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Question for the Officers out there

Dacen_Thren
46 posts Member
edited February 2018
So I've been playing for a while now, and I do admit that I do like the Officer class very much. Not for the points gain - don't care too much about points - but for the ability to help your team in a meaningful way even if you are total manure at aiming. But everytime I play as some other class, I've noticed something. So I have to ask my fellow Officers:

Dear comrades... when you see a Specialist (or two, or three) kneeling in a pristine sniping position... or a Heavy just unpacking his Sentry... why exactly do you choose to pop a Squad Shield around them? Why is that? Do you think you help them by making it impossible for them to fire their weapons at the enemy? Do you wanna mix things up a bit by forcing them out of their carefully chosen positions? Do you just feel the urge to complete some Squad Shield related challenges?

I haven't played for too long yet, and I do wanna learn from those who have mastered the craft. So please, enlighten me with your wisdom, for I obviously are unable to see it.

Replies

  • My favorite class in Battlefield: medic

    Least favorite class in Battlefront: Officer


    Something is wrong. Officer is not good for helping your team, most of the current things that buff your team can be exploited for selfish battlepoint gain.

    —————

    That being said, placing a squad shield over someone can be an attempt to help them. Most people I notice just ignore squad shields if I place near them trying to help, so if you don’t place it close enough then you just wasted your ability.
  • EvazanJr wrote: »
    My favorite class in Battlefield: medic

    Least favorite class in Battlefront: Officer


    Something is wrong. Officer is not good for helping your team, most of the current things that buff your team can be exploited for selfish battlepoint gain.

    —————

    That being said, placing a squad shield over someone can be an attempt to help them. Most people I notice just ignore squad shields if I place near them trying to help, so if you don’t place it close enough then you just wasted your ability.

    True, it doesn't help if your team doesn't notice your Squad Shield. But it doesn't help either if you place in in a spot where it hinders more than it helps. I was serious when I was asking for their reasoning, because... it happens so many times, they can't just all be stupid, can they?

    I wouldn't say that the Officer is "wrong" per se. The problem is that a HUGE number of people (including widely known streamers) only use them for Battlepoint gain or to buff exclusively themselves. The class in itself isn't broken - the people who are using the Officer are. The only way to remedy this would be to exclude the Officer from their own buffs and reduce or completely remove the Battlepoint gain - in which case nobody would play the Officer anymore, and we would end up like so many games do: The supporters get nerfed so much that they completely vanish.

    I do believe that the Officer might (MIGHT!) need a nerf to their weaponry, but the Battlepoint gain is fine as is. If their weapons get nerfed, they will have to rely on their support skills to gain points, because they won't get as many kills as they do now, so it would balance the class a little better (their milestones should reflect this change though, you can't expect them to kill the same amount of stuff when you nerf their killing potential). But I'd advise against nerfing the buffs or their point gain.
    That's a discussion for another topic though.
  • EvazanJr wrote: »
    My favorite class in Battlefield: medic

    Least favorite class in Battlefront: Officer


    Something is wrong. Officer is not good for helping your team, most of the current things that buff your team can be exploited for selfish battlepoint gain.

    —————

    That being said, placing a squad shield over someone can be an attempt to help them. Most people I notice just ignore squad shields if I place near them trying to help, so if you don’t place it close enough then you just wasted your ability.

    I think part of the problem is not having ammo or medic crates. It’s hard to create a support role without these, that’s why we have area of effect bonuses for Officer. Not that I’m advocating ammo for the game because I wouldn’t like that.
    #infantrylivesmatter
  • Placing the shield in your teammates line of fire is generally a bad idea. But I place a lot of shields that may look way out of place if you aren’t seeing it’s benefits. But I tend my shield also. The moment I see it creating a detriment to our team PTO I take it down.
    Shields are great for covering an open flank from ranged fire when launching an ion disruptor. Placing a shield so it covers the back half of a ion cannon, and the person manning it.
    Thank you very much for the reading Chokoon.

