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Im sorry how do people enjoy this game?

The map design is aimless and is too chaotic for its own good. The gunplay is squishy and objectively sloppy. The only way to get a DECENT ttk is by getting headshots, but when there are no iron sights and the scopes have horrible reticles, it becomes a chore to do so. Capital Supremacy has 5 maps and Galactic Assault has 11, Im sorry what? Hero balance is non-existant and in heroes vs. villains the team that has the most stuns and pushes/pulls and/or gangs the whole time will win. Jumping around in the middle of a gunfight is standard procedure which ruins ANY immersion you would have in a star wars shooter game. The cosmetics all suck, I mean seriously if the game just gave you a random skin whenever you load into a match nothing would change and you probably wouldn't notice it. ***** star cards too, Upgradeables in multiplayer fps games ruin them. Being able to just upgrade your abilities kill any balance to be had and make the new player experience abysmal because you get bodied by everyone who's "better" because they have better star cards.

This game is a ***** mess and at this point I hope DICE gets axed by EA because they have shown time and time again for the past 3 years that they have no idea what the ***** they're doing.

Replies

  • It's fun to blow droids into a billion pieces, it's also fun being a stormtrooper with good aim.
    Yeah, you know who I am...
  • Then this isn't the forum for you
  • Mortoram wrote: »
    The map design is aimless and is too chaotic for its own good. The gunplay is squishy and objectively sloppy. The only way to get a DECENT ttk is by getting headshots, but when there are no iron sights and the scopes have horrible reticles, it becomes a chore to do so. Capital Supremacy has 5 maps and Galactic Assault has 11, Im sorry what? Hero balance is non-existant and in heroes vs. villains the team that has the most stuns and pushes/pulls and/or gangs the whole time will win. Jumping around in the middle of a gunfight is standard procedure which ruins ANY immersion you would have in a star wars shooter game. The cosmetics all suck, I mean seriously if the game just gave you a random skin whenever you load into a match nothing would change and you probably wouldn't notice it. ***** star cards too, Upgradeables in multiplayer fps games ruin them. Being able to just upgrade your abilities kill any balance to be had and make the new player experience abysmal because you get bodied by everyone who's "better" because they have better star cards.

    This game is a ***** mess and at this point I hope DICE gets axed by EA because they have shown time and time again for the past 3 years that they have no idea what the ***** they're doing.

    I understand your disappointment. But you could help us push to have content for us, not only for the brats who watched Clone Wars cartoon, played BF 2005 and believe they own the whole franchise.

    Not sure if you're new in the game, but before we didn't have Co-op, CS and IA, besides several unique reinforcements. Every time there's a reinforcement it feels different and cool. Of course you cannot enjoy them when playing against toxic premades synchronizing counters for every reinforcement, but with some luck you'll join matches that allow you feel their design. Before, one often was able to have fun in HVV because it was different than the boring one we have now.

    If you think twice, there is an immense variety of characters, abilities, vehicles and weapons, all of them have abilities to counter each other. The game should be funny, it just required some tweaks XD
  • I like it because it's so much different than the generic boring ***** stale shooters like Gears of War with boring, repetitive symmetrical, small map designs. I enjoy the different character classes that give you a different play experience depending on what you're in the mood for. Go play the other trash that's out there if you can't appreciate a gem like Battlefront 2.
  • Because they love Starwars. This is why.
  • StarLillie wrote: »
    Because they love Starwars. This is why.

    I'm not a Starwars fan, I just like this game because it's scratches an itch for me. For me it's like if Warhammer 40K: Eternal Crusade didn't have such a flaming dumpster fire of a dev team behind it and kept having money/effort put in.

