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Scoundrel Member

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Scoundrel
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Member, SWBF - PC, SWBF II - PC, SWBF - PS4, SWBF II - PS4
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  • ELIMELECH0401 wrote: » Scoundrel wrote: » SAM4XE wrote: » So they're "apparently" looking into delivering a PvE mode, Isn't that technically still an online environment? The community have been specifically asking for something not depen…
  • Jesbro wrote: » Scoundrel wrote: » SAM4XE wrote: » So they're "apparently" looking into delivering a PvE mode, Isn't that technically still an online environment? The community have been specifically asking for something not dependent on…
  • SAM4XE wrote: » So they're "apparently" looking into delivering a PvE mode, Isn't that technically still an online environment? The community have been specifically asking for something not dependent on an internet connection. does it mea…
  • I'm usually not one to complain about bugs, as I understand that things happen, but I have only been able to get into three games of Capital Supremacy since launch. That was on Thursday. Since then, all I can do is load up into CS. I am unable to se…
  • ELIMELECH0401 wrote: » Starmasui73146 wrote: » ELIMELECH0401 wrote: » Starmasui73146 wrote: » ELIMELECH0401 wrote: » Starmasui73146 wrote: » [ ELIMELECH0401 wrote: » What are your thoughts on how they could implement hero AI…
  • Just to be clear, I do think that more OT content (and ST content) is coming. I just think that the current foray into PREQUEL content isn't over yet. I'm an OT fan and would love to see much more in the way of skins, maps like Scarif for both groun…
  • I think we'll get both phases, separately. Eventually. The ground phase is classic "Conquest" and with the addition of the AI to multiplayer to capture and defend command posts, the ground phase is looking really good as the Arcade Large Scale Mo…
  • I while back I posted a 10 part series I called "The Road Ahead." I thought I'd go ahead take a look at what I've mapped out and predicted to see what I got right, what I got wrong, and which bits of content I had correct but the timing was off... …
  • I while back I posted a 10 part series I called "The Road Ahead." I thought I'd go ahead take a look at what I've mapped out and predicted to see what I got right, what I got wrong, and which bits of content I had correct but the timing was off... …
  • I while back I posted a 10 part series I called "The Road Ahead." I thought I'd go ahead take a look at what I've mapped out and predicted to see what I got right, what I got wrong, and which bits of content I had correct but the timing was off... …
  • I've said for a while now that Arcade wouldn't get the large scale game mode until after it launched in multiplayer. Certainly it makes more sense to establish the mode online then take pieces of it for arcade. We've discussed it here before, and as…
  • And as an aside... If the main issue people have with this event is that they can't spam Bossk, or Palpatine, then not to sound insensitive, but they're missing the point of a Star Wars game. To each their own. Everyone plays games for different rea…
  • This ERA event has brought some "Star Wars" back into Battlefront 2. The concept is a good one, the only problems have been with the execution (and timing). Look, I completely understand some players feeling like their options have been limited by …
  • ELIMELECH0401 wrote: » Foxdie491 wrote: » SpaceMutiny wrote: » I wouldn't count on it. At this rate we'll all be 10 years older before they add the stuff we want in single player. It's really a joke. This says it all. No need to f…
  • Psychokillerninja wrote: » On the topic of AI changes, I have definitely been noticing a huge increase of grenades being thrown, officer buffs, sentry gunners, disrupters, and squad shield deployments. These are abilities the AI have always been a…
  • I don't pretend to know how easy or difficult it would be to do something like that. I'm not a dev or a coder either, but the way I look at it is this... Dennis has said that it's very difficult to program AI to find cover and be able to find good v…
  • CrazyGalaxyG9 wrote: » A.I. is not as bad as many say. I noticed a few tactics that it uses. Some examples: Troopers work as a team. While the main group goes forward, one-two soldiers look back. Look at this image. I really like this situation…
  • Rax wrote: » The glass thing on his platform where he keeps the frogs. Just noticed it tonight, but I very well could have missed that before. I saw the "snack bar" that you referred to. and I believe that actually has been there for a whil…
  • Rax wrote: » I was skeptical, but you're all right- the AI is behaving entirely differently now. It also appears that the hologram in the cantina on Mos Eisley is working in arcade now where it wasn't before. And if I'm not mistaken, Jabba's Pa…
  • CeymalRen wrote: » Id be up for some Rebels content. There's a surprising amount that would be really cool. It wasn't until I took a good look did I realize exactly how much...
  • I'd love to see a 4 player co-op wave based survival mode that can be done online or off. One version with just heroes vs enemy AI TROOPERS. The other version with troops vs. AI troopers.
  • CrazyGalaxyG9 wrote: » Is it your special new year post? Lol... No, parts 1-8 have already seen the light of day. I do think that the bulk of 2019 will,be clone wars related. I might put together a summary for 2019 and 2020 so it's easier …
  • angrycal04 wrote: » let's not, let's do clone wars and prequel content instead Not instead... There's plenty of clone wars/prequel conent to come before this happens.