    "Azier77, there's something very interesting going on with your Midi-Chlorian. The sample you send in sits at approximately 1,100. However, the specimen shows an unnatural behavior. This is extremely rare but it appeared that the density of Midi-Chlorian in your blood was altered at a different part of the body. Although the exact amount is unknown, further scan shows the Dorsal medial prefrontal cortex, which is situated in the frontal lobe region of your brain, carries the highest density of Midi-Chlorian. Studies have shown that the activity of this specific part of the brain was heightened massively during meditation. This is assorted directly with one potent force power, Battle Meditation. It looks like you're gifted with an ability of Battle Meditation, the power that can win the entire wars. This is already rare in itself, only a scarce number or Jedi has seen to use this force. But with proper training, you may find yourself using it to the highest potential."
  • Sigh. So much hate for my officer brethren.

    I understand people's frustration with our ability to use 3 cards (Bounty Hunter, Presence and Improved Command) and in order to facilitate amassing BP much faster than you can (please keep in mine we're using ALL 3 card slots to allow this, it's not a base officer ability!)

    I would even accept a nerf to this loadout happily. The immediate command on the whole team at the start of the game could be removed, fine. It's 100-500 BP. It's like 3 kills. I'll still get those kills.

    But people who are asking for more weapon nerfs and reducing our health, are you mad? It's been done! The Blurrg is now a close quarters weapon and it and the SE-44c require precision and headshots to use effectively. We put in work, we opened up attachments, and we deserve to have viable weapons!

    As for the OP, I always run with a turret, never the shield, there's always a place for a turret, but the shield should really only be used in certain places, at certain times, and if you mess it up, you can ruin a phase for your team.

  • Bounty_Hunter
    311 posts Member
    edited February 2018
    DarthDidds wrote: »
    Sigh. So much hate for my officer brethren.

    I just find it hilarious how all the players are so altrusitic all of a sudden. In the days of SWBF2015, there were a number of us on this foru,m talking about playing support classes to help the team. Literally, only a handful of us were doing that. Everyone else was, like, "Well if that's what you want to do, have fun, but it's not my style."

    Now, in this game, the officer gets a huge amount of BP and suddenly everyone is playing it "to support the team" and justifying the BP gain by saying, "It's my role as an officer to support the team."

    Where were all those guys before? Lol.

    Most of the people in here should just be honest and say, "I play officer for entirely selfish reasons, to get an inordinate amount of BP."
    PSN: Tallion828
  • Sorry @Bounty_Hunter I can safely say I play to support the team. I run Recharge Command, OP and a choice of shield, flash grenade and Turret depending on the objective. All cards have been Epic for at least a month.

    My tactics are to try to keep as close to heavies as possible and try to time the recharge for when their sentry etc runs out. I will also deploy a shield to cover an objective being capped. I find it important to stick close to your grunts and buff them as often as possible, and try to stay alive as much as possible...to that end I have the rapid fire mod for the SE44C. It is crucial for an officer to be present at choke points leading the attack from the rear.....

    I don't run Officer it to accumulate points for a hero, basically because I am pants at hero play and believe me I am not much help as a hero.... :D . I play it because I can contribute something.

    Cheers

    PSN: auldtam
  • auldtam wrote: »
    Sorry @Bounty_Hunter I can safely say I play to support the team.

    I'm not saying it's everyone. Glad you're supporting your team :)
    PSN: Tallion828
  • It's funny, how every single Officer thread with totally unrelated questions Resort into: You only play Support role for selfish reasons. Help me get Score faster, but you deserve None, or are you that selfish?

    Tell you what:
    Yes, I play the game so I can have fun and feel rewarded. I know, it's totally strange, and needs a lot of explanation to be truly understood.
  • DarthJ wrote: »
    I only put my shield down because we won't win by fighting what we hate, but saving the ones we love

    Deep
  • Lee1981
    1487 posts Member
    edited February 2018
    I play officer class only and have done since day one

    I buff myself or those around me to benefit myself for bp gain only

    The game is not designed for teamwork anyway, most players only care about getting a hero as fast as possible

    It makes no difference if you win or lose and hero’s are the best bit about Star Wars games

    So I’m gonna carry on racking up those bp with the mighty officer

  • I liked it better in the last game, seemed like it had more health.
    This is how you teach scrubs:
    xnvLDB.gif[/quote]
  • auldtam wrote: »
    Sorry @Bounty_Hunter I can safely say I play to support the team. I run Recharge Command, OP and a choice of shield, flash grenade and Turret depending on the objective. All cards have been Epic for at least a month.

