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Gamescom 2019 Triple XP
Community Transmission

Why BF1 Is Better Than BF2

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  • I still think if I had to live with one, it would probably be BF2 but I do agree with the people saying BF1 probably had better modes and the guns oddly felt better in my opinion. HVV was much better in BF1 than the one we have in BF2. I didn't mind being an infantry in that mode all that much because after a while you would find out how you can be effective against the heroes. Guns like the EE-3 and the E-11 felt much better in BF1 than in BF2. I don't know, the blaster bolts look better and the gun just feels like it has a little more weight to it fires. It just felt better. I don't agree with the jumpacks though, those had to get limited. It looked pretty silly to see everyone just jumping all over the map. I didn't like that it added a pretty much guarantee jail-free card for the players. So I like that it got limited down to only the reinforcements. His rocket launcher blast radius does need an increase though.
  • bfloo
    15531 posts Member
    DoctachCJ wrote: »
    I still think if I had to live with one, it would probably be BF2 but I do agree with the people saying BF1 probably had better modes and the guns oddly felt better in my opinion. HVV was much better in BF1 than the one we have in BF2. I didn't mind being an infantry in that mode all that much because after a while you would find out how you can be effective against the heroes. Guns like the EE-3 and the E-11 felt much better in BF1 than in BF2. I don't know, the blaster bolts look better and the gun just feels like it has a little more weight to it fires. It just felt better. I don't agree with the jumpacks though, those had to get limited. It looked pretty silly to see everyone just jumping all over the map. I didn't like that it added a pretty much guarantee jail-free card for the players. So I like that it got limited down to only the reinforcements. His rocket launcher blast radius does need an increase though.

    I want to say I'd pick bf2 over 1, but the last game held my attention a lot longer.
    The Knights of Gareth are Eternal

    Pirate of the Knights of Gareth

    h846398gb27k.png


  • Nah.


    .
    Check these posts out:
  • bfloo wrote: »
    DoctachCJ wrote: »
    I still think if I had to live with one, it would probably be BF2 but I do agree with the people saying BF1 probably had better modes and the guns oddly felt better in my opinion. HVV was much better in BF1 than the one we have in BF2. I didn't mind being an infantry in that mode all that much because after a while you would find out how you can be effective against the heroes. Guns like the EE-3 and the E-11 felt much better in BF1 than in BF2. I don't know, the blaster bolts look better and the gun just feels like it has a little more weight to it fires. It just felt better. I don't agree with the jumpacks though, those had to get limited. It looked pretty silly to see everyone just jumping all over the map. I didn't like that it added a pretty much guarantee jail-free card for the players. So I like that it got limited down to only the reinforcements. His rocket launcher blast radius does need an increase though.

    I want to say I'd pick bf2 over 1, but the last game held my attention a lot longer.

    I could see why, the only reason I say BF2 for me is because of the inclusion of all three era's. Which was a big deal for me. I look back on BF1 and while it had it's share of problems, it was still a pretty fun game that really, all that was missing (for me) was the ability to play in all three era's. I still didn't like the card system then but the card themselves were better in the first game than in this one.
  • Jumppack ruined PvP and too many players used it as a quick "Get out of Jail" card. Glad it's gone and only earnable reinforcements can use it.
  • Lack of jump pack and slow gameplay detract greatly from Battlefront 2. I'm glad I haven't wasted my money on Battlefront 2.
  • I personally loved jump pack, I’ve never heard of someone wanting less mobility in anything. The advantage of Jp was it made the gameplay much faster than bf2 and a lot less cumbersome. Guns and ttk were also superior, the quick kill time allowed noobs to get their fair share of kills and allowed skilled players to go off. Everything about bf2 is about using crutches(heroes/reinforcements) and capping things so everyone’s like zombies.
  • I have played every Battlefront out there... and yet, the Original games are better if you forget about the graphics. They offered a lot more and were not based solely on points. They offered the same thing to every one. I do like the recent installment, but it could be better. Thanks to all this feedback. I think by the end of 2018, we should see a WAY better game.
  • I disagree with rolling. The rolling on BF1 was terrible. You'd see the guys that were nonstop rolling. Rolling in the air while shooting you with EE4. Some of them looked like they were flying.

    I agree with you on modes. This game needs Extraction, Cargo, and another large mode.
  • SW BF 2 2005 > SW BF 2004 > Battlefront 2015 > Battlefront 2 2017

    but that's just my opinion
  • univurshul
    1667 posts Member
    edited January 2018
    definitely miss sniping on Walker assault and popping the jet pack onto roofs in Bespin. But my feeling was BF1 was nothing but that toward the end. BF2 has made me a better well rounded player in terms of class, star fighters, etc.

    Battlefront 1 maps were intimate and fun to explore.

    Battlefront 2 maps are littered with invisible walls, ledges you can't jump up on to, and the maps move too fast for a player to care about nuances. Perhaps if they open a 4th card option and each class gets a jetpack...but naw, they wouldn't do that. I think the designers were like, "Star Wars trooper infantry do not all have jet packs. Only Boba and a few others..."

    Bring back the old Bespin Walker Assault!
    Let's all remember that Luke's hand didn't clank to the stone when he vanished....Everything organic disappears as a force ghost. The in-organic stays...