    Seriously, if you played and followed the history of that game you'd know what i'm talking about.
  • Mortoram wrote: »
    The map design is aimless and is too chaotic for its own good. The gunplay is squishy and objectively sloppy. The only way to get a DECENT ttk is by getting headshots, but when there are no iron sights and the scopes have horrible reticles, it becomes a chore to do so. Capital Supremacy has 5 maps and Galactic Assault has 11, Im sorry what? Hero balance is non-existant and in heroes vs. villains the team that has the most stuns and pushes/pulls and/or gangs the whole time will win. Jumping around in the middle of a gunfight is standard procedure which ruins ANY immersion you would have in a star wars shooter game. The cosmetics all suck, I mean seriously if the game just gave you a random skin whenever you load into a match nothing would change and you probably wouldn't notice it. ***** star cards too, Upgradeables in multiplayer fps games ruin them. Being able to just upgrade your abilities kill any balance to be had and make the new player experience abysmal because you get bodied by everyone who's "better" because they have better star cards.

    This game is a ***** mess and at this point I hope DICE gets axed by EA because they have shown time and time again for the past 3 years that they have no idea what the ***** they're doing.

    I genuinly wonder my self how this game still has any playerbase at all, it's one of the most fundementally flawed, frustrating, and boring shooters I've played to date, balance feels non existant, not only for the classes, but the overall map design for both galactic conquest and capital supremecy.

    Galactic conquest I've started to just avoid like the plague as some maps are just a majority stomp depending which side you're on, it seriously feels like some of them are just not designed to be defended at all, or the oposite being impossible to effectively attack.

    Then there's capital supremecy, all I ever wanted was a command post game varient, and we kind of got it for the most part, but then we get the incredibly irritating ship scenario that has to come right after, and 19/20 of my games always end up with the attacking team just walking in there, taking the first point, and then just casually walking into the last room and effortlessly blowing up the 3 objective points simply because they're not designed to be defended, especially not when the attacking team has nothing more than a timer to play against and all they need to do is suicide into the room, ignore the defending team, and take a pop shot at each point, eventually dwindling it down until they win, why can't the ship part just be gotten rid of? I get it that dice has a hard-on modes that go to a second or even third push back scenario, but the command post mode just does not need it, it immediatly goes from half decently fun to an annoying, tedious, boring experience that I have to force my self through if I'm to get any exp at the end of the stupid match.

    Cards, oh dear lord cards, it's one thing having them exist at all in a shooter, but it's a whole other story when they're blocked off for a long time until you level up, essentially making you a bare bones nothing against someone that has maxed out cards, especially on vehicles and heroes.

    I keep trying to enjoy this game simply because it's star wars, but I'm virtually at my wits end with this game, oh and here's a random "funny" thing, I hate the map design just that much more when on capital supremecy you play as a droideka and on the ship there's a "cliff" you can roll off by accident, simply because of how floaty its movement is, I really couldn't hate Dice any more if I tried.
  • Mortoram wrote: »
    Im sorry how do people enjoy this game?
    I keep asking the same thing myself, and personally my love for Star Wars makes me carry on thru masochistic levels of endurance for the plethora of bugs, glitches and other coding anomalies that sometimes make me want to bang my head against the keyboard.

    If this game didn't feature such a beloved franchise, I'm willing to bet most players would've uninstalled it after a week.
  • That's the most senseless discussion ever started in this forum jajajajajaja
  • Neonred_90 wrote: »
    StarLillie wrote: »
    Because they love Starwars. This is why.

    I'm not a Starwars fan, I just like this game because it's scratches an itch for me. For me it's like if Warhammer 40K: Eternal Crusade didn't have such a flaming dumpster fire of a dev team behind it and kept having money/effort put in.

    Seriously, if you played and followed the history of that game you'd know what i'm talking about.

    Yah no clue tbh.
    I guess I should say most people play this starwars game cause they love Starwars.. but some, just play it to fulfill missing pieces (or itches) from other games 🙃
  • You know a game is starting to get massively successful when haters go out of their way to make these kinds of posts.
  • bfloo
    16577 posts Member
    When I can find the elusive competitive lobbies (based on how even the teams are, not e sports level gameplay) it can be a lot of fun.

