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Replies
yeah it definitely needs a damage nerf
XBL- JsOnMyFett 13
Forgot about the melee damage, ..and the playlist, fall damage highly inconsistent, fighters ability to dodge locking missiles are inconsistent, WA twilight on hoth unwinnable for rebels, explosive splash damage will damage/kill players inside shield, only rebel gets the kill/xp in a fighter collision (not sure if that was addressed recently) , I had more but again...... I'll think of em later......
Never has a "git gud" been more appropriate.
Wen it comes to vs another hero, I can agree, but against infantry, he's a boss lol
Do you have any idea how many atst and star fighters I have brought down with torpedoes? I think you need some more training padawon learner
It's beyond fixing.
the hero spawns on outpost beta are the worst imaginable i spawned in front of an entire enemy team once like wtf dice?
lol
anoh right?
Not really. I use Ion Torpedo literally every time I play Walker Assault. It's more useful than the Ion Grenade, but I like that too, takes care of Leia's shield and Nien's turret in HvV.
Exactly. This and FS hit detection are the things that are actually broken. They should be prioritized.
Netcode
Netcode is a blanket term for anything that somehow relates to networking in online games; netcode is a term most commonly used by gamers when discussing synchronization issues between clients and servers. The actual elements of a game engine that can cause so-called "netcode issues" include, among other things, latency, lag compensation or the lack thereof, simulation errors, and network issues between the client and server that are completely out of the game's hands.[1] Netcode as a term tends to be used only in the gaming community, as it is not recognized as an actual computer science term.[
Edit: Never mind, didn't read all the replies.
Somebody's never played HvV on the Sullust OR maps.
Proceed with the countdown!
So? It's supposed to be hard, how is that broken?
Nooooo!!!
Its a Trap!!!
True true.