    My tactics are to try to keep as close to heavies as possible and try to time the recharge for when their sentry etc runs out. I will also deploy a shield to cover an objective being capped. I find it important to stick close to your grunts and buff them as often as possible, and try to stay alive as much as possible...to that end I have the rapid fire mod for the SE44C. It is crucial for an officer to be present at choke points leading the attack from the rear.....

    I don't run Officer it to accumulate points for a hero, basically because I am pants at hero play and believe me I am not much help as a hero.... :D . I play it because I can contribute something.

    Cheers

    This. I am no help to anyone but the kill counter of the enemy team when I'm playing as a hero. Same goes for every other class. I doubt there has been a single game where my K/D was over 1. So the only thing I can do is to support the team. I run Recharge Command and Officer's Presence, plus either Turret or Disruption. And if I didn't HAVE TO get 550 kills with every single class to unlock all their weapons and attachments, I would probably just purple up my Officer and never touch anything else again.

    But yes... this is getting out of hand. Now there are two of them! (Topics in one, that is.)
  • ...you place shields like that when you are in party but got placed on the other side - your trolling them
  • Lee1981 wrote: »
    I play officer class only and have done since day one

    I buff myself or those around me to benefit myself for bp gain only

    The game is not designed for teamwork anyway, most players only care about getting a hero as fast as possible

    It makes no difference if you win or lose and hero’s are the best bit about Star Wars games

    So I’m gonna carry on racking up those bp with the mighty officer

    at least it's honnest !
    I never play officer but I think the only bad thing about them is their 100 hp self heal ....
    personaly I prefer commando and I appreciate when an officer boost me up before a fight
  • Seems to me one of THE SMARTEST reasons to choose Officer when playing as the Dark Side, you won't be as easy to see as your fellow teammates in Stormtrooper uniforms. It's a camouflage thing. Especially on Endor.
    "I'm Luke Skywalker. I'm here to rescue you!"
  • I play Officer mainly cause I love the feel of pistols and their kit is really useful and fun. In fact the only purple trooper card I have is for improved flashbang. I also always use improved battle command and usually have squad shield for objectives. But the pistols feel really good to use and you can really push an objective with battle command since if you’re teammates are just sitting around choke, they’ll usually actually push forward with the health boost. Supporting teammates is nice too although you don’t get as much recognition for it as like in Overwatch
  • It's called trolling and your welcome

  • This. I am no help to anyone but the kill counter of the enemy team when I'm playing as a hero. Same goes for every other class. I doubt there has been a single game where my K/D was over 1. So the only thing I can do is to support the team. I run Recharge Command and Officer's Presence, plus either Turret or Disruption. And if I didn't HAVE TO get 550 kills with every single class to unlock all their weapons and attachments, I would probably just purple up my Officer and never touch anything else again.

    But yes... this is getting out of hand. Now there are two of them! (Topics in one, that is.)

    This describes me as well.

    I am better in some maps than others. There are times, I'm just fodder and rather contribute other ways. I want to have fun and be part of the action. Command rushing choke points, Presence while teammates are fighting nearby, turrets, and careful throws of Flash Grenades. Instead of dying, I'm trying to buy a few, extra seconds of life for the team.

    On a related note, I find it curious that those with explosive shot Blurrg make complaints no one on their side are as good as them. I just qualified for the Assault CR-2 and doubled my elimination count. I know I'm not that good. It has to be the weapon.

    I have not yet qualified for the Blurrg. I'll see how OP it is once its in my shaky hands.

  • Squad shield is only useful for shielding people who need to leave the position immediately, with maybe a couple of exceptions.

    One of the following 2 situations will always apply:

    The shield is taking fire.
    • Anyone inside the shield is going to start taking fire in a few seconds when the shield drops.

    The shield isn't taking fire.
    • The shield is wasted.
    • The shield is in the way of your own team's line of fire.

    Clearly, if the shield isn't taking fire, there's no reason to use it at all. And if the shield is taking fire, there are only 2 reasons I can see to use it:
    1. Use it to lock down an objective ON OFFENSE ONLY long enough to take it and then move on to something else, or
    2. Buy yourself or your squad some time to evacuate a position and run for some better cover.

