT AP
    which is cool but clone wars showed off some artillery on bothsides.
    dual wheel droid? hover mortar tank?
    could be utilized on bigger maps.

    LAAT is just a passenger? not a mobile drop? that was tactical and fun
    gunships can operate as helicopters. pretty fun in BF3.
    PSA: every squad gotta have a designated driver. (this is more of a joke because we all have that friend who says ill drive....and the story ends with off a cliff/into a mine/into an explosive)



    MODES:

    Galactic assault.
    could be really awesome.
    if the above changes were implemented each spawn would need to be objective focused.
    that is up to the players
    but this mode could be helped by more open maps. more actual battlefields not close proximity skirmishes.
    I can think of the battlefield 3 map where one side starts on a carrier and has to take the beach then a middle portion and finally a factory. had good phases, and felt like a real fight.
    compare this to the Kashyyk map I feel like I'm just plodding along.
    and if I try to get a fighter I feel like I'm cramped. same with the tanks.


    Capital Supremacy.
    good mode, could probably use a timer or some type of sudden death objective due to the ability to literally go one forever
    Also could use more open maps
    and a middle portion involving space/flight combat.
    essentially the first phase can be a ground and close air support fight.
    second phase is a blockade runner type fight where players fight to secure passage of transport ships.
    final phases infiltrate and destroy capital ship.
    second phases can include gun batteries from the ship
    new vehicle type (turret)


    could also play with idea of the capital ship entirely.
    one side attackers one side defenders.
    Defenders start planet side and attackers start space.
    have mini phase to see where each side can cause the most damage and start there.
    defenders shoot most of the ships out of the air for first 10 -20 min? start with their invasion of capital ship
    Attackers do most damage start with their ground invasion
    Defenders have a Fortress/Base to protect during third phase while attackers have a capital ship to scuttle.
    essentially a coin flip to see which phase to start with.
    maybe too difficult.

    HEROS:
    blaster heros are for the most part ok
    lightsaber heros and force powers though.....
    they have come a long way, not gonna harsh too much.
    but i do see most fights are just who messes up first and who can beat the other one down faster.
    doesn't FEEL as good as could be. Also push and pull seem really strong compared to lightning and choke. because they guarantee attacks.

    Side note:
    Sidious and Anakin feel really OP. don't feel balanced (har har)
    Anakin gets +health +damage +2 types of move you abilities and a guard break?
    sidious has area control.....lots of area control.....and sure can't block but yeesh he doesn't need to. drop your guard and your a goner.
    powers don't feel like they break the guard enough but also too much. (horrible flashback to being cornered by kylo vader and phasma all shooting my obi while maul approaches.)
    heros are more prone to just smash the defense of an opponent or swing until someone dies.
    more often then not heros hide and go for small kills rather then have epic duels.

    Maps:
    MAKE EM BIGGER
    when going for a galactic sized fight make it big. BF3 and BF4 and BF one did this. don't be afraid. just watch your
    lane-ing.

    give control points AA turrets to help the close air support fight.
    nothing sucks more than being 'sploded by a fighter as a trooper with no real way to fight them
    also flip side. trying to make a good run as a fighter only to spend 90% of the time trying to shoot one dude and have to bail because I'm gonna hit the ground.
    let vehicles do what they do.
    let trooper learn and bring **** to deal with them. or give them an objective that can help against em.

    there still feels like a lot of promise to this game and maybe a 3rd installment can be done and accepted and loved by all. or can just shuffle the crap out of this one and make it in line with what it always should have been.
    Not hating on it entirely. I understand what we have took a lot of work and effort. I pit most of my gruff at the direction things were put in.

    also let us blow **** up. nothing like bringing down a building to kill a dude.

    Hero suggestions:

    Asajj ventres/Ahsoka Tano

    Savage Opress/Plo Koon ( lightning judgement jedi power)

    Jango Fett / Mace Windu

    Maul:
    Robo legs appearance?

    Sidious rework suggestion
    Give him a lightsaber mode
    as in a switch from zappy hands to lightsaber. have his abilities change to a dash attack and a repulse.

    I have no idea if this will be read. But I'm seeking a job in the game industry I write these critique suggestions because i want to make games that I want to play. At the very least I hope the ideas are given a fair shot. At the very most implemented. And as the absolute best case scenario I can get a little bit noticed for my suggestions.

    [email protected]






  • How about when two force powered heroes come up against each other in ASSAULT mode, there is an option for them both to 'AGREE' to a duel...in which case no troops can inflict damage on the heroes until the duel is over...(perhaps they are projected by a force shield of some sort! )
    if both parties dont agree to duel then the game carries on as normal. Both heroes have to press R3 & L3 to initiate duel.

    Also make lightsaber fighting more nuanced if possible...more control in the types of swings you can make with the saber.

    Many many many many more gun options, like hundreds! scopes fire rates etc.

    I personally prefer jetpacks all the time like battlefront 1 but fair enough if the majority disagree.