    I stumbled into an HvV lobby the other night where every round was decided by less than 5 tickets and had a lot of fun.
    All of you saying Yoda and Maul are useless need to learn how to play them, I did fine with both

    When it is steam roll after steam roll, I'm lucky if I don't quit out the 2nd round.
    The Knights of Gareth are Eternal

    Pirate of the Knights of Gareth

    h846398gb27k.png


  • SWBF15 was so much better... I clocked in 100s of hours on that game. I’ve tried over and over again to get into this game, but the blaster play is so unsatisfying and regular troopers are merely fodder for heroes and reinforcements. There are WAY too many hero and reinforcement slots available in most game modes, and it makes playing the core classes feel pointless.
  • SWBF15 was so much better... I clocked in 100s of hours on that game. I’ve tried over and over again to get into this game, but the blaster play is so unsatisfying and regular troopers are merely fodder for heroes and reinforcements. There are WAY too many hero and reinforcement slots available in most game modes, and it makes playing the core classes feel pointless.

    K so I keep seeing this float around, I've looked up videos and the blaster play in this game seems exactly the same as the first, what is this difference people are referring too?
  • bfloo
    16577 posts Member
    Neonred_90 wrote: »
    SWBF15 was so much better... I clocked in 100s of hours on that game. I’ve tried over and over again to get into this game, but the blaster play is so unsatisfying and regular troopers are merely fodder for heroes and reinforcements. There are WAY too many hero and reinforcement slots available in most game modes, and it makes playing the core classes feel pointless.

    K so I keep seeing this float around, I've looked up videos and the blaster play in this game seems exactly the same as the first, what is this difference people are referring too?

    Better ttk
    The Knights of Gareth are Eternal

    Pirate of the Knights of Gareth

    h846398gb27k.png


  • Neonred_90
    125 posts Member
    edited December 2019
    bfloo wrote: »

    Better ttk

    What is better, slower, faster? People drop fast in this game.
  • bfloo
    16577 posts Member
    Neonred_90 wrote: »
    bfloo wrote: »

    Better ttk

    What is better, slower, faster? People drop fast in this game.

    I run into a lot of bullet sponges.
    The Knights of Gareth are Eternal

    Pirate of the Knights of Gareth

    h846398gb27k.png


  • Neonred_90
    125 posts Member
    edited December 2019
    bfloo wrote: »
    I run into a lot of bullet sponges.

    I don't really have an issue unless i'm choking on my shots like someone has a gun to my head.
  • PeaceWeaver
    4 posts Member
    edited December 2019
    Neonred_90 wrote: »
    bfloo wrote: »

    Better ttk

    What is better, slower, faster? People drop fast in this game.

    Not nearly as fast as in SWBF15, especially on base classes, and not from mid-range. Mid-range blaster damage is generally terrible on base troopers. You have to be right on top of people to drop them quickly, which isn’t realistic for most larger mode maps. It’s so easy to avoid dying if people shoot you from anything other than extreme CQC.

    Basic troopers are simply kill streak fodder for reinforcements and heroes. I literally feel like I’m shooting with a BB gun on assault/heavy/officer (I don’t play specialist). It’s not fun, especially when you’re being one- and two-shot repeatedly by heroes while your blasters tickle them slightly.
  • I love the game. Sure it may be buggy sometimes but it is fun to play.
  • Maybe you have luck and find somebody who play without any Star Cards ^^
  • They made this bad ttk because of loot boxes at the start.Look how good is ttk in bf2015 all guns where so good that if u where skilled u could kill all team by your self but in this game u can kill 1 or 2 they u will die because u need to shoot more then 2 or 3 shots for 1 kill.
  • The game is great, you just need to find your niche. I agree it could be frustrating. Start with IA or COOP to ease your way in. Next try some smaller modes like Blast. When you feel you are ready, try Galactic Assault. But be prepared, the higher level players will destroy you very frequently
  • EA_Tom
    467 posts EA Community Manager
    Oilerfan78 wrote: »
    The game is great, you just need to find your niche. I agree it could be frustrating. Start with IA or COOP to ease your way in. Next try some smaller modes like Blast. When you feel you are ready, try Galactic Assault. But be prepared, the higher level players will destroy you very frequently

    I think this is a good comment.

