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This is in my reports along with more offline content. Our team has a lot of plans for the title, and I know Dennis and team are very much looking forward to working on and bringing a lot of desires of the community to the game.
Sledgehammer70
Star Wars Battlefront Community Guy
This..
As much as I’m enjoying this game it needs Conquest Mode badly...especially Offline. Offline gets real redundant without an objective. Killing troopers only goes so far...awe but if we had a Control Point to hold and there is this massive struggle for control for all of the Control Points on the map at the same time. Wow...fun stuff. Awe the memories. Good times...good times.. You and a friend in co-op Offline can have a blast running around trying to gain them to prevent A.I. from spawning in addictional troops. He who controls the most Control Points spawns the most A.I. reinforcements and dominates the battlefield simple enough right? Of course Offline desperately needs A.I. heroes and villains on the battlefield of play.
So any way...yeah bring back Conquest as a game mode type on and offline that would rock. Oh and Galactic Conquest (with progress that you can save) Offline too.
Exactly insanely fun good times.
Yeah! It’s a miracle... Finally... Oh oh...please don’t forget to make the out of bounds in such a way that it fits the Conquest Mode. Don’t do bottle necks without ways to go around them, thank you.
Thanks for the good news. I'll believe it when I see it
Hopefully, it comes as soon as possible. I asked about this topic in the AMA thread which still wasn't answered yet.
+1 on the addition of conquest to the game.
Why not have this stuff to begin with? Now folks have to wait to get a proper working and polished game again.
Best example is the current awful and pathethic group spawn system.. Hey lets have heavily objective based modes, classes but no squad system like Battlefield uses... makes totally sense...
I remember conquest had a 1000player reinforcements incase because Of all the CP it would be hard to dominate the game so that was one way of ending it alos u had a timer so who ever had most CPS or most player reinforcements cant quite remember
Or being back supremacy because the one great thing i loved about that game mode was the fact that that game could end in a second or last forever because of the extra minute added everytime a CP was captured and if the team was well balanced it was just an intense battle back and forth and like with all the BF2 has now with all the heros and tanks and stuff supremacy would be unbelievabaly great to play like they dont even have to change maps just add 5CPS around the map start in the middle boom bang star WARS begins and this would give players more time to use their vehicles and heros without feeling like having to pick because the games about to run out and yh GA Is fun but really rushes the game and its gettin old
In the first BF the only real problem was its lack of content because i could go on and on playing supremacy but becaus there were hardly any maps it got boring but with new BF2 more maps mpre everything plus supremacy literally best game ever
So ea/dice heed our call
BRING BACK SUPREMACY OR CONQUEST OR BOTH PLSPLSPLS
+1
Battlefield had first Rush and later Conquest. Therefore we might finally get Conquest.
I also agree that the interaction regarding teamwork isn't optimal. However, Conquest wouldn't need a group spawn system, but maybe other open modes.
Battlefront 2 (2017) used some of the feedback from its predecessor, but core feedback is still missing or slightly changed on purpose in the interpretation. Keep this thread up for Conquest or open modes.
preferably conquest tho please
...unless you have creamed corn in the house then send me a pic fosho.
again. conquest please I still play battlefeont 2 on original Xbox from time to time and that's the reason why
ps4 gamertag
theNAMELESS420
Uhm Battlefield has Conquest since the beginning with 1942
In my opinion, every mode should be offline available with split screen on consoles. Even the dumbest AI should work to have fun with friends.
Battlefield Bad Company only Gold Rush at release. Anyway, Conquest is such a great mode it should be available at release in all Battlefronts or at least an open map mode for epic battles. GA is just a linear rush mode.
Pretty sure that 90%+ want the mode
Hey DICE did you hear that? That’s a good point...
Seriously after all the negative hype...this would be a huge air love kiss to the fans.
Talk about a brilliant PR move. Thumbs waaaaaaay waaaaaaay up.
I was shocked and disappointed 40 players was the max in this game. Considering battlefield has always had huge conquest 64 player battles it was natural to assume SW:BF2 would have the same. I understand they want to stray away from have the 2 games so similar for game types but come on. We want large scale chaotic battles 20v20 is ok but 32v32 is better.
Probably will be in a future update once they fix server lag.
20v20 can work, it depends on how the maps are set up.
I've played 16v16 games more wild than any 32v32 game ever came close to.
Pirate of the Knights of Gareth
In my opinion, you need a higher player count if you have several frontline with vehicles and aircrafts.
On the current GA linear maps you would probably get a grenade spammed areas if you add more players.
In my opinion, you need a higher player count if you have several frontline with vehicles and aircrafts.
On the current GA linear maps you would probably get a grenade spammed areas if you add more players.
That is why I want supremacy instead on these maps.
Pirate of the Knights of Gareth
I want non-linear maps added. Supremacy was a little bit better (than WA) regarding freedom in Battlefront (2015), but didn't increase the replayability or let us create different tactics. It was just "push" and farm kills.
It's the same engine which Battlefield 1 uses, just a newer version.
Kashyyyk Capture zones: Wookiee defence platforms, beach landing zone, the three trees, the crashed Venator, the swamp area could have a wrecked Juggernaught as a capture point and maybe a point on the otherside of the Venator.