    In assault, if I'm guarding a spot by myself, and some baddies overwhelm me, I should at least be able to respawn close enough to have another chance at saving the position I was guarding. At the moment spawn points dont allow me time to get back there.

    Many more appearances for Troopers...why force some characters to only be women or only men?...let each player pick the appearance of whichever trooper they want to play with...if I want to be a man whichever trooper class I want to use I should be able to, its not a hard fix and its unnecessary to stop players being able to do this. Eg SPECIALIST RESISTANCE & REBEL ALLIANCE APPEARANCES are all women...why? Same goes for troop clases that are all men.

    More sith pajamas THIS IS URGENT!

    Many more hero outfits all round...old Obi Wan, Leia with a lightsaber...give maul some options...Lando should have 87 outfits minimum.

    Thank you
  • DreamTraveler
    15 posts Member
    edited December 2019
    There's a fair variety of things that I would still love to have in the game. (I gotta admit though this last year has been an incredible one. I just want to thank DICE again for bringing us an amazing 2019 in terms of content.) I guess in terms of my biggest desires though, I primarily would want to see a completion of the basics set forth by the original Battlefront 2 by Pandemic, as well as things that are of iconic importance to the primary movies or general Star Wars canon.

    So something like:
    Heroes
    Mace Windu
    Jango Fett
    Padme Amidala
    Possibly Prequel Era Darth Sidious?
    Poe Dameron
    General Hux
    R2-D2 could be cool

    Vehicles:
    Hailfire Droid
    Homing Spider Droid
    First Order Tread Bike
    B-Wing
    TIE Defender
    TIE Dagger

    Planets
    Death Star 1
    Dagobah
    Coruscant (possibly various locations like the Jedi Temple, Senate Chambers, upper streets and underworld eventually)
    Bespin: Cloud City Streets and Carbonite Chamber
    Tatooine: Dune Sea with Tusken Raider Camps
    Mustafar Mining Facility
    Naboo: Plains and possibly Otoh Gunga eventually
    D'Qar
    Ach'to
    Exogol
    Possibly Pasana and other locations (haven't seen the new movie yet)

    Another thing I feel is critically important is a revamping and redesign of Starfighter Assault as well as Starfighters and their inclusion in ground based missions in general. I would love for them to have proper reinforcements, customization, capital ship to ship battles with supporting frigates and operational turrets and hangar bays, S-Foils that work lol, and other ship variety in terms of abilities, and generally the kind of support that would make it an even more prominent and fun game mode that players would love to participate in.

    Beyond that, I'm all for any new content we may receive. In terms of immediate importance I would love to see the AI continue to be developed and the Original Trilogy receive the same kind of support the other two eras have just got in the past couple of months. I would overall love to see more reinforcements be added to bring the Rebels and Empire up to par and them to be brought to Capital Supremacy, Co-Op, and Instant Action.

    I would also love to see the AI modes continue to expand for this game and I'd be very happy if modes like Heroes Vs. Villains and others eventually become playable offline as well.
    Post edited by DreamTraveler on
  • Snake56
    64 posts Member
    edited December 2019
    The game needs to be more fun, like Jedi Academy and previous "actual" Battlefront games.

    New hero variants would be nice:
    Old Ben
    Old Han
    Geriatric Leia
    Maul with robot legs
    more faces for the Rebels and Resistance characters, the default ones are ugly, add more alien/non-human characters from the PT and the OT. Why is the twi'lek only for the sniper class?

    New characters:
    Cad Bane
    Tarkin
    Hux
    Poe

    As for the Sequel era content, most of the characters and ships look boring, uninspired and don't feel like Star Wars (I mean the bounty hunter tumblr cosplay and the girl with the afro and a bow, really?). That said I'd like Hux and Poe to be added as hero characters.
  • Can we just get first Original Trilogy era coop? Wanna play as my man Lando
  • I would love to get more maps for Galactic Assault!!! This is in my opinion the best game mode of BF2. You started the game with Galactic Assault as the biggest game mode, but no new content since release. :neutral:

    Maby some of the maps from BF1 (2015) can be implemented quite "easy"!? BF1 has plenty good maps.

    I guess a lot of players would like to get more content here. :smiley:
  • 1. Imperial Trooper Skins
    2. Maps with the T-47 speeders that are NOT Hoth.(BF2015 had several that could be ported over)
    5gyfxhxo6249.jpg
  • 3. SA maps from BF215 ported over.
    5gyfxhxo6249.jpg
  • how about the ability to choose from a list of servers that the user can filter based on what features are enabled or disabled for the given servers.....or what maps, etc.

    have some servers that do not have ANY heros....so tired of endlessly getting pummeled by people spawning as nearly indestructible laser sword wielding death machines, its ridiculous, spend more time waiting to spawn than playing.

    ability to use credits to 'buy' weapons rather than having to work your way up to each weapon

  • (Support for the game to continue; since backwards compatibility seems to be a likelihood in next gen consoles. )

    Named alien characters
    More eras for The Hunt
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