    There are a lot of modes to try out in this game. And especially if you are just starting, some are better than others. Would also recommend Instant Action as a good place to start.
  • Mystical
    388 posts Member
    edited January 3
    Oilerfan78 wrote: »
    The game is great, you just need to find your niche. I agree it could be frustrating. Start with IA or COOP to ease your way in. Next try some smaller modes like Blast. When you feel you are ready, try Galactic Assault. But be prepared, the higher level players will destroy you very frequently

    Galactic Assault has always been a really weird mode ever since the first moth of release, of course over time as players have learned the game more its only made it more intense. I can see new players getting overwhelmed and mad at it.

    There are always 4-6 players per match that really take the mode super serious I find. They do their best to get 4000+ points then spawn kill themselves to be a hero super fast. Then they just go for 40-60 kills each game going to all the spots the new players will fall trap to and be killed a lot. I'm not one of those players thats for sure. I always just go for the objective and if by the time I finally do die (I usually tend to stay alive really long) if a hero is open I'll choose one. 9/10 they are always taken by then for the rest of the game unless I somehow get super lucky and slot opens when I tend to be on the spawn screen. Most games even if I spend a lot on reinforcements I always have plenty of points left over for a hero or two.

    I'm a usually a 5th to 10th place player when it comes to the scoreboard on GA. Few deaths and maybe 10-25 kills for a moderately placed match. I excel at getting a lot of battle points from doing the objective or supporting teammates really, I like to take things slow, not play to be a hero really. Most of the so called 'good' players won't go to the objectives because they know they can die pretty easily by the horde. I actually feel safer on or near the objective points then the surrounding areas. Only will they really come at you on the objective when they know they have the backup and you can usually tell when its time to fall back if all your teammates start getting killed.

    I think new players just run to all the wrong typical spots and they find themselves getting killed by the tryhard hero players over and over again. I stay away from those trouble spots and if I feel like they are coming I'll back up and stay in the pocket of my teammates. I tend to kill a lot of hero players just as a trooper. Shoot them from a distance when they are distracted in a fight then finish them off.
  • If you personally think it really is that bad for you and for others you know, instead of dragging on about it just avoid it,
    ITS A HARD GAME you should see me when I’m killed by OP Rey IN THE CLONE WARS
  • EA_Tom wrote: »
    Oilerfan78 wrote: »
    The game is great, you just need to find your niche. I agree it could be frustrating. Start with IA or COOP to ease your way in. Next try some smaller modes like Blast. When you feel you are ready, try Galactic Assault. But be prepared, the higher level players will destroy you very frequently

    I think this is a good comment.

    There are a lot of modes to try out in this game. And especially if you are just starting, some are better than others. Would also recommend Instant Action as a good place to start.

    I love the new Co-op mode, but it only have a handfull of maps and not all the ages (same for instant action in single player). But my niche was SA, and it hasn't being updated in years. I was the best in it and now I can't even find a match. What makes the matter worst is that there's no instant action with objectives for SA, just the boring and lifeless team deadmatch, without even a bit challenge, 0 voice acting from AI making feel less than a tutorial.

