


Official Star Wars Battlefront Death Star Update Feedback Thread.
Have comments around the Death Star patch update? Make sure to post them below.
Full patch notes can be viewed here.
Full patch notes can be viewed here.
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And Palpatine buffed again?! Lordy lord..
I almost cried...
The Devs said months ago that they could not replicate the issue in testing. I think we've lost the battle on that one.
The latest info from any dev was Dennis on Twitter, he said "More on that later." At least that means there is, in fact more or something coming
It's the best one after yesterday's "It's like we are listening"
Haha, I didn't see that second tweet
+10 hues
Leia - Enhanced Ion Neutraliser (1-2 second charge, slight burn damage to vehicles and infantry (same as stinger), gives her a teamwork focus and some defence against AT-STs.)
Palpatine - Sith Focus (give 4 seconds of 'enhanced block' where, when next blocking, Palpatine will convert 10% of incoming damage into health. After ability ends get normal block afterwards)
Gaming management/devs are some of the most out of touch creatures on the face of the earth. Give them a cash cow and they will trade it for magic beans in a second.
No I'm hoping she'll get that instead of her Token Drop for big modes as a new ability. It would really help in WA and such when you're surpressed by vehicles and it allows you to have a direct supportive impact instead of just wildly dropping tokens and hoping for the best.
I actually really like what they've done. They've streamlined the traits to making a lot more sense and being more suitable to certain roles or playstyles. A statistic they dropped was that more than 80% of players were using the Scout Trait, and whilst they don't want to nerf popular items, it shows a very clear discrepancy and lack of variety in gameplay. I like pretty much everything they've done, although now Survivalist sounds not very useful, although I'll try it out, I never really liked it anyway. Something to note is that now EVERY level 3 trait gives you a 50% chance of a powerup with kills! Meaning that anyone at level three has a nice little bonus!
A lot of other things they've changed have all been madly asked for. Things like dynamic customisation and changes to FS have plagued this game since Day One. They've been a long time coming and overall I would say you're part of a minority who liked stormtroopers without helmets, at least you can wear pauldrons now! Or have Granny Officer!
Dennis has frequently acknowledged they're working on Playlist solutions, this DLC seems to sidestep that problem mainly by being mainly just the Death Star Battle Station Mode, a point a lot of people are upset about but guaranteed if it was full of modes they'd be complaining just the same about the playlist. It's my assumption that a future patch may indeed solve the Playlist issue by allowing individual DLC modes to be selected and put on rotation, this way we might get games of Extraction or Sabotage going. A possible way to also enable this would be to allow Bots in these modes to fill slots and players joining would replace bots until full, meaning even without heaps of people playing your preferred mode, you could still get a game up!
I disagree with you. The Devs are doing everything they can to deliver the best Fan and Player Experience for a wide and varied audience. EA and Disney/Lucas are making it harder by restricting flow of information and from certain decisions from being able to be made. Also the DLC model has wreaked havoc on the game by forcing them to focus on 'new' before they have time to fix up the existing content. But don't attack the devs. Seriously. Those guys are doing an amazing job under the restrictions, listening and delivering to everything we demand for so long as they're allowed to. If you want to get angry at someone, head higher up the ladder.
I really hope dice adds skirmish skin customization and more modes and maps
Finally having a small mode, and DLC Maps would be great, it can be hard to find the map I want online now, especially as more and more DLC comes out. Would be really nice to have the ability to play on the Carbon Freeze chamber whenever I wanted
I laugh in palps voice then I read that. he my favourite hero. Can not wait for HvV when I get home.
Also is the hero health pick ups still 50 HP?
I agree with @ThirdDegreePun. Can we have this next patch with some more skirmish features please?
Thanks! Yeah I fully support more skirmish content and features such as a full port of the MP Pre-match loadout screens into Skirmish. I left those out though because as Dennis has said a couple of times now this "isn't a skirmish patch", which you could read into implying there IS a skirmish patch coming
For someone called Urdnot_Happy you seem pretty happy about that
I'm kinda sad. I liked that instant melee, most of the time it got me killed but it was pretty fun getting the drop on someone and being able to knock them out face to face. There's nothing I hate more than having a 'draw' in melee where you both die. I'm looking forward to the Bo-rifle to let me do that again combined with Escape Artist
When I selected a hero other than the new one, my screen went completely black.
Getting stuck on loading screens after battle again, and leaving doesnt help, because you are still stuck there. A MA ZING.
What platform are you on?
I forgot the fantastic 5 heroes being ingame at one point in walker assault. GG
Too much flying and flying is dull.
Flyin feels slow as a balloon tour.
Every fighter should have a sprint ability like normal soldier sprint (with a stamina limit).
Evasive roll shouldn't be on the d-pad but on the left thumbstick like soldier strafe.
I also experienced massive frame rate drops in space on the PS4, and the indoor parts had an overall laggy feel to it.
I am on PC
I don't honestly see them being used out side of buffing heavy blasters where any damage increase can be useful and to the 19x.
Ok so it was mentioned that more than 80% of players are using the scout trait and the change is to provide diversity, surely it would be better to improve the usefulness of the other traits rather than upset 80% of your customers by nerfing the one good one!
yup typical EA horse *****. Its crashes for me too inbetween games, completly unplayable, another EA con, if its not the bus its the cheating f**ks...and EA do NOTHING...this will be the last game I buy from EA..
I dont feel like Escape Artist is useless, it was hard to get kills with that 1 hit melee anyway, unless the opposite team was completely oblivious to their combat scanner. I do have to agree with you on the berserker trait though. If you aren't firing from the hip in Battlefront, you are doing something wrong. Aiming does not provide any accuracy bonus and it slows you down considerably. Although the damage bonus reaches 50% at rank 3 rather than the old 75% at rank 2, which could even it out. I can't really speculate too much about it anyway, haven't tried it yet.
Apparently this doesn't include Skirmish Fighter Squadron... I was looking forward to using Red 5 in it. Unless they are added to it later in the update specifically for Skirmish, I'll remain disappointed.
Thanks.
WE WANT OFFLINE DLC MAPS!
PLEASE @Sledgehammer70 read these things!
Fully agreed
Why have people been saying the Death star in skirmish. Am I missing something? Besides offline DLC have been requested, they sell more season passes and everyone happy. All they need to do is actually put it in the game.
Totally agree