    Neither of these 2 situations occur often enough for it to be worth adding this as a Star Card IMO, but if someone decides they're going to use the squad shield, they should be sure to use it wisely, and not just plant it anywhere anytime.
  • DarthJ wrote: »
    I only put my shield down because we won't win by fighting what we hate, but saving the ones we love

    Lol if Rose had just let him take out that cannon, Luke wouldn't have had to sacrifice himself to save them all. Instead of losing a stormtrooper, the resistance lost one of the most powerful and iconic heroes in the galaxy. Also Finn was trying to save the ones he loves and she stopped him dag nam it!

    Sorry rant over.
  • DarthJ
    5782 posts Member
    alunguy wrote: »
    DarthJ wrote: »
    I only put my shield down because we won't win by fighting what we hate, but saving the ones we love

    Lol if Rose had just let him take out that cannon, Luke wouldn't have had to sacrifice himself to save them all. Instead of losing a stormtrooper, the resistance lost one of the most powerful and iconic heroes in the galaxy. Also Finn was trying to save the ones he loves and she stopped him dag nam it!

    Sorry rant over.

    I agree! Sorry for causing flashbacks to that terrible scene
    41st Forum Fury Battalion Founder PSN: ibrajoker59
  • Yeah it's annoying to say the least. It actually puts others in danger as you have to edge out of the shield to continue the fight you were in. My guess is they are inexperienced and probably think they are genuinely helping out. It's a good job we can't tk in this game :)

    Saying this, the other classes are just as bad in their own way. The number of times I'm engaged in a fight and a heavy stands right in front of me to unleash his sentry, or an assault or a specialist stops in front of me to fire.
    Some of the class traits can be questionable but the real problem is the lack of consideration from team mates.
  • Grraauuggh wrote: »
    Squad shield is only useful for shielding people who need to leave the position immediately, with maybe a couple of exceptions.

    One of the following 2 situations will always apply:

    The shield is taking fire.
    • Anyone inside the shield is going to start taking fire in a few seconds when the shield drops.

    The shield isn't taking fire.
    • The shield is wasted.
    • The shield is in the way of your own team's line of fire.

    Clearly, if the shield isn't taking fire, there's no reason to use it at all. And if the shield is taking fire, there are only 2 reasons I can see to use it:
    1. Use it to lock down an objective ON OFFENSE ONLY long enough to take it and then move on to something else, or
    2. Buy yourself or your squad some time to evacuate a position and run for some better cover.

    Neither of these 2 situations occur often enough for it to be worth adding this as a Star Card IMO, but if someone decides they're going to use the squad shield, they should be sure to use it wisely, and not just plant it anywhere anytime.

    Note that the shield is perfect for players doing the objectives. All three objectives in Endor is a perfect example of this. Put up a Squad Shield, have your teammates guard your flanks, and the occasional shot that goes through from long range will be soaked up by the shield. It might only last seconds, but you rarely need more than to complete the objective anyway.
  • alunguy
    582 posts Member
    edited February 2018
    DarthJ wrote: »
    alunguy wrote: »
    DarthJ wrote: »
    I only put my shield down because we won't win by fighting what we hate, but saving the ones we love

    Lol if Rose had just let him take out that cannon, Luke wouldn't have had to sacrifice himself to save them all. Instead of losing a stormtrooper, the resistance lost one of the most powerful and iconic heroes in the galaxy. Also Finn was trying to save the ones he loves and she stopped him dag nam it!

    Sorry rant over.

    I agree! Sorry for causing flashbacks to that terrible scene

    It's cool, i'm in therapy now.

    giphy.gif
  • Nothing better that when you hear gun fire coming your way and your at the objective, they reach you and someone saves you with a shield
  • Slither wrote: »
    Nothing better that when you hear gun fire coming your way and your at the objective, they reach you and someone saves you with a shield

    That's true. But it's overshadowed by the times someone popped a shield around me right when I was throwing my grenade, so it bounced off and exploded in my face. ;)
  • DarthJ wrote: »
    I only put my shield down because we won't win by fighting what we hate, but saving the ones we love