  • univurshul
    1667 posts Member
    edited January 2018
    quitegoneG wrote: »
    I have friends who had 200kill games in BF1 all infantry.

    I've never racked up that many in BF1, but managed to get 55 one round just sniping. It's a matter of knowing the game to a point of mastery and knowing the maps & nuances. BF2 is very new still, patches keep coming, but I think once it's in the bag, you'll see the real warriors exploit the game in a similar fashion to BF1. Or maybe not. One reason is that I think the pace of GA moves faster than BF1, and the maps don't really incentivize or encourage an all-infantry experience. I definitely love my heavy, but I also love my enforcers and that disparity didn't exist in BF1 either. So, sometimes, I'll make 5-6 consecutive kills and respawn just to play as my enforcer; why wait to be killed. So ya, the game moves differently as a result. But in terms of skill and weapons, I've noticed I stay out on the field longer now in BF2, make more kills before defeat, and can understand the opponents thinking better to capture more infantry battle points.

    I'm still learning how to rack up kills with heroes in BF2, and in all honesty, I think enforcers like the death trooper and flame trooper are way more fun & theatrical on eliminations than getting peppered by infantry because you have a saber, i.e., a target on your back. And, theres a MAX NUMBER IN PLAY cheeseball wait for the heroes now in a lot of GA rounds, so what I do now is spend every battle point & crafting part on speeders, amored vehicles and enforcers. Way more fun than ***** everyone off with Palpatine, aka a stupid floating wizard that only killed 4 characters in 6 films. Not 400 troopers in 6 minutes...wth
    Let's all remember that Luke's hand didn't clank to the stone when he vanished....Everything organic disappears as a force ghost. The in-organic stays...


  • I mean, you could always just go play BF1 if you like it so much more...I actually hated it, personally. It was far too fast paced and chaotic for me. Spawn, toss grenade, get shot from somewhere, spawn, run a bit, toss grenade, die again. It didn't feel immersive to me. I tried to get into it on several different occasions, and it just seemed so boring. BF2 on the other hand, I have played just about every day since release...Great game! (up until the update today, that is.)
  • Still playing SWBF1....

    Stopped playing SWBF2....
  • bfloo
    15531 posts Member
    Camarones wrote: »
    I mean, you could always just go play BF1 if you like it so much more...I actually hated it, personally. It was far too fast paced and chaotic for me. Spawn, toss grenade, get shot from somewhere, spawn, run a bit, toss grenade, die again. It didn't feel immersive to me. I tried to get into it on several different occasions, and it just seemed so boring. BF2 on the other hand, I have played just about every day since release...Great game! (up until the update today, that is.)

    It is actually playing more tactically now.

    I had a lot of great cargo games last week.
    The Knights of Gareth are Eternal

    Pirate of the Knights of Gareth

    h846398gb27k.png


  • Camarones wrote: »
    I mean, you could always just go play BF1 if you like it so much more...I actually hated it, personally. It was far too fast paced and chaotic for me. Spawn, toss grenade, get shot from somewhere, spawn, run a bit, toss grenade, die again. It didn't feel immersive to me. I tried to get into it on several different occasions, and it just seemed so boring. BF2 on the other hand, I have played just about every day since release...Great game! (up until the update today, that is.)

    This^ x1000, it was far more fast paced and chaotic, that’s why I loved it. Hopefully bf2 adds some new modes soon, I like it as well.
  • the opposition is not blended in the background - easier to spot.

    much better plasma streams - i know when im about to walk in cross fire and then back off.

    choosing maps

  • I also think BF1 is more fun, I have not put my finger on why exactly, but reading through the thread I agree with the weapon TTK , lack of weapon variety( unless one changes class), modes and maps.
    BF2 is not finished though, so I keep playing it, my friends do as well, we are hopeful that the game will get out of its glitchy teenage phase and into a more mature phase.
    I think the class system needs some real reworking, officer and specialist are just broken. Example, on mos eisley I can shot the length of the map with the blurg and kill a specialist trying to snipe me. All the time. That is just crazy. Maybe with the S-5 but not the blurg. The officer has become a front line soldier with the upgraded blurg and se44c. I typically get more kills with the officer than any other class. The officer weapons ttk is very good. The specialist is a good sniper, then why does the class have infiltration and trip mine? At 100 hp it does not last long as a front line soldier, even if trying to be sneaky. I see many people use brawler and personal shield( running around using melee) but I have not tried that yet, maybe that is the way to go when sniping is not an option?
    The modes are also a little boring, GA is just turning point with some walkers and often has too many heroes out, in this case I would rather have more elites than heroes. More maps with the same objectives does not equal better game play.
    This game really needs conquest or supremecy or frontlines or dominatiion. If the maps were as big as those in battlefield 1 these game modes would be amazing.
    Blast is all about getting the elites out first( why are they even there?, this should be plain soldier combat) and some of the maps are just a glorified square arena of death( like naboo ) which makes them very boring and not tactical at all. Strike can get boring when you have to play the same thing 2 or 3 times, and you can only capture the flag or blow it up so many times. Also too many elites, limit it to one on the map at a time, the elite should be like heroes on BF1.
    flying IS much better in BF2 that BF1, no argument there, hands down no contest.
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