  • Psychokillerninja wrote: » Scoundrel wrote: » Another recent Arcade change... On Yavin (custom arcade) you can now reach the briefing room and a little deeper into the base than before. Seems like they opened it up just a little bit in the …
  • Playing on Expert, custom arcade, and I can confirm that the agressiveness has been turned up a few notches on the AI. It's not quote as noticeable as when they tweaked the AI in Skirmish about 6-7 months ago and made that an intense event, but the…
  • Another recent Arcade change... On Yavin (custom arcade) you can now reach the briefing room and a little deeper into the base than before. Seems like they opened it up just a little bit in the U-Wing side of the hangar. To the best of my knowled…
  • CrazyGalaxyG9 wrote: » Yes, AI became more aggressive, i have the same experience CrazyGalaxyG9 wrote: » Yes, AI became more aggressive, i have the same experience Really...? Oh this IS good news. We thought this might be coming as…
  • MagicalMuffinDruide wrote: » Perfection. Could we maybe also see the inquisitor's tie to match the Ghost? I forgot all about his TIE. Maybe... Trying to stick to the essentials. Which is why Zeb didn't make the cut. Love the character, but…
  • MagicalMuffinDruide wrote: » I love this but what's up with 3 heroes to 1 villain? And the month before was 2 villains to no heroes? Thanks! I'm glad you enjoyed that. Well, I think that as long as the total number of heroes and villains…
  • Okay... I'll take that as you like the ideas.
  • andytheavs wrote: » Haha, I had a whole post... posted, but it glitched out of existence after I edited it, good times! Anyway, trying again... Scoundrel wrote: » at the very least, there is one simple expansion for arcade that should be made: …
  • I agree. I don't pretend to know anything about programming or game development. But this is very disappointing. The hero banter is one of the things that make this game a true "Star Wars" experience. I can't imagine why this bug is such a tough …
  • Empire_TW wrote: » You sure? I noticed when it was working again but they still weren't speaking as much as they were when the game first came out. You're right. The first day I noticed it there was a little banter, the next day more. day t…
  • Well, I noticed a few days ago that it as back in full force. No pun intended. In-era heroes talking to other in-era heroes—a lot. For the last three days it's been that way. Playing HvV. It was working great. Fired it up today and no combo of heroe…
  • slarlac249 wrote: » There's one map i really want to play in arcade and that's Kashyyyk Beach, the full map with the downed republic cruiser, the current map shouldn't be named "Beach" as it has no beach in the playable area, you can't even drop d…
  • Quick update... Saw this from a user on Reddit but I can't remember who (apologies friend), and I tested it out. If you just TAP the trigger—instead of holding the button down—Vader's choke works just fine. Holding it down cancels the choke, now. It…
  • Piscettios wrote: » Xerogon wrote: » Would love for Qui-Gon to be in the game he is one of my fav Star Wars characters, definitely underrated and he was played by Liam Neeson which makes him even more awesome If I had to chose one thing…
  • Piscettios wrote: » Awesome post again OP... I think Poe and Snoke would be great hero additions. And FN-2199 The skins for Old Luke, Han and Leia is also something I’ve seen requested here and other places, quite a bit. Promotes the new m…
  • stevenomes wrote: » sad that well likley only see a fraction of this. it's more depressing than anything because it shows all what is possible but what we wont get. I expect the bare minimum. but its nice to think about sometimes what the possibil…
  • westgreateight8 wrote: » all depression aside why didn't you include rose tico? she is essential You know, I thought about it. I suppose it's possible that Rose is the "other" Hero added with Keri Russell (if she turns out to be a villain).…
  • ELIMELECH0401 wrote: » Being able to select the skins for the hero AI would also be a nice touch. A simple thing that would go a long way.. It would certainly be a nice touch. It's tedious to have to come all the way out of the game mode ba…
  • Darth_Vapor3 wrote: » Mace Windu is significantly more important than Qui-Gon Jin. He should have come before, or better, instead of Anakin, but we’re past that now. I agree that Ahsoka/Ventress would be great for this game. So would Rex/Bane. The…
  • Darth_Vapor3 wrote: » Good stuff, but you made one error. All principle Jedi are most certainly not in the game. Mace Windu must be next. Thanks! I don't disagree. Mace should be getting some love, and I think he will. But not yet. When I s…
  • MagicalMuffinDruide wrote: » Anonymous_Tom wrote: » Are we ever going to get new weapons for this trash can of a DICE game? Possibly. Also if we ever get new reinforcements or blaster heroes we’d get some there. Jango and Padme would bo…
  • GiantSlayerBF2 wrote: » Scoundrel wrote: » GiantSlayerBF2 wrote: » You forgot Rex. There have been a substantial amount of hints. didn't forget... just think he's further down the line. Probably if hey don’t add him alongsi…
  • GiantSlayerBF2 wrote: » You forgot Rex. There have been a substantial amount of hints. didn't forget... just think he's further down the line.
  • aussieviking wrote: » Watching the geonosis game plays the spider droids being AI controlled makes me wonder if this is Dice testing the well Vehicle AI for offline. wouldn't surprise me. That is a great point, and a very likely scenario
  • Mostly, yes. I don't claim to have any inside information. Just having some fun. However, there is a bit of reading the tea leaves going on here. Parsing comments from the developers, putting bits and pieces together, and looking ahead to what we ex…
  • StarWars0525 wrote: » Well if we go based on Dennis teases then we should get the following most likely - Jango(duel pistols being tested) - Asaji Ventress(only dark side saber user to match Ashoka) - Ashoka tano(voice Lines we’re found) - Pad…
  • Piscettios wrote: » Gharris92Assassin wrote: » Minimal work for them i would say import battlefront maps too battlefront2 easy must be surely... While I would very much like some imported content, Dice has stated that it’s not as easy a…
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