    Hahaha, thats genius
  • Don’t use squad shield, didn’t like it in BF2015 don’t like it now. So the answer is ‘I don’t actually know?’
  • Spiito
    1349 posts Member
    edited February 2018
    I only place shields in certain conditions:
    1. I am almost dead, self-preservation ACTIVATE!
    2. GRENADE! ****, I don't have my defuser operational yet, shield!
    3. That person is about to die and I can't heal them in time... SHIELD~!
    4. ...Objective time.
    5. I understand there will be incoming fire from a particular direction in the future, therefor I must drop a shield right here, I don't need to be in the shield, it acts as temporary cover, if my back is turned to the location it's covering.
    6. Aww... Oh no... This poor player is inactive, I must place a shield upon them, and PROTECT THEM WITH MY LIFE! *The Officer screams gallantly, while foaming at the mouth*
    Post edited by Spiito on
  • So I've been playing for a while now, and I do admit that I do like the Officer class very much. Not for the points gain - don't care too much about points - but for the ability to help your team in a meaningful way even if you are total manure at aiming. But everytime I play as some other class, I've noticed something. So I have to ask my fellow Officers:

    Dear comrades... when you see a Specialist (or two, or three) kneeling in a pristine sniping position... or a Heavy just unpacking his Sentry... why exactly do you choose to pop a Squad Shield around them? Why is that? Do you think you help them by making it impossible for them to fire their weapons at the enemy? Do you wanna mix things up a bit by forcing them out of their carefully chosen positions? Do you just feel the urge to complete some Squad Shield related challenges?

    I haven't played for too long yet, and I do wanna learn from those who have mastered the craft. So please, enlighten me with your wisdom, for I obviously are unable to see it.

    I think issue is your expecting people to play a certain way instead of how they will.
  • So I've been playing for a while now, and I do admit that I do like the Officer class very much. Not for the points gain - don't care too much about points - but for the ability to help your team in a meaningful way even if you are total manure at aiming. But everytime I play as some other class, I've noticed something. So I have to ask my fellow Officers:

    Dear comrades... when you see a Specialist (or two, or three) kneeling in a pristine sniping position... or a Heavy just unpacking his Sentry... why exactly do you choose to pop a Squad Shield around them? Why is that? Do you think you help them by making it impossible for them to fire their weapons at the enemy? Do you wanna mix things up a bit by forcing them out of their carefully chosen positions? Do you just feel the urge to complete some Squad Shield related challenges?

    I haven't played for too long yet, and I do wanna learn from those who have mastered the craft. So please, enlighten me with your wisdom, for I obviously are unable to see it.

    This has happened to me so many times, very annoying. Many flash grenade throws thwarted (which usually causes me to flash myself), and many turrets have had to be redeployed (the best times are when they place it over my turret). The worst is Leia's shield in HvsV. I'm a big Han Solo player and so many of my explosive charges have bounced back at me from her shield being deployed. Or I engage Sharpshooter which makes you move around very slowly, and in pops Leia with her shield to save the enemy player running away from death by blocking my shots and wasting my ability activation.

    I would say I've seen shields in GA and HvsV help the enemy just as much as my team. I've played the Officer class from the beginning and I've never used the shield once. I would have to be taking an objective AND communicating with friends (to warn them of deployment) to ever think of using it. You should also have to be a very high level officer to unlock it, to keep the noobs from using it.
  • I think issue is your expecting people to play a certain way instead of how they will.

    Yeah... expecting players to have the smallest grain of tactical cunning - or, you know, common sense - seems more and more far-fetched.
  • I am begging you! Don't use squad shield! It is so useless!
  • Yeah, squad shield is mostly useless. You're a better help when you equip Recharge Command card.
    Salty officer main.
  • Junus wrote: »
    I am begging you! Don't use squad shield! It is so useless!

    I wouldn't say it's useless. There are uses for a squad shield. But most of the time, they seem to be dropped just because... they're out of cooldown and the other abilities aren't? I dunno...
  • Junus wrote: »
    I am begging you! Don't use squad shield! It is so useless!

    I wouldn't say it's useless. There are uses for a squad shield. But most of the time, they seem to be dropped just because... they're out of cooldown and the other abilities aren't? I dunno...

    It's great for trolling snipers on your own team. Just pop one over them and run away.
  • I currently use officer. I find no value in the shield. I use it to cover my escape when retreating as Leia on Crait. I usually will just stand inside of one and shoot at the base until it disappears. I don't even think I am having any effect on it's health. It just makes me feel better to disillusion myself that I'm actually making a difference in it's destruction. Yeah. Don't cover up my Blurgg.
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