    Will you guys ever do something for SA either in multi or singel player outside of what we got so far???
  • Meh simply put to each their own, compared to what this game was at launch with the pay to win situation, the bounce back as been incredible for this game so for 3 years later a post like this to be made means imo the game is clearly doing well, and you clearly need to find a mode that better suits you or hey play something else.
    jq0njy0nr4fo.gif
    Xbox one GT: OwnedBabyKobe24
  • Mortoram wrote: »
    The map design is aimless and is too chaotic for its own good. The gunplay is squishy and objectively sloppy. The only way to get a DECENT ttk is by getting headshots, but when there are no iron sights and the scopes have horrible reticles, it becomes a chore to do so. Capital Supremacy has 5 maps and Galactic Assault has 11, Im sorry what? Hero balance is non-existant and in heroes vs. villains the team that has the most stuns and pushes/pulls and/or gangs the whole time will win. Jumping around in the middle of a gunfight is standard procedure which ruins ANY immersion you would have in a star wars shooter game. The cosmetics all suck, I mean seriously if the game just gave you a random skin whenever you load into a match nothing would change and you probably wouldn't notice it. ***** star cards too, Upgradeables in multiplayer fps games ruin them. Being able to just upgrade your abilities kill any balance to be had and make the new player experience abysmal because you get bodied by everyone who's "better" because they have better star cards.

    This game is a ***** mess and at this point I hope DICE gets axed by EA because they have shown time and time again for the past 3 years that they have no idea what the ***** they're doing.

    then don't play. the rest of us don't agree and are having fun.
  • EA_Tom wrote: »
    Oilerfan78 wrote: »
    The game is great, you just need to find your niche. I agree it could be frustrating. Start with IA or COOP to ease your way in. Next try some smaller modes like Blast. When you feel you are ready, try Galactic Assault. But be prepared, the higher level players will destroy you very frequently

    I think this is a good comment.

    There are a lot of modes to try out in this game. And especially if you are just starting, some are better than others. Would also recommend Instant Action as a good place to start.

    I gotta disagree with Instant Action purely for the reason that AI can still shoot you when being ragdolled, or stunned in some way. It's almost better to be anything other than a hero/villain in that mode, which isn't necessarily a bad thing, but it shouldn't be a thing regardless of whether it's good or bad.
  • OP is not really wrong about anything
  • EA_Tom wrote: »
    Oilerfan78 wrote: »
    The game is great, you just need to find your niche. I agree it could be frustrating. Start with IA or COOP to ease your way in. Next try some smaller modes like Blast. When you feel you are ready, try Galactic Assault. But be prepared, the higher level players will destroy you very frequently

    I think this is a good comment.

    There are a lot of modes to try out in this game. And especially if you are just starting, some are better than others. Would also recommend Instant Action as a good place to start.

    it's a "good comment" that completely ignores all the OP's criticisms

    this game coasts on its branding, the lack of balance in every mode is so bad it demonstrates DICE's lack of interest in actually playing its own game (only SFA is reasonably balanced but as it hasn't been updated in years)

    the recent reinforcements addition (to fulfill some contractual obligation movie tie-in) just pours salt on the wound with the new uber-heavy, obviously playtesting was kept to a bare minimum in the rush to cram this unneeded content in the game while allowing serious bugs to fester for months (not to mention the character model is ugly as hell and looks stupid)
  • EA_Tom wrote: »
    Oilerfan78 wrote: »
    The game is great, you just need to find your niche. I agree it could be frustrating. Start with IA or COOP to ease your way in. Next try some smaller modes like Blast. When you feel you are ready, try Galactic Assault. But be prepared, the higher level players will destroy you very frequently

    I think this is a good comment.

    There are a lot of modes to try out in this game. And especially if you are just starting, some are better than others. Would also recommend Instant Action as a good place to start.

    I agree with this feedback. Part of the OP’s complaint was the maps being chaotic which appears to show they have yet to learn the maps. Playing modes like Blast, Strike and HvV can help a lot with learning portions of the map.

    I as well started playing a couple months after release and felt it was a climb to face those with purple star cards already. However, it is very easy to get rank 3 star cards and get close to an equal footing. I also found it fun to rank up my heroes.

    To answer the topic title, I play because it is a great looking Star Wars game that lets me dash around as Yoda or experience the ultimate power that is Palpatine. I don’t really understand the hate that gets put out every now and then. I for one have certainly gotten my money